Tomomo Hell

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Tomomo Hell
Extra Episode 5.png
Information
Opponents
Board Tomomo's Abyss Tomomo's Abyss
Field Events
CharityCharity
Every 5 Chapters, all Players will receive 1 Card at the beginning of the Chapter.
MinelayerMinelayer
Every 3 Chapters, a Trap Card will be set on a randomly determined panel. These Trap Cards are not affiliated with the Center Deck, and will therefore not return to the Center Deck afterwards. The cards include: Dangerous Puddingicon.png Dangerous Pudding, Bad Puddingicon.png Bad Pudding, and Mimyuu's Hammericon.png Mimyuu's Hammer
MiracleMiracle
Every 5 Chapters, all PBonus.png Bonus, PDrop.png Drop, PDraw.png Draw, PEncounter.png Encounter, PMove.png Move, PWarp Move.png Warp Move, and PHeal.png Heal panels will become Doublepanel.gif Double panels accordingly. This effect lasts for the duration of the Chapter.
BattlefieldBattlefield
Every 6 Chapters, all PBonus.png Bonus and PDrop.png Drop panels will become PEncounter.png Encounter panels. This effect lasts for 3 Chapters.
Campaign Episode
Previous
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Next
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Extra

Overview

With all the campaigns completed, the player will now face once of the greatest threats: 3 Tomomos at once.

Unlock Info

Tomomo Hell is unlocked after completing all four of QP Final Episode, Suguri Final Episode, Marc Final Episode, and Kai Final Episode on any difficulty.

Difficulty[edit | edit source]

This extra episode is arguably one of the most difficult, if not the most difficult, scenario in the entire game. The player will have to cope with the offensive might of three Tomomos (unsoftened), each possessing 6 HP and +2 ATK which can make them incredibly difficult to handle. The Tomomos will also attempt to chase and hunt down the player once the latter receives enough stars to norma.

The difficulty of facing three Tomomo is further amplified by the board and field events. Tomomo's Abyss is a board that features many  Encounter panels, encounter panels around each player's  Home panel, and a short distance between each player's home. Consequently, the board is ideal for bullies like Tomomo to quickly amass wins and stars from combat. The BattlefieldBattlefield
Every 6 Chapters, all PBonus.png Bonus and PDrop.png Drop panels will become PEncounter.png Encounter panels. This effect lasts for 3 Chapters.
event also makes it even easier for the Tomomo's to find opponents to KO to reach their norma's quicker. The remaining 3 events can have mixed results on the player. CharityCharity
Every 5 Chapters, all Players will receive 1 Card at the beginning of the Chapter.
will keep both the player's and opponent's hands full, providing both a benefit and a disadvantage. Similarly, the player can take advantage of the MiracleMiracle
Every 5 Chapters, all PBonus.png Bonus, PDrop.png Drop, PDraw.png Draw, PEncounter.png Encounter, PMove.png Move, PWarp Move.png Warp Move, and PHeal.png Heal panels will become Doublepanel.gif Double panels accordingly. This effect lasts for the duration of the Chapter.
event to gain more stars or wins, but the CPUs can also take advantage of this and further their lead if the player is losing. Lastly, MinelayerMinelayer
Every 3 Chapters, a Trap Card will be set on a randomly determined panel. These Trap Cards are not affiliated with the Center Deck, and will therefore not return to the Center Deck afterwards. The cards include: Dangerous Puddingicon.png Dangerous Pudding, Bad Puddingicon.png Bad Pudding, and Mimyuu's Hammericon.png Mimyuu's Hammer
can have a significant effect on the game depending on what the player or opponent lands on, however, it is not as concerning as the other 3 field events

Rewards[edit | edit source]

Beating this challenge on any difficulty unlocks Tomomo's Abyss without costs and enables the player to purchase Tomomo as a playable character in the shop.