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We Are Waruda

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Event Card
We Are Waruda.png
Move all trap cards onto randomly chosen panels.
2 ☆
Cost
5 ★
Limit
3 per Deck
Deck Points
DeckPointsIcon.png 2
Symbol
Neriume
Uncommon Card
"Useless. No one can beat Tomato." —Tomato

We Are Waruda is a 2-star event card that randomly moves all traps on the board to different panels.

Strategy[edit | edit source]

We Are Waruda is used for two purposes: to move traps away from an important panel, such as a  Home panel, and to reposition and scramble existing traps to better locations. The former is the most widely applicable use of We Are Waruda, and is the reason most characters would want to bring it in their deck. Most characters can run a copy if they are worried about traps such as  Exchange or  Sky Restaurant 'Pures' being set on their  Home panel, as it will be wisked away to another space for a mere 5 stars. We Are Waruda is also an important card for characters with trap-spamming hypers such as Krila and Star Breaker. They can use it to reroll their trap positions in the event that they were placed poorly due to RNG. In addition, any other traps placed will be scrambled among their traps. While this does mean that Krila and Tequila will not know which traps are theirs, the same is true for their opponents and the effect is much more substantial for them. Good luck finding a  Piggy Bank in that mess. Lastly, the Cuties can include this card in their deck as a low cost, low risk event card to boost their passive star collection.

Unfortunately, due to the random nature of We Are Waruda, there are times when even characters who usually benifit from its scrambling effect will find their traps moved to unhelpful places. Once scrambled, players run the risk of triggering their own traps, which can be especially annoying for traps such as  Tragedy in the Dead of Night that accomplish nothing if the user lands on them. Characters who depend on targeted trap placement like Saki will suffer if this card is played. For 5 stars, it ruins all of their hard work and turns the rest of the match into a game of  Big Bang Bell russian roulette. This card can also cause problems for Arthur by moving his  Rbit Hobby Shops to unintended and less traveled locations.

Extra Info[edit | edit source]

  • Traps moved by We Are Waruda are moved to unique panels. They will never stack.
  • Traps that are revealed to players in co-op will stay revealed.