Quest Locations

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Locations.png
Quest Locations are special areas that are spawned randomly across the board in Bounty Hunt mode. These locations server as the primary means for players to complete quests and bounties and gain Fame.

Basics[edit | edit source]

At the beginning of every match, quest locations spawn on random panels all around the board. These locations will then remain for 6 chapters before resetting. This "Bounty Hunt field event" is irregular, as it is not listed as a field event and also possesses an unusual count. As a result of beginning on Chapter 1, the event will occur every 1, 7, 13, 19, etc. Quest locations can be broken into 2 distinct categories: monster hiding spots and shops. Subsequently, locations serve three main purposes: retrieving and turning-in quest items, fighting monsters in Bounty battles, and shopping. These locations are also unique in that they are not tied to any specific type of panel, however, they will not spawn on  Warp,  Warp Move, or  Move panels.

Monster Hiding Spots[edit | edit source]

Monster Hiding Spots are special areas that can appear on the board. These locations serve two main purposes: retrieving quest items and fighting monsters in Bounty battles. There are 5 types of locations: Castle, Cave, Field, Ruins, and Swamp, and one of each is guaranteed to spawn each time the locations reset. Each location also has an associated quest item. After receiving a quest card to obtain a quest item, players may collect the item by landing on or passing the location it is associated with.

In addition, monsters will spawn on a location the first time a player lands on or passes by it. Any type of monster may spawn in any location. If the player is holding a bounty card for the monster at the location, they may choose to battle that monster in a Bounty battle when landing on or passing by a location with that monster on it.

LocationsExample.png

Shops/Turn-in Locations[edit | edit source]

Shops are locations the player may visit at any time. Like a  Home panel, the player will always be asked if they would like to stop at any shop in their path. Shops serve two main purposes: purchasing items and turning in quest items. At any location, the player may purchase as many power-ups as they can afford. In addition, if the player has a quest and its corresponding quest item, they may stop at the associated shop in order to turn in the quest. This will take away both the quest card and quest item, and reward Fame. The player can identify which shop is needed to complete a quest in 2 ways. The shop that is needed for each quest is indicated by the NPC who is giving the quest on the card. Or, once the player has the quest item, there will also be an arrow pointing at the building they need to turn in the item to. There are 3 types of shops: Armory, Bakery, and Tavern.

Icon Name NPC Items Carried Items Accepted
Bounty Mode Armory.png Armory Blacksmith Battle cards, hyper cards, and various equipment that boost stats. Weapon Item.pngHorn Item.png
Bounty Mode Bakery.png Bakery Star Baker Various sweets that boost stats. IceCream Item.pngFlour Item.png
Sky Baker
Bounty Mode Tavern.png Tavern Innkeeper Various drinks that can heal HP/overheal and hireable mercenaries. Herb Item.pngSlime Item.png

Patch History[edit | edit source]

100% Orange Juice Emoticon 100oj.png V 2.9.2
  • Updated Bounty Hunt field event to guarantee at least 1 spawn of each type of monster hiding spots if possible.