Star Breaker Episode 2

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Star Breaker Episode 2
Star Breaker Episode 2.png
Board Space Wanderer Space Wanderer
Field Events
Every 6 Chapters, all players roll a base two dice for movement (up to 4 if using a card increasing your role). This effect lasts for the duration of the Chapter.
Campaign Episode
Star Breaker Episode 1
Star Breaker Episode 3
We'll teach her the meaning of 'cuteness.'

Story[edit | edit source]

Undeterred from the last battle, Tomomo has Sora dress in her military outfit, and Tomomo and Sora decide to work together in order to "fix" Star Breaker's mind and personality. They (as in Tomomo) then introduced two Marie Poppos, Marie Poppo & Marie Poppo (Mixed), to Star Breaker, leading her to remark on how they would smell when burnt. The match then begins.

This campaign's Story can be viewed here.

Strategy[edit | edit source]

Episode 2 is noticeably more difficult than episode 1. The board, Space Wanderer, is a poor matchup for Star Breaker as it features very few  Encounter panels for the player to use. As a result, the player's best bet is to enter combat with the other opponents to get wins. This in and of itself can be difficult as a result of the many  Warp panels and the prevalence of Here and There within the deck. The player will also have to deal with both poppos adding more difficulty by either stealing the player's stars or adding more warp panels temporarily. These problems can be partially remedied by planting multiple  Invisible Bomb hypers, however, which can keep the opponents weak and aid in keeping the player's stars count low.

While the player can focus on all the opponents, the player will generally either focus on attacking either of the poppos or focusing on Sora (Military). If the player is extremely lucky, they may be able to roll perfect sixes against the poppos and KO them from full HP. If not as lucky, the poppos will fortunately often not have full HP as a result of Sora (Military) attacking them as well. If the player instead chooses to focus on Sora (Military), they will need to be ready for a harsher battle. If the player fails to KO Sora in a single hit, they should expect harsh damage in return that may KO the player. However, if the player successfully KOs Sora, they can take advantage of her passive to keep KOing her again and again as a result of her half HP when she recovers; essentially exploiting her passive loop.