User:Supersonic Boy/sandbox37

From 100% Orange Juice Wiki
Jump to: navigation, search
Beach Party
Summer2018 logo.png
Event Information
Release Date {{{start}}}
End Date {{{end}}}
Other Summers
Summer 2017
2018 Events
School Crashers Event N/A

Beach Party, or Summer Event 2018, is the third event campaign of 2018. Introduced with Version 1.28, the Beach Party Event is an event that adds new, dice, costumes, home markers, and a brand new method of play to the game.

The event also includes the return of the sunglasses cosmetic from Summer Event 2017.

Overview[edit | edit source]

A quiet day at the beach is interrupted when a monster seagull starts his rampage through the shoreline! Will Suguri, Sora, & Hime be able to stop Big the Jonathan before he can eat all the fish in the sea?!
  • The goal of the event is to defeat Big the Jonathan, an extremely powerful seagull on the  Boss panels. All four players must work as a co-op team with multiple new rules and Hypers in order to either deplete Big the Jonathan's health to 0 or last 50 chapters without all players being KO'd. Unlike any other event, the game is not based around Norma 5 and is based solely around defeating Big the Jonathan, who more or less serves as a raid boss of sorts. The current story can be viewed here.

Co-Op & Rule Changes[edit | edit source]

Gamemode coop128.png
Beach Party is the first ever event to feature co-op. Each player will work together as a single team to defeat the boss on the map. Players will not be racing for Norma against each other but will instead reach maximum Norma at level 5. The player will then need to defeat Big the Jonathan to win the game or lose if all players are KO'd at the same time. In order to achieve success, the player should work together to coordinate the best team they can, before the start of a match. As the event relies on cooperation, it is quite difficult to complete the event alone, with a CPU player. The complete list of changes are as followed:


  • All Stars, Wins, Normas, and  Home panels are shared.
  • Both Norma checks (Wins & Stars) are always enabled.
  • The player cannot adjust the field events.
  • New Recovery stats are calculated by the formula: Recovery = (base recovery + attack - evade). It should also be noted that if the recovery value is greater than 6, it will count as a 6. (If the player has an 8. They will have to roll a 6 on one of the first 3 recovery rolls to recover)
  • The player will choose a role before the start of a match.
  • Chapter 30 will remove all  Home panels and leave them as  Neutral panels.
  • Wins Requirement is doubled and Stars requirement is multiplied by 1.5
Level Stars Victories
1☆ 15 2
2☆ 45 4
3☆ 105 10
4☆ 180 18

Roles[edit | edit source]

Summer2018 tutorial 01.png
Unlike any other event prior, the Beach Party event features a unique way of playing, with each character being designated to roles and ranks. The roles are Attackers, Guardians, and Supporters, each of which features their own special abilities. Each character will receive a rank of A-E and a prebuilt deck to accompany their role. It should also be noted that the decks will be altered to give a better deck for lower rank characters.
Type Stats
Summer2018 role0.png
  • Always starts battle first.
  • Gets permanent +1 ATK at Norma 2 and Norma 4, stacking up to +2 ATK.
Summer2018 role1.png
  • Can spend 1 HP to give an ally a 2 "HP" shield buffer that lasts until a battle or their next turn. The shield is the same color as the Guardian.
  • Gets permanent +1 DEF at Norma 2 and Norma 4, stacking up to +2 DEF.
Summer2018 role2.png
  • Can revive players if they land on their square or if they pass by them using stars. Star cost will depend on the revive roll of the fallen ally. The formula is (roll requirement x 5 stars).
  • Gets permanent +1 to move rolls at Norma 2 and Norma 4, stacking up to +2.

Hypers[edit | edit source]

Summer2018 tutorial 02.png
Along with their new deck, player's will also have their normal Hyper card replaced with a unique event only Hyper specific to their role choice. The Hypers are specifically designed to boost the passive abilities of the role and aid the player in defeating Big the Jonathan before chapter 50 after the completion of Norma 5. The Hypers can also be transferred between players with  Gift Exchange. If this action is taken, the Hypers will remain as the cards they were when they were originally drawn. As a result, an Attacker can end up with a Supporter's Hyper.
Attackers Hyper
Guardians Hyper
Supporters Hyper

Big the Jonathan and his Feathered Fiends[edit | edit source]

Summer2018 tutorial 00.png
Big the Jonathan is the boss on the board during the event, who will appear anytime the player lands on a  Boss panel. Jonathan has 0 DEF and -4 EVD; his HP starts at 60 by default, however it is modifed by the player's role decision: +5 for each Attacker, -5 for each Guardian (max 80 HP, min 40 HP). Jonathan also starts with a +1 ATK stat that will increase every ten turns. Unlike other bosses, Big the Jonathan also attacks first, unless battling against an attacker.
Seagullboss 00 03.png

Big the Jonathan also has two secondary abilities.

  • Terror from Above: Every 2 turns random panels will turn into  Boss panels. On chapter 40, all panels but  Warp and warp-move panels will stay as boss panels.
  • Field events: Jonathan can use field events and certain card effects to harm the player. On chapter 10 and 20, he will replace one of his field events for one of the stronger ones.
  • It should be noted that Jonathan Rush will override the Attacker ability to attack first.
Early Game Upgrades Chapter 50
Every 3 Chapters, a Trap Card will be set on a randomly determined panel. These Trap Cards are not affiliated with the Center Deck, and will therefore not return to the Center Deck afterwards. The cards include: Dangerous Puddingicon.png Dangerous Pudding, Bad Puddingicon.png Bad Pudding, and Mimyuu's Hammericon.png Mimyuu's Hammer

Air RaidAir Raid
Every 5 Chapters, all units will take 1 damage at the beginning of the Chapter.

Random WarpRandom Warp
Every 5 Chapters, Each players will be warped to a randomly chosen panel at the beginning of the Chapter.

 Out of Ammo
 Cloud of Seagulls
Every 6 Chapters, all PBonus.png Bonus and PDrop.png Drop panels will become PEncounter.png Encounter panels. This effect lasts for 3 Chapters.

 Delta Field
 Air Strike
 Star Blasting Fuse
 Jonathan Rush
 Sealed Guardian
 Evil Spy Work - Preparation
 Whimsical Windmill
Big the Jonathan also brings some special seagull NPCs with him. While there are normal seagulls present on  Encounter panels, the player might also encounter costumed seagulls with different stats. The seagulls are worth 2 wins instead of one.
Type Stats
Seagull 12 00.png +2 ATK, -1 DEF, -1 EVD
70px +1 ATK, -1 DEF, +2 EVD
70px +1 ATK, +2 DEF, -1 EVD

New Items[edit | edit source]

  • The five items in the event reward counter are all unique items rewarded via random drops from playing Co-Op games, and can drop even if the players don't win. Items rewarded from the global counter will not count against this total.
  • The outfits rewarded are costumes, not colors.
  • As of Version 1.28.1, sunglasses will drop upon winning a Co-Op game. In addition to all the sunglasses from the 2017 Summer Event, sunglasses have been added for every character released since then. Like the previous summer, the player will receive sunglasses for the character they are playing as at the time of victory.
Image Name Unlock Condition
File:Ballicon.png 2018 Summer Item Random Drop & Global Counter
Sunglasses Icon.png Sunglasses Drop on Co-Op Victory
Added Sunglasses
Image Name Image Name Image Name
60px Yuki (Dangerous) 75px75px Tomomo (Casual & Sweet Eater) 60px Suguri (Ver.2)
60px Tsih 70px90px Tequila
Unique Rewards from Random Drops
Image Name
75px Shark Nath
55px Innertube Poppo
Seagull 12 00.png JoJo Seagull
Beach Ball Dice.png Beach Ball Dice
Home Marker
Parasol Homemark.png Parasol Home Marker

Global Counter Rewards[edit | edit source]

Seagull damage counter.png
Like the 2017 Summer Event, the 2018 event also features a global counter on the main menu of the game. As Big the Jonathan takes damage in online games, his global health decreases. Starting at 3 million HP, once a certain amount of damage is dealt, new items were unlocked for all players.
Health Remaining Item Unlocked Name
2,500,000 Sun Dice.png Sun Dice
2,000,000 Surfboard Homemark.png Surfboard Home Marker
1,500,000 Known to exist ???