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Playing As Peat
  • While Peat has amazing stats his low HP makes it important to not get overconfident. Try to avoid unnecessary battles and preserve his HP as much as possible, prioritizing Mass bonus0 Bonus and Mass draw0 Draw panels in order to secure easy level ups and to fill out his hand. He can usually hold his own against Mass encount0 Encounter panel enemies, but if the option is available, it's better to avoid the possibility of chip damage.
  • On the other hand, his low REC allows Peat to take more risks during combat, allowing him to recover quickly from a KO and potentially turn the tables on his opponent. Depending on the situation he could try evading moderately high attack rolls to preserve HP or switch to a more aggressive playstyle when he's behind on stars.
  • Saki's Cookieicon Saki's Cookie is preferred for recovering HP as Puddingicon Pudding, Dinnericon Dinner and Portable Puddingicon Portable Pudding favor characters with higher HP.
  • Cards like Nice Presenticon Nice Present, Scary Solicitationicon Scary Solicitation and Home Improvementicon Home Improvement do not only help with drawing Peat's Hyper but also boost its power by increasing the number of cards in his hand.
  • Because Blue Crow the Secondicon Blue Crow the Second lowers Peat's EVD - down to an abysmal -2 with a hand of 3 cards, it should only be used when above 1 HP or when it's certain that his opponent will not survive his attack.
  • The card Tragedy in the Dead of Nighticon Tragedy in the Dead of Night is surprisingly an effective option for Peat as it allows for him to gain access to cards of opponents, this is a pretty good deal as at worst he can get his cute Blue Crow the Secondicon Blue Crow the Second stolen by the opponent, but a chunk of the time he can use it to either fuel his hyper, or to steal cards from the opponent, trading Tragedy for a higher card value.
  • Metallic Monocoqueicon Metallic Monocoque can help protect Peat's HP against field events and non-battle cards while also serving as an additional card in hand for Blue Crow the Secondicon Blue Crow the Second. It's worth discarding if it's causing him to lose a star lead, however.
  • Little Waricon Little War can be combined with Blue Crow the Secondicon Blue Crow the Second to greatly increase the odds of winning a battle as long as Peat is at 2 or 3 HP. Because of the high cost it's best to rely on Play of the Godsicon Play of the Gods to get Little Waricon Little War into play.
  • Lucky Sevensicon Lucky Sevens is a really good card for the more aggressive Peat players. For the low chance of rolling a zero sometimes, Peat gains a strict offensive and sometimes even defensive bonus. Peat who can now roll 8s has a significantly higher chance of KOing the opponent if he is doing multiple combats per turn. It also allows for him to RES faster than before keeping downtime to a minimum.
  • While I'm on Fire!icon I'm on Fire! can boost Peat's attack and Rainbow-Colored Circleicon Rainbow-Colored Circle can help him survive at low HP, battle cards that increase DEF should be avoided as they could be used by his opponents to survive against Blue Crow the Secondicon Blue Crow the Second and are not very helpful for Peat due to his low HP. Accelerating Skyicon Accelerating Sky is also a good option, as when paired with Rainbow-Colored Circle, it boosts his EVD to a staggering +4, allowing him to usually get away from pursuers if he's at 1 HP.
  • Unsurprisingly, as the card art depicts him, Desperate Modificationicon Desperate Modification can be a lifesaver for Peat when being attacked at 1 HP - increasing his chance of evading a 6 from 16.7% to 50%, just as a point of reference, and due to its double-edged effect, can also help him snipe enemies at low HP without having to use his Hyper.
  • Sweet Destroyericon Sweet Destroyer Is another card glanced over, as it is not typically seen as an orthodox choice. However, this is Peat's best Tankbuster option. as it allows him (Peat) to generate the heals that he will need to get, and the ability to steal precious Puddingicon Pudding from tanks such as Fernet and Kyousuke QP (Dangerous)


Playing Against Peat
  • While most cannot contend with Peat's excellent statline, characters with naturally high ATK such as Yuki and Tomomo are very troublesome for Peat to deal with, as his +1 to DEF will likely not be enough to deter them, and some poor rolls could cause instant death against their brute force. In the early game, he's not terribly bothered by bullying, but this approach later on can devastate him.
  • Peat is terrified of the boss, as well as other sources of unexpected damage, so Oh My Friendicon Oh My Friend and Pet Snacksicon Pet Snacks can help slow his progress immensely, especially on boards with plenty of Mass encount0 Encounter panels like Tomomo's Abyss and Vortex.
  • Cards that lower Peat's HP like Long-Distance Shoticon Long-Distance Shot, Mimyuu's Hammericon Mimyuu's Hammer and Indiscriminate Fire Supporticon Indiscriminate Fire Support can be used to bring Peat down to 1 HP, making it easier to take him out while preventing him from using his Hyper to the best effect.
  • In a similar vein, attacking Peat while he's at 1 HP will not allow him to use Blue Crow the Secondicon Blue Crow the Second in defense as it would lower his EVD. Be aware of his low REC as if he recovers from his KO quick enough he could potentially use his Hyper in retaliation once he catches up.
  • Cards like Bad Puddingicon Bad Pudding and Flamethrowericon Flamethrower can reduce the number of cards in Peat's hand, potentially rendering his Hyper useless, or even removing it from his hand altogether. Similarly, as his Hyper is one of the strongest Battle cards in the game, allowing even weak attackers like Aru to swipe a lead, Gift Exchangeicon Gift Exchange and Mimicicon Mimic can put it in the hands of other players.
  • Although Scrambled Eveicon Scrambled Eve can potentially be used to have Peat end up with 6 or more cards in hand for one turn, using it is a risky gamble as there's no guarantee that he'll draw Blue Crow the Secondicon Blue Crow the Second, while Scrambled Eveicon Scrambled Eve could also be used against him to temporarily reduce the cards in his hand to 0 and in the worst case steal his Hyper.
  • Shieldicon Shield and Rbitsicon Rbits can help survive against Blue Crow the Secondicon Blue Crow the Second while being less useful in the hands of Peat.
  • Reverse Attribute Fieldicon Reverse Attribute Field is one of the best battle cards against Peat and Serious Battleicon Serious Battle will usually also leave him at a disadvantage due to his low HP. With an accurate read, they can also make his Hyper backfire hilariously.
  • His low HP stat causes Gentleman's Battleicon Gentleman's Battle and similar Hypers like that of Islay and Seagull to be a very effective counter to him, given that they're paired with offensive boosts, as well as Final Battleicon Final Battle, due to his stats being less than ideal for prolonged combat. However, he might be able to defend and hit back using his Hyper, so it's ideal to use it when there is 1 card or less in his hand. Assaulticon Assault and Ambushicon Ambush can also catch him severely off-guard, especially at low HP.
  • Sadly Peat's biggest counter is the card Path Blockersicon Path Blockers a card which forces him to step on the crippling cards known as Big Bang Bellicon Big Bang Bell (Saki is one of Peat's biggest counters in general), Exchangeicon Exchange and even Flamethrowericon Flamethrower which can even steal or force him to drop Crow. If you followed the above guide as well, he can be forced to whiff his Tragedy in the Dead of Nighticon Tragedy in the Dead of Night causing him to lose value.

Recommended Cards[ | ]

Standard Recommended Viable

Saki's Cookieicon Saki's Cookie
Nice Presenticon Nice Present
Little Waricon Little War
Scary Solicitationicon Scary Solicitation
Home Improvementicon Home Improvement
Play of the Godsicon Play of the Gods
I'm on Fire!icon I'm on Fire!
Rainbow-Colored Circleicon Rainbow-Colored Circle
Metallic Monocoqueicon Metallic Monocoque

Dash!icon Dash!
Extensionicon Extension
Quick Restorationicon Quick Restoration
Dark Side of Businessicon Dark Side of Business
Piyopiyo Processionicon Piyopiyo Procession
Encoreicon Encore
Party Timeicon Party Time
Accelerating Skyicon Accelerating Sky
Windy Enchantmenticon Windy Enchantment
Lost Childicon Lost Child
Sink or Swimicon Sink or Swim

Nice Jingleicon Nice Jingle
Stiff Crystalicon Stiff Crystal
Princess's Privilegeicon Princess's Privilege
President's Privilegeicon President's Privilege
Backdoor Tradeicon Backdoor Trade
Overtimeicon Overtime
Big Magnumicon Big Magnum
Tactical Retreaticon Tactical Retreat
Desperate Modificationicon Desperate Modification
Here and Thereicon Here and There
Holy Nighticon Holy Night
Out of Ammoicon Out of Ammo
We Are Warudaicon We Are Waruda
Forced Revivalicon Forced Revival
Sealed Guardianicon Sealed Guardian
Mix Phenomenonicon Mix Phenomenon
Star-Blasting Lighticon Star-Blasting Light
Serene Hushicon Serene Hush

Counter Cards[ | ]

Recommended Viable

Assaulticon Assault
Ambushicon Ambush
Long-Distance Shoticon Long-Distance Shot
Rbitsicon Rbits
Shieldicon Shield
Reverse Attribute Fieldicon Reverse Attribute Field
Serious Battleicon Serious Battle
Deceptive Disarmingicon Deceptive Disarming
Bad Puddingicon Bad Pudding
Mimyuu's Hammericon Mimyuu's Hammer
Flamethrowericon Flamethrower
Brutal Prankicon Brutal Prank
Oh My Friendicon Oh My Friend
Tragedy in the Dead of Nighticon Tragedy in the Dead of Night
Scrambled Eveicon Scrambled Eve

Puddingicon Pudding
Extendicon Extend
Mimicicon Mimic
Gentleman's Battleicon Gentleman's Battle
Shield Countericon Shield Counter
Portable Puddingicon Portable Pudding
Sky Restaurant 'Pures'icon Sky Restaurant 'Pures'
Sealed Memoriesicon Sealed Memories
Poppoformationicon Poppoformation
Cloud of Seagullsicon Cloud of Seagulls
Gift Exchangeicon Gift Exchange
Dinnericon Dinner
Pet Snacksicon Pet Snacks
Indiscriminate Fire Supporticon Indiscriminate Fire Support
Lucky Sevensicon Lucky Sevens

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