100% Orange Juice Wiki
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Version
Version 1.3.1 Version 1.3.2 Version 1.4

Version 1.3.2

Version 1.3.2 was released on June 7th, 2014.[1]

The most notable change is the addition of playable versions of the bosses having been made available for unlock: the Store Manager, Boss Robot and Flying Castle.


Store Manager

A powerhouse with limited play options.

  • 6 HP, +2/0/0.
  • Does not receive stars from bonus panels.
  • Cannot use cards.
  • Takes 2 damage from card discard.
  • Revive timer of 6

Boss Robot

A tactical curiosity

  • 7 HP, +1/0/-1.
  • Starts and revives with 1 HP
  • Auto-repair revives immediately on the turn following KO, and heals 1 HP every 3 chapters.

Flying Castle

A high HP monstrosity with survival problems

  • 10 HP, +1/-1/-1.
  • Immune to Battle cards
  • Cannot counterattack
  • Revive timer of 6

Full version 1.3.2 patch notes[2]

Content
  • Playable versions of the three boss characters can now be unlocked in the Shop: the Store Manager, Boss Robot and Flying Castle.
Balance
  • Kai's HP has been reduced from 5 to 4, bringing him to default stat distribution
  • Fernet's Hyper card now gives 15 stars on every KO (meaning 2 KOs will null the cost, and a third will gain her +15 stars)
Fixes
  • Fixed the multiplayer experience's gain not displaying correctly
  • Fixed the checkbox coordinates for Field Events in single player game creation
Other
  • Poppo has stolen all the evidence suggesting that she's winning more games

References[ | ]

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