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==Effect== ===Random Generation=== Before the game starts, the types and effects of the 10 colors of Mushroom cards are determined. For the duration of the game, any given color of Mushroom card will consistently have the same card type and effect that was randomly assigned to it at the start of the game. First, 2 of the colors of Mushroom card are assigned to have the types and effects of "No effect. (Boost)" and "No effect. (Battle)". Then, each of the remaining 8 colors of Mushroom card are randomly assigned a type, either Boost or Battle. They are then each randomly assigned a card effect, out of a list of 12 remaining possible Boost effects and 10 remaining possible Battle effects. Finally, all effects with more than one possible value will be randomly assigned a value. ===Usage=== Although each Mushroom card's effect is determined at the start of the game, these effects are initially hidden to the player. All Mushroom cards, when first obtained, will have their effect description listed as "'''Smells funky.'''", obfuscating their actual effect. Once a Mushroom card is used once, the description of that color of Mushroom card will be changed to reveal its true effect, with all new Mushroom cards of that same color now bearing the revised description. In Normal Mode, the description is only changed for the player who used it, while in Co-op Mode, the description is changed for all players. There are 24 possible base Mushroom card effects, with 13 being Boost cards and 11 being Battle cards. Many of these effects can additionally have 3 or 5 possible values, bringing the total amount of possible effects to 60. {{spacer}} {| class="tablecolor" style="margin:auto; max-width:800px; border-radius: .7em; text-align:center; color:black;" |- ! style="width: 50%"| Boost Effects ! style="width: 50%"| Battle Effects |- class="wikitheme wikitheme-text" | Gain +'''1/2/3''' MOV on your next movement roll. | class="wikitheme wikitheme-text" | Gain +'''1/2/3''' ATK during this battle. |- class="wikitheme wikitheme-text" | Gain -'''1/2/3''' MOV on your next movement roll. | class="wikitheme wikitheme-text" | Gain -'''1/2/3''' ATK during this battle. |- class="wikitheme wikitheme-text" | Gain '''Lvl x 1/2/3/4/5''' stars. | class="wikitheme wikitheme-text" | Gain +'''1/2/3''' DEF during this battle. |- class="wikitheme wikitheme-text" | Lose '''Lvl x 1/2/3/4/5''' stars. | class="wikitheme wikitheme-text" | Gain -'''1/2/3''' DEF during this battle. |- class="wikitheme wikitheme-text" | Gain '''1/2/3''' HP. | class="wikitheme wikitheme-text" | Gain +'''1/2/3''' EVD during this battle. |- class="wikitheme wikitheme-text" | Lose '''1/2/3''' HP. | class="wikitheme wikitheme-text" | Gain -'''1/2/3''' EVD during this battle. |- class="wikitheme wikitheme-text" | Gain Frostwalker for '''1/2/3''' chapter(s). | class="wikitheme wikitheme-text" | Heal '''1/2/3''' HP. |- class="wikitheme wikitheme-text" | Warp to a random panel. | class="wikitheme wikitheme-text" | Take '''1/2/3''' damage. |- class="wikitheme wikitheme-text" | For '''1/2/3''' chapter(s), all your cards are reversed (you see them face down, and other players can see your cards). | class="wikitheme wikitheme-text" | Only roll 1 in this battle. |- class="wikitheme wikitheme-text" | Draw 2 cards. | class="wikitheme wikitheme-text" | Only roll 6 in this battle. |- class="wikitheme wikitheme-text" | Discard a random card. | class="wikitheme wikitheme-text" | No effect. '''(Always appears)''' |- class="wikitheme wikitheme-text" | Gain 1 win. |- class="wikitheme wikitheme-text" | No effect. '''(Always appears)''' |}
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