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NoNameNoName (Head)
Male Symbol.png
NoName (unit).png
Base Stats
Basic Info
Voice Actor
[ ]

NoName (NoName) is one of the playable characters in 100% Orange Juice!. He was added to the game in DLC 11, alongside Kiriko. NoName originates from the game Acceleration of SUGURI, in which he was the main antagonist. He is a robot that looks identical to his creator Shifu (the main antagonist of SUGURI).

Passive[edit source]

  • NoName: If KO'd, give no stars or Wins from battle and turn into NoName (Head) instead.
  • NoName (Head): Turn back into NoName after reaching a  Home panel or getting KO'd.

Overview[edit source]

NoName is a relatively balanced character, similar to Hime, with an average health stat, a slightly buffed attack stat, and partially reduced defense stat. While not particularly powerful in any stat, NoName features enough attack power to take down  Encounter panels and his health provides a decent amount of protection from incoming attacks. NoName's true power, however, stems from his passive ability which, like a robot, makes him rather difficult to KO. NoName essentially is given a second life upon initially being KO'd. The player will revert into his (Head) form, which can buy the player just enough time to either revert back to his initial form or draw a Hyper to survive even more chapters. This can be especially useful as it can help NoName survive almost indefinitely if the player can get to a  Home panel to make him whole again, and use healing cards such as  Pudding to set up another health barrier. The player can also enjoy the benefit from being relatively safe from the Bosses and immune to powerful Hyper cards like  Another Ultimate Weapon upon initial encounter. Like Miusaki, NoName's passive forces the opponent to do at least two battles in order KO NoName. He also has a powerful Hyper for the late game that puts almost every player into more danger than himself, and can completely ruin the game for opponents seeking wins.

Even with his powerful passive, NoName is far from un-KO'able, a possess a harsh trade-off. From the start, NoName features a slightly debuffed defense stat which lowers his durability for prolonged combat, which makes wins norma and combat inadvisable unless in his favor. A short amount of combats can quickly reduce NoName to his (Head) form. His passive also usually only acts as a way to keep him alive for one more chapter. However, once NoName has been reduced to (Head) form, he has extremely poor stats and a debuffed movement. The combination of both of these will likely result in an easy KO for pursuing opponents, as he cannot fight well or run away quickly. Even  Encounter panels become a risk as a roll of 5 or higher from an opponent can easily defeat NoName (Head) if the player rolls poorly for defense. The player will also then be punished harshly for being KO'd with a 6 recovery stat, often resulting in 2-3 chapters of downtime before the player can get back in the game.

NoName should more often than not try to aim for the star norma and play passively unless the opportunity to attack a weak opponent presents itself. When possible, the player should try to use the boss to their advantage, letting it do most of the damage to opponents so NoName can pick them off. In the early game, the player should focus on  Draw and  Bonus panels specifically as preserving NoName's health and preparing for the later game are essential to his success.

Unlock Info[edit source]

  • Automatically unlocked if DLC 11 is owned.

Summary[edit source]

+Positive ATK and a decent amount of HP in the first form
+Powerful passive effect that not only helps you protect your stars, but also allows you to attack others more safely
+Hyper that deters opponents from attacking you and can also potentially set them back
+Good synergy between the Hyper and the passive effect
-Low DEF. Extremely terrible stats in the Head form
-Hyper is very expensive and also requires having the Boss on the field
-Hyper doesn't provide stars from KO'd players as they all go to the Boss
-Passive effect triggers on every KO, no matter what, which—along with the increased REC—can significantly slow down NoName, especially at the beginning of the game

A boss appears. If a boss is already
on the field, treat this card as a battle card: End the battle. Opponent fights the boss instead. Can only use
against players.
Hyper Info
30 ★
"Hahaha! Here comes my friend!" ―NoName

NoName's Hyper Card is Overseer. When this card is used it will spawn a random boss, if a boss is already present it will be treated as a battle card. Using Overseer in battle will call upon the current boss to take your place in battle. Overseer can only be used on players and will not give you wins or stars if the boss kills said player, if the player kills the boss then player will receive the stars from the boss.

Strategy[edit source]

Using Overseer is an effective tactic when NoName is in "Head" form as it can prevent the player from death. The Hyper can also be used to guarantee the death of an enemy that could potentially be a threat, as the boss will generally roll a high attack roll value.

Overseer can be used to great effect against characters such as Star Breaker who focus on Win Norma, as spawning a constant stream of bosses will prevent, or at least slow the characters progression of achieving the necessary amount of victories.

Tips[edit source]

Playing As NoName
Playing Against NoName

Recommended Cards[edit source]

Recommended Standard Neutral

Counter Cards[edit source]

Recommended Standard

Achievements[edit source]

Steam Achievements
Icon Name Description
Master of Thighs.jpg Master of Thighs Play 10 games as NoName.
Ahead of the Game.jpg Ahead of the Game Win the last Norma in NoName's head form.
Man's Best Friend.jpg Man's Best Friend While defending, use NoName's hyper  Overseer to KO your attacker.


1 Icon.pngDefault
0 10000 00.png
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2 Icon.pngAttack
0 10000 00.png
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3 Icon.pngDamage
0 10000 00.png
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4 Icon.pngSuccess
0 10000 00.png
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5 Icon.pngFailure
0 10000 00.png
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6 Icon.pngDice Throw
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7 Icon.pngDefault
0 10000 00.png
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8 Icon.pngAttack
0 10000 00.png
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9 Icon.pngDamage
0 10000 00.png
Non 00 08.png
10 Icon.pngSuccess
0 10000 00.png
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11 Icon.pngFailure
0 10000 00.png
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12 Icon.pngDice Throw
0 10000 00.png
Non 00 11.png


Red Icon.pngRed
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Blue Icon.pngBlue
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Green Icon.pngGreen
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Yellow Icon.pngYellow
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Pink Icon.pngPink
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Purple Icon.pngPurple
0 10000 00.png
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Teal Icon.pngTeal
0 10000 00.png
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Black Icon.pngBlack
0 10000 00.png
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Rad Poppo Icon.pngRad Poppo
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not found
Halloween Color Icon.pngHalloween
0 10000 00.png
Non 10 00.png
Silver Icon.pngWhite
0 10000 00.png
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Red and Blue Icon.pngRed & Blue
0 10000 00.png
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Dapper Poppo Icon.pngDapper
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not found
Cyborg Poppo Icon.pngCyborg
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not found
Christmas Color Icon.pngChristmas
0 10000 00.png
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Tuxedo Poppo Icon.pngTuxedo
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not found
Chocolate Color Icon.pngChoco
0 10000 00.png
not found
School Color Icon.pngSchool
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not found


1 Icon.png Hair 1
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2 Icon.png Hair 2
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3 Icon.png Hair 3
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4 Icon.png Hair 4
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5 Icon.png Hair 5
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6 Icon.png Hair 6
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7 Icon.png Hair 7
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8 Icon.png Hair 8
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9 Icon.png Hair 9
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10 Icon.png Hair 10
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11 Icon.png Hair 11
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12 Icon.png Hair 12
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Trivia[edit source]

  • NoName appears in the artwork for and is quoted in the description of  Overseer. He also appears in the artwork for  Holy Night and  Accelerating Sky.
    • NoName is quoted on  Oh My Friend but the art is actually of Shifu, his creator and near doppelganger.
  • NoName is the mysterious antagonist of the Falling Wonder story from Acceleration of SUGURI, and shares his visual appearance with Shifu, the main antagonist of Suguri.
  • In the Falling Wonder story, NoName crashes the X-Mas party Suguri and her friends are having, seemingly suffering from amnesia. While he looks like Shifu, he doesn't seem to share his malice, though he does have a strange fetish for thighs. In realizing that his likeness to the former scientist allows him to command Suguri's friends, he forces them to fight Suguri to claim her thighs for his own. After a long night of fighting, including an appearance by Shifu's robot, the story ends with NoName defeated, his head planted into a flower pot by Kyoko.

Update History[edit source]

100% Orange Juice Emoticon 100oj.png V2.7.1
  • Character voice added to DLC 11.

100% Orange Juice Emoticon 100oj.png V1.24.1

100% Orange Juice Emoticon 100oj.png V1.20
  • Fixed "VICTORY!" being displayed if NoName was forced into pot form during battle.

100% Orange Juice Emoticon 100oj.png V1.19.2 (Hotfix 1)
  • Fixed coloring errors in Aru, NoName and Sora’s hair sets.

100% Orange Juice Emoticon 100oj.png V1.19 (Hotfix 2)
  • Fixed NoName reviving as Potted Head when rolling a 6 on first try.
  • Fixed  Quick Restoration overhealing NoName in Potted Head form after being KO'd in battle.

100% Orange Juice Emoticon 100oj.png V1.19
  • NoName’s passive ability changed: If KO'd, give no stars or Wins from battle and turn into NoName (Head) instead. (Previously: When KO'd in battle, cancel the KO and turn into NoName (Head) instead.)

100% Orange Juice Emoticon 100oj.png V1.18.2
  • Fixed being able to receive hairs and poses from the crates for Kiriko and NoName without owning them.
  • Fixed NoName(Head) having a chance to ignore battle stat modifying stock effects.
  • NoName (Head) now has the following passive ability: -1 to Move rolls.
  • Overseer now costs 30 stars (up from 20).

100% Orange Juice Emoticon 100oj.png V1.18

NoName (unit).png