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Tips[ | ]

Playing As Robo Ball
  • Given their low battle stats and HP, Robo Ball should be played incredibly passively and avoid combat as long as it doesn't have any way to fight back. Distancing yourself from opponents can be done with Here and Thereicon Here and There, Mass warp0 Warp panels, or good movement. Players should rely mostly on Mass bonus0 Bonus panels and Mass draw0 Draw Panels.
  • Robo Ball's HP is very low, meaning it benefits a lot from cards like Saki's Cookieicon Saki's Cookie, as well as Mass heal Heal panels and RegenerationRegeneration
    Every 5 Chapters, all Units recover 1 HP at the beginning of the Chapter.
  • Robo Ball's passive makes it incredibly hard to knock down if it ever gets a huge lead, as sometimes opposing players will need to KO it multiple times consecutively in order to prevent it from getting Norma. Players should capitalize on this by attempting to go for as many stars as possible while still laying low
    • The lowered reward for defeating Robo Ball can work incredibly well when partnered with its Hyper, Reflective Shell, which is an incredibly powerful card that effectively gives it an extra cushion and allows it to hit opponents incredibly hard if used effectively. This can make Robo Ball simply too high-risk and low-reward to be worth bullying and helps deter aggressors. However, depending on the players you are fighting, it is hard to use as a deterrent if you don't actually have it.
  • You can use tactical damage to Down yourself and prevent losing stars from K.O. The easiest way to do this is to use Mass damage0 Damage panels or Mass damageL2 Damage (x2) panels if they are on the current board, but it can also be done with Cloud of Seagullsicon Cloud of Seagulls or Bloodlusticon Bloodlust if an opponent brings them into the game. These cards can also be used to apply damage to Robo Ball as well, so it is not too terribly recommended to bring them, as it may just be better to bring other cards instead.
Playing Against Robo Ball
  • The easiest way to shut down Robo Ball is to prevent it from getting a lead, as its lack of good battle stats really makes it almost unable to use K.O.s to climb up. The easiest way to do this is, as simple as it sounds, to K.O. it before it can get a lead. Many characters can do this, as Robo Ball is very fragile, but high-attack characters like Star Breaker work well
  • Cards that can harm Robo Ball indirectly, such as Long-Distance Shoticon Long-Distance Shot, can greatly shut down Robo Ball, as even losing just one HP makes it at high risk of being one-shot or bullied into submission.
    • Cloud of Seagullsicon Cloud of Seagulls should work decently for this purpose, as losing 2 HP makes Robo Ball forced to use its poor EVD stat, but Robo Ball can use it to attempt to down itself in order to avoid losing stars, so caution should be taken when adding it to the deck
  • If players are really struggling taking down Robo Ball, Sherry can ignore (and, in the case of 3 players playing her at once, completely turn irrelevant) Robo Ball's Hyper due to her inability to move first in combat and be targeted by it.

Recommended Cards[ | ]

Standard Recommended Viable

Saki's Cookieicon Saki's Cookie
Shield Countericon Shield Counter
Here and Thereicon Here and There
Metallic Monocoqueicon Metallic Monocoque
Tactical Retreaticon Tactical Retreat
Passionate Researchicon Passionate Research
Serene Hushicon Serene Hush
Reverse Attribute Fieldicon Reverse Attribute Field
Nice Jingleicon Nice Jingle

Piggy Bankicon Piggy Bank
Holy Nighticon Holy Night
Rbitsicon Rbits
Shieldicon Shield
Lucky Charmicon Lucky Charm
Serious Battleicon Serious Battle

Counter Cards[ | ]

Recommended Viable

Long-Distance Shoticon Long-Distance Shot
Mimyuu's Hammericon Mimyuu's Hammer
Heat 300%icon Heat 300%
Assaulticon Assault
Sky Restaurant 'Pures'icon Sky Restaurant 'Pures'
Final Battleicon Final Battle
Big Magnumicon Big Magnum
Super All-Out Modeicon Super All-Out Mode
Piyopiyo Processionicon Piyopiyo Procession
Brutal Prankicon Brutal Prank
Unpaid Workicon Unpaid Work

Mimicicon Mimic
Ambushicon Ambush
Wantedicon Wanted
Accelerating Skyicon Accelerating Sky
Bloodlusticon Bloodlust
Sink or Swimicon Sink or Swim
Tragedy in the Dead of Nighticon Tragedy in the Dead of Night
I'm on Fire!icon I'm on Fire!
Flamethrowericon Flamethrower
Scrambled Eveicon Scrambled Eve

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