Power-Ups

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Power-example.png

Power-ups are special modifiers sold at shops, that the player can purchase to help them defeat monsters and other players. Power-ups provide a host of varying abilities that can massively increase a player's defensive or offensive power. Others can simply provide the player with an extra layer of options/utilities that can assist them over the course of the game.

Subsequently, the player will want to keep an eye out for useful power-ups when visiting any shop, selecting ones that either synergize with their character or are effective at dealing with the current task at hand. An element of strategy is also possible, as the player can choose quests that require them to head to a shop they desire.

Basics[edit | edit source]

Shop-example.png

As mentioned in quest locations, shops are unique locations that the player can choose to stop at, anytime they land or pass them. When the player chooses to stop at a shop, they may use their stars to purchase one copy of any of the items listed in the shop's inventory, if they can afford it. Most of these items are consumables that can bestow the player's character with permanent or temporary stock effects, however, cards can also be purchased from certain shops. All consumable items are used instantly upon being purchased and cannot be stored.

Each store carries its own selection of items that will restock once all items are either purchased or the locations are resets. Thus, if a player clears a shop inventory and another player visits it on the same chapter, the shop will still be sold out. Items are also shown to everyone upon purchase, however, cards are hidden to everyone except the buyer.

Which items are carried are based upon the type of store the player visits, and each type of store has its own inventory (2 bakeries will have different inventories). In general, the shops can be thought of as providing 3 types of items: cards, stat boosters, and health items.

Icon Name Items Carried
Bounty Mode Armory.png Armory Battle cards, hyper cards, and unique equipment.
Bounty Mode Bakery.png Bakery Various sweets that boost stats.
Bounty Mode Tavern.png Tavern Various drinks that can heal HP/overheal and hireable mercenaries.


Buyable Power-ups[edit | edit source]

Below is the complete list of powerups that can be bought from each shop. It is worth noting that permanent effects can only be purchased once, and certain effects cannot be stacked.

Icon Name Effect Base Cost
Shop woodenshield.png Wooden Shield A shield reducing incoming damage by 1. Removed after 2 hits, or after 1 battle. Stars Icon.png15
Shop ironshield.png Iron Shield A shield reducing incoming damage by 2. Removed after 4 hits, or after 1 battle. Stars Icon.png30
Shop mithrilshield.png Mithril Shield A shield reducing incoming damage by 3. Removed after 6 hits, or after 1 battle. Stars Icon.png45
Shop magicalenchantedsword.png Magical Enchanted Sword Permanently gain +1 ATK. This can be purchased only once. Stars Icon.png150
Shop smokebomb.png Smoke Bomb Stock Effect: In the next battle, the enemy gains -1 ATK, DEF and EVD. Stars Icon.png40
Ms card large.png Any card (Standard cards and hyper cards) The card is added to the player's hand. Stars Icon.png0.5 x [Card Cost] + 10 (Standard cards)

Stars Icon.png0.5 x [Card Cost] + 20 (Hyper cards)

Icon Name Effect Base Cost
Shop cookie.png Cookie Effect Duration: 3 Chapters. Gain +1 ATK. Cannot stack the same effect twice. Stars Icon.png20
Shop muffin.png Muffin Effect Duration: 3 Chapters. Gain +2 ATK. Cannot stack the same effect twice. Stars Icon.png50
Shop pastry.png Pastry Effect Duration: 3 Chapters. Gain +3 ATK. Cannot stack the same effect twice. Stars Icon.png80
Shop candy.png Candy Effect Duration: 3 Chapters. Gain +1 DEF. Cannot stack the same effect twice. Stars Icon.png20
Shop caramel.png Caramel Effect Duration: 3 Chapters. Gain +2 DEF. Cannot stack the same effect twice. Stars Icon.png50
Shop chocolate.png Chocolate Effect Duration: 3 Chapters. Gain +3 DEF. Cannot stack the same effect twice. Stars Icon.png80
Shop icecream.png Ice Cream Effect Duration: 3 Chapters. Gain +1 EVD. Cannot stack the same effect twice. Stars Icon.png20
Shop sorbet.png Sorbet Effect Duration: 3 Chapters. Gain +2 EVD. Cannot stack the same effect twice. Stars Icon.png50
Shop gelato.png Gelato Effect Duration: 3 Chapters. Gain +3 EVD. Cannot stack the same effect twice. Stars Icon.png80
Shop accelhypercandy.png Accel Hyper Candy Effect Duration: 1 chapter. Roll two dice for any action. Stars Icon.png50
Shop cottonspongecake.png Cotton Sponge Cake Effect Duration: 1 Chapter. Cards will have no base cost and no level requirement. Stars Icon.png30
Shop pudding.png Pudding Stock Effect 3 (From Beyond). If KO'd in battle, revive with 3 HP and continue the battle. Stars Icon.png40
Shop melonpan.png Melonpan Permanently gain +1 DEF and EVD, but also -1 ATK. This can be purchased only once. Stars Icon.png150
Shop redbeanicecream.png Red Bean Ice Cream Stock Effect: Gain +1 ATK. This effect is removed upon KO. This effect cannot stack. Stars Icon.png25

Icon Name Effect Base Cost
Shop cupofcoffee.png Cup of Coffee Heal yourself by 2 HP. Stars Icon.png10
Shop lemonade.png Lemonade Heal yourself by 4 HP. Stars Icon.png20
Shop elixir.png Elixir Fully heal yourself. Stars Icon.png30
Shop energydrink.png Energy Drink Heal 2 HP, then gain 1 HP. Stars Icon.png30
Shop puddingmixture.png Pudding Mixture Heal 2 HP, then gain 2 HP. Stars Icon.png60
Shop redblueisland.png Red & Blue Island Heal 3 HP, then gain 3 HP. Stars Icon.png120
Shop sweettonic.png Sweet Tonic Permanently increase your Max HP by 1. This can be purchased only once. Stars Icon.png150
Shop herbalremedy.png Herbal Remedy Effect Duration: 1 Chapter. Cannot take damage. Stars Icon.png50
Shop mercenary.png Mercenary Summon a Mercenary on the field. It will attack any unit (excepted the summoner) when passing them on the field. If a unit is KO'd by the Mercenary, 50% of the stars lost go to the player, and the rest to the Mercenary. Stars Icon.png30

Mercenaries[edit | edit source]

A special type of unit called a mercenary can be purchased from the Tavern. Doing so will spawn a Pirate Crew Member that will walk around on the board, taking its turn after Player 4. The mercenary will be colored to match the hud color of the player who spawned it. Mercenaries will only trigger  Move,  Warp, and  Warp Move panels, and it will attack any other unit it passes on the board (other than the player who spawned it). They will remain on the board until they are KO'd. KO'ing a mercenary that has defeated a player will give the player the mercenary's stars. Mercenaries have different stats and passives from the Pirate Crew Members that spawn on from  Do Pirates Fly in the Sky?
Teq minion 00 00.png
Mercenary
HP ATK DEF EVD Fame
5 +1 -1 -1 0
Other Info
If a unit is KO'd by the Mercenary, 50% of the stars lost go to the player, and the rest to the Mercenary.

Interactions Notes

Price Adjustments[edit | edit source]

Shop prices are affected by the player's character stats. Based on the default stat spread of +0 ATK, +0 DEF, +0 EVD, and 5 HP, characters will gain an adjustment to their Shop prices based on how positive or negative each of their stats is. ATK gives a 25% modifier, while DEF, EVD and HP give a 10% modifier. Consequently, the stronger the character's stats, the more expensive power-ups will be and vice versa.

Price Characters
-45%
Chicken, Robo Ball
-35%
Mimyuu
-25%
Marie Poppo, Marie Poppo (Mixed), Nath, Natsumi, Tomomo (Casual & Sweet Eater)*
-20%
Tequila
-15%
Aru, Aru (Scramble), Fernet, Kyoko, Seagull
-10%
Kae, Mei, Iru, QP (Dangerous), Yuuki
-5%
Kyousuke, Miusaki
0%
Alte, Arthur, Ceoreparque, Cuties, Krila, Nico, QP, Saki, Syura, Tsih, Lulu
+5%
Tomato
+10%
Nanako, Mio, Sham, Suguri (46 Billion Years), Sweet Breaker
+15%
Marc, NoName*, Shifu Robot, Yuki (Dangerous)
+20%
Kiriko
+25%
Flying Castle, Hime, Kai, Mira, Peat, Sora, Sora (Military), Suguri, Suguri (Ver.2), Sumika, Ellie
+30%
Yuki
+40%
Star Breaker, Tomomo (Softened)
+45%
Islay, Sherry
+50%
Store Manager
+70%
Tomomo (Unsoftened)

Patch History[edit | edit source]

100% Orange Juice Emoticon 100oj.png V2.9.3
  • Increased the cost of overheal items (by tier):
    - I: 20->30
    - II: 40->60
    - III: 80->120
  • Increased the base price of permanent stat boost items from 100 to 150.
  • Fixed so Bounty Hunt mercenaries cannot be affected by the CharityCharity
    Every 5 Chapters, all Players will receive 1 Card at the beginning of the Chapter.
    field event.

100% Orange Juice Emoticon 100oj.png V2.9.2
  • Kiriko can now benefit from "gain HP" effects.
  • Mercenaries are now affected with the following cards: Dinner, Magical Massacre, Super All Out Mode, Sealed Guardian, Indiscriminate Fire Support, Blazing!, Magical Inferno, Big Bang Bell.
  • Red & Blue Island overheal effect lowered from 4 to 3 in Bounty Hunt mode.
  • Fixed so players using Indiscriminate Fire Support correctly take damage if a missile land on them. (Ally mercenaries are excluded.)
  • Fixed co-op cards being included in Bounty Hunt weapon armories.

100% Orange Juice Emoticon 100oj.png V 2.9.1 (Hotfix)
  • The Mercenary cannot be targeted by cards like long-distance shot anymore.

100% Orange Juice Emoticon 100oj.png V 2.9 (Hotfix)
  • Fixed the CPU throwing a hissy-fit if not allowed to buy their favorite thing in the Shops in Bounty Hunt mode and refusing to leave it.