Sora (Military)

From 100% Orange Juice Wiki
Jump to: navigation, search

Sora (Military)
Female Symbol.png
Sora (Military) (unit).png
Base Stats
Basic Info
Voice Actor
For the alternate version see: Sora or Sora & Sham (Cuties).

Sora (Military) (ソラ (軍服) Sora (Gunpuku)) is one of the bonus characters in 100% Orange Juice!, that is unlocked by owning the game, Sora, in which she is the title character.


  • When KO'd in battle, revive with 2 HP on the next turn.


Having yet to desert the army, and head out on her own, Sora (Military) is an early war version of Sora with slight modifications. Sora (Military) is a powerful yet relatively balanced character featuring a below-average health stat of 4, a slightly boosted attack and evasion stat, and a neutral defense and recovery stat. This provides her with both a decent amount of attack power and a fair amount of survivability from lower value roles. Consequently, if the player has pleasant luck, Sora (Military) should generally not have much difficulty dealing with  Encounter panels as her attacks are either strong enough to KO the opponent or her evasion will protect her from the returning attack. This is advantageous over time as the player can often transition easily between wins or star norma based on their luck during the game. Her hyper also provides her with a method to collect more stars or wins if timed correctly, which can be critical in the late game. The key feature that sets Sora (Military) apart from Sora, however, is her unique passive, which generally makes her more combat-focused then her counterpart. Whenever Sora (Military) is KO'd in combat, she will immediately recover with half of her health but will be unable to move until the following turn. Under the proper conditions, this passive can be extremely beneficial. Being able to get up immediately has the advantage of providing zero "downtime" for the player. As a result, the player can get back to the game quicker, which enables them to recollect lost stars or continue pursuing the opponent that KO'd them, especially if the opponent that KO'd Sora (Military) is low on HP. The only way for the player to enter recovery is to be KO'd by noncombat based damage such as a Field Event or card that deal damage such as  Flamethrower or  Long-Distance Shot for example. If the situation presents itself, the player might be able to use any of the aforementioned methods to enter recovery on purpose if need be.

Despite her strengths, Sora (Military) is not without her flaws. Given Sora's below-average health stat and neutral defense stat, her ability to survive is lessened over continued combat, if the opponents consistently roll well. Likewise, she is heavily disadvantaged against strong rolls and, as a result, the player should try to keep their distance from  Boss panels. Ironically, Sora (Military)'s main disadvantage is also her greatest strength. Given that the worst opponent Sora (Military) can generally face is a "bigger bully" such as Tomomo or Star Breaker, her unique passive ability can be a double-edged sword. Since Sora (Military) revives with only 2 health points, she can be quickly KO'd again by an aggressive opponent after automatically reviving. If the player is particularly unlucky, this vicious cycle can continue throughout the entirety of the game if they are either unable to escape the opponent or consistently roll low.


Like most characters in the cast, Sora (Military) should generally aim for star norma, but she can play either wins or stars dependent on how well the player rolls and what they draw. If the player is having a good run, +1 attack can go a long way, and Sora (Military) may eat up a lot of opponents and  Encounter panels. However, the player may want to play passively unless the opportunity to strike presents itself. The player should generally hold onto their hyper and combo it with either an event or battle card for a power play later in the game. The player should mainly aim for  Bonus or  Encounter panels but should take care to make sure they have cards in their hand for later, especially their hyper and a combo card.

Unlock Info

  • Automatically unlocked if Sora is owned on the same Steam account.


+Good blend of offense and defense stats
+Strong Hyper that enables guaranteed high rolls and is dual-purpose
+Passive enables the player to keep on pursuing a target
-Below average HP stat
-Passive ability can backfire, under the right circumstances
-Cheaper but slightly less powerful Hyper than Sora
-Hyper can be situational or underwhelming

Awakening of Talent
Awakening of Talent.png
Until end of turn, roll 5 for move, battle, bonus or drop. This card can also be used as a Battle Card.
Hyper Info
20 ★
"I'll commence... my operation now." -Sora

Effect[edit source]

Sora (Military)'s Hyper is Awakening of Talent. The card can be used as either a Boost card or a Battle card. When used, the player will roll natural 5s for all movement rolls, battle rolls,  Bonus rolls, and  Drop rolls until the end of the current turn.

If the player is Sora (Military), her sprite will be changed to use her second set of poses (7/8/9/10/11/12). The pose changes will last for the duration of Awakening of Talent.

Strategy[edit source]

Awakening of Talent is a modified version of  Extraordinary Specs that provides Sora (Military) with a powerful multipurpose tool that guarantees a 5 roll for all actions the player takes (excluding minigames). Unsurprisingly, the card is almost always used for combat, as Sora (Military)'s base stats will cause the Hyper to give the player rolls of 6 for attack and evasion and 5 for defense, providing both a strong defense and offense. While this effect is slightly weaker than the one provided by Extraordinary Specs (which guarantees a 6 roll and lasts a full chapter), it is slightly cheaper and provides more utility and combination potential thanks to its rare dual-type. The ability to use the card as either a Battle or Boost card enables more versatility. As a Battle card, Awakening of Talent can be used as an emergency shield against attacking opponents or can be activated on the same turn as an Event or Boost card. To maximize output, the player will generally want to combine the Hyper with Event or Battle cards that either maximize the roll or combat length. This might include cards such as  Final Battle,  Little War,  Accel Hyper,  Super All-Out Mode, or  Big Magnum. Any of the cards stated will make it very difficult for the opponent to survive unless they have full HP and roll a high defense roll. However, the card is not limited to combat. For instance, it can be used as a makeshift  Lonely Chariot to reach a home panel, or to override other dice-modifying effects such as  Delta Field.

Despite its versatility and relatively low price, Awakening of Talent is not a perfect card. The main drawback of the Hyper is that it is not incredibly powerful by itself. While the Hyper guarantees a roll of 5, this translates to a total attack roll of 6, which as previously mentioned is slightly less than the 7 granted by Extraordinary Specs. Unlike 7, a 6 can potentially be evaded by any character with at least a +1 EVD stat. Consequently, the player must combine the card with either an Event or Battle card or else the Hyper will more than likely fail to KO the opponent, unless they are low on HP or have neutral or negative EVD. As to be expected, this can lead to disappointing outcomes. Likewise, by using 2 cards, the player will generally have to target a player with 100+ stars to recuperate the star cost of the combo. This in turn, can potentially lock the card's usefulness until the late game, for better or worse. Lastly, the card only lasts until the end of the current turn rather than a full chapter, generally making it useful for only a single battle.

Tips[edit source]

Playing As Sora (Military)
Playing Against Sora (Military)

Recommended Cards[edit source]

Recommended Standard Neutral

Counter Cards[edit source]

Recommended Standard


1 Icon.png Default
0 10000 00.png
Sorasp 00 00.png
2 Icon.png Attack
0 10000 00.png
Sorasp 00 01.png
3 Icon.png Damage
0 10000 00.png
Sorasp 00 02.png
4 Icon.png Success
0 10000 00.png
Sorasp 00 03.png
5 Icon.png Failure
0 10000 00.png
Sorasp 00 04.png
6 Icon.png Dice Throw
0 10000 00.png
Sorasp 00 05.png
7 Icon.png Default
0 10000 00.png
Sorasp 00 06.png
8 Icon.png Attack
0 10000 00.png
Sorasp 00 07.png
9 Icon.png Damage
0 10000 00.png
Sorasp 00 08.png
10 Icon.png Success
0 10000 00.png
Sorasp 00 09.png
11 Icon.png Failure
0 10000 00.png
Sorasp 00 10.png
12 Icon.png Dice Throw
0 10000 00.png
Sorasp 00 11.png



1 Icon.png Hair 1
Sorasp 00 00.png
Sorasp 3000 00.png
2 Icon.png Hair 2
Sorasp 00 00.png
Sorasp 3001 00.png
3 Icon.png Hair 3
Sorasp 00 00.png
Sorasp 3002 00.png
4 Icon.png Hair 4
Sorasp 00 00.png
Sorasp 3003 00.png
5 Icon.png Hair 5
Sorasp 00 00.png
Sorasp 3004 00.png
6 Icon.png Hair 6
Sorasp 00 00.png
Sorasp 3005 00.png
7 Icon.png Hair 7
Sorasp 00 00.png
Sorasp 3006 00.png
8 Icon.png Hair 8
Sorasp 00 00.png
Sorasp 3007 00.png
9 Icon.png Hair 9
Sorasp 00 00.png
Sorasp 3008 00.png
10 Icon.png Hair 10
Sorasp 00 00.png
Sorasp 3009 00.png
11 Icon.png Hair 11
Sorasp 00 00.png
Sorasp 3010 00.png
12 Icon.png Hair 12
Sorasp 00 00.png
Sorasp 3011 00.png



Voice Lines

Note: Sora (Military) has the same lines as Sora but has a different hyper quote.
When English Kanji
Rolling ▶️ I'm throwing the dice. サイコロ、振ります
▶️ Is it like this? こんな感じですか
▶️ What will I get? どうでしょう
▶️ Give me... a good number. いい数字…出てください
Using a Card ▶️ I'm going to use this. 使います
▶️ I'll use this to turn the tables. これでどうにかします
▶️ Card... カード…
▶️ With the power of this card... この力で…
Placing Trap ▶️ I'm going to set a trap. トラップを仕掛けます
▶️ A trap's been placed. 罠です
▶️ Watch out for this panel here. ここ、危ないですよ
▶️ Trap. トラップです
Using Battle Card ▶️ I'll use a bit of power. ちょっと力を使います
▶️ A battle card. バトルカードです
▶️ A slightly hot beam... ちょっと熱いビーム…
▶️ I'm powering myself up. パワーアップです
Awakening of Talent ▶️ I'll commence... my operation now! お仕事…はじめます!
Reviving ▶️ I'm better now. 元気になりました
▶️ I can go on. まだ頑張れます
▶️ I'm not defeated yet. まだ負けていません
▶️ I feel alive again. 復活です
Revive Failed ▶️ Au... あぅ
▶️ I failed... だめでした…
▶️ Fuaah... ふぁあ…
▶️ Not quite there yet... まだ…もう少し…
(Attack) ▶️ I'm attacking. 攻撃です
▶️ Yah! やぁ
▶️ Toh! とう
▶️ Tah! たぁ
Field Damage ▶️ Mh...
▶️ Mha... むぁっ
▶️ Fua... ふぁ…
▶️ Ugh... くっ
Healing ▶️ It's healing my cuts and bruises... 傷が癒えてく…
▶️ It's so warm... 暖かです
▶️ I'm getting better. 元気になります
▶️ I'm healed enough to keep fighting. これならまだ、戦える
Warping ▶️ Fue? ふぇ?
▶️ Wah! わっ
▶️ Where am I getting to? どこに行くのかな
▶️ Am I warping...? ワープ…?
KO'd in Field ▶️ I need to take a rest. ちょっとお休みします
▶️ I'm drained. 元気がなくなりました…
▶️ Hau... はぅ…
▶️ I'll just... ぐてぇ…
Battle (Attacker) ▶️ My apologies. ごめんなさい
▶️ I'm ready to fight. いきます
▶️ I'll do my best. 頑張ります
▶️ Battle... バトル…
Battle (Defender) ▶️ I won't lose. 負けません
▶️ Are you going to come at me? 来るんですか
▶️ I'd like you to make way for me. どいてほしいです…
▶️ If we must fight, defeat is not an option. 戦うのなら、負けません
Attacking ▶️ Ey! えい
▶️ Hah! はっ
▶️ Yah!
▶️ Eey! ええい
Light Damage ▶️ Mh...
▶️ Fua... ふぁ
▶️ Au... あぅ
▶️ Ow... いたっ
Heavy Damage ▶️ Wawawah! わわわ
▶️ That really hurts... すごく痛いです
▶️ Wah, I'm in big trouble! わっ、大ピンチです
▶️ Muaah! むぁー!
Evading ▶️ That won't reach me. 当たりません
▶️ I'm dodging it. 避けます
▶️ I'm evading it. 回避します
▶️ I'm right here. こっちです
Winning in Battle ▶️ Phew... I won. はぁ…勝てました
▶️ I did it. やりました
▶️ Phew. ふぅ…
▶️ I managed to settle it. なんとかなりました
KO'd in Battle/Losing Game ▶️ Nuu... ぬー
▶️ Muu... むー
▶️ Uuu... うー
▶️ Aaa... あー
Bonus Panel ▶️ Stars... 星…
▶️ More stars... スターです
▶️ I'm happy. 嬉しい
▶️ I've got a lot. いっぱいです
Drop Panel ▶️ My stars... 星が…
▶️ I feel down... 悲しいです
▶️ Oh no... そんな…
▶️ Stars... Where did they go... スター…どこに…
Stepping on Trap ▶️ I see it's a trap. 罠ですね
▶️ Is this a trap? トラップ?
▶️ Rats. しまった
▶️ Boy, I fell for it. ひっかかっちゃいました…
Boss Panel ▶️ Something came out. 何か来ました
▶️ We'd better stay alert. 気をつけましょう
▶️ I sense somehing large. 大きな反応があります
▶️ That looks a little strong. ちょっと強そうです
Star Norma ▶️ Stars... 星…
▶️ Stars... スター…
▶️ I'm going to gather stars. 星、集めます
▶️ Stars are pretty... I like them. スター綺麗ですね…好きです。
Wins Norma ▶️ I'm going to win. 勝ちます
▶️ I'm going to fight. 戦います
▶️ I'll beat whoever stands in my way. どんな人にも負けません
▶️ So, this Norma is about winning battles? 戦うノルマですか
Selecting Character ▶️ Me? 僕ですか
▶️ I hope we'll have a good game together. よろしくお願いします
▶️ I see it's time to work. お仕事ですね
▶️ I will go all out...! がんばります…っ
Starting Game ▶️ I'll begin my operation. お仕事、始めます
▶️ Watch me give it my everything. 頑張りますね
▶️ I will go out there... to win. いきます…勝ちます
▶️ Even in games, I won't settle for second best. ゲームでも、負けません
Winning Game ▶️ I won the game. 勝ちました
▶️ I did all I could. 頑張りました
▶️ My job here is done. お仕事おしまいです
▶️ I won... I'm glad. 僕の勝ちですね…嬉しい
Item Drop/Crate Drop ▶️ I'm glad. 新しい物みたいです
▶️ We seem to have gotten a good thing. いいのが出たみたいですね
▶️ Oh my... That is great. これは…やりました
▶️ What do you make of this? これ、どうでしょう
Whack a Poppo/Track the Card ▶️ Understood. わかりました
▶️ I think that is a good idea. 良いと思います
Whack a Poppo ▶️ Yes. はい
Whack a Tomomo/Alte ▶️ I don't think so. だめです
Bad Prize ▶️ Hau... はぅ
Star Treasure ▶️ Fufu. ふふ
Neutral Prize ▶️ Mhm... むー…
Battle Prize ▶️ It's time to go. さぁ、いきますよ
▶️ I'm going to roll... the dice. サイコロ…振ります
▶️ Let's go. いきましょう
Greeting (Home Screen/Joining Lobby) ▶️ Hello. こんにちは
Miss Prize/Track the Card ▶️ Muaah... むぁあ…
▶️ That is good. いいですね
Revival of Stars/Hyper Treasure/Good Prize ▶️ That is amazing. すごいです
Miss Match/Bad Prize (Match 2) ▶️ Oh...? あれ…?
Using Other Hyper ▶️ I'm going to borrow this one. 借ります
▶️ Let me play this card, please. 使わせてもらいます
▶️ No idea what this does, but I'll do it anyway. 知らない力ですけど、使いますね
▶️ I hope I'm using this correctly. 上手く使えるでしょうか
Unique Interaction Lines
Vs. Suguri (regular/Ver.2) (attacking) ▶️ Suguri... Why don't we play? スグリ…遊びましょう
Vs. Suguri (regular/Ver.2) (defending) ▶️ Suguri... Do you want to play with me? スグリ…遊びますか?
Defeat Suguri (regular/Ver.2) ▶️ Fufu, I beat Suguri. ふふ、スグリに勝てました
KO'd by Suguri (regular/Ver.2) ▶️ You're as strong as ever. やっぱり強いですね
Vs. Hime (attacking) ▶️ Hime, do you want to dance? ヒメ、踊りますか
Vs. Hime (defending) ▶️ Hime, I have some time for you. ヒメ、相手してあげます
Defeat Hime ▶️ Fufu, it was fun. ふふ、楽しかったです
KO'd by Hime ▶️ You're a good fighter, too. ヒメも強いです
Vs. Sham (attacking) ▶️ Sham, here I come. シャム、いきますよ
Vs. Sham (defending) ▶️ Idol... How very shiny... 可愛者(アイドル…)すごい輝き…
Defeat Sham ▶️ I-I will never sing or dance like you... ぼ、僕は踊ったり歌ったりしませんからね
KO'd by Sham ▶️ D-do I have to dance like you...? ぼ、僕も踊らなきゃだめですか…?
Vs. Star Breaker (attacking) ▶️ Star... Breaker... スター…ブレイカー…
Vs. Star Breaker (defending) ▶️ I'm not losing to you! あなたには、負けません
Defeat Star Breaker ▶️ No more making a ruckus, okay? もう暴れちゃだめですよ
KO'd by Star Breaker ▶️ Please stop causing trouble... 暴れないでください…
Use Shield ▶️ Shield! シールドっ!
Use Shield Counter ▶️ Shield, invert! シールド反転!
Use Accel Hyper ▶️ Unlimited charge...! アンリミテッドチャージ…!
Vs. Poppo (any) ▶️ Mikky Mou-...! ミッキィマゥ…!

Trivia[edit source]

  • Sora (Military) uses Sora's design from the beginning of Sora, before she changes her outfit in Chapter 2.

Update History[edit source]

100% Orange Juice Emoticon 100oj.png V1.25
  • Character voice added with DLC 16.

100% Orange Juice Emoticon 100oj.png V1.11
  • Added to the game with the Steam release of Sora.

Sora (Military) (unit).png