Overview[edit | edit source]
Take to the riverside to chill with fishing and BBQ with Saki, Kae and Nath!
- The goal of the event is to play the Fish-a-Fish gamemode, filling up a player counter in the main menu by catching the most fish, with extra points if the indicated ones are caught.
Rule Changes[edit | edit source]
The Master Anglers event introduces a new game mode called Fish-a-Fish mode. This mode is mostly identical to Normal Mode, except with the main addition of a special Fish-a-Fish minigame that activates at the end of every 7th chapter.
During the minigame, all players will be given 90 seconds to earn as many points as they can by catching fish. Players can cast their hook at any location of the river, which will cause their hook to lower at a set speed. The first fish that the hook touches will be caught, and points will be earned depending on the fish's species and size. Bonus points can also be earned by performing a combo and by completing a set of fish. Intermittently throughout the minigame, a number of Speed Up events will activate, increasing both fish speed and hook speed for a short amount of time.
At the end of the minigame, all players will earn Stars and Wins depending on their performance. Stars are awarded at a rate of 1 star for every 6 points earned, and wins are awarded based on the player's placing within the minigame.
When catching a fish, a number of base points are earned based on its species and size. Then, the player can also receive bonus points based upon their current species combo, and whether or not they complete the set of fish for the grill.
Upon starting the minigame, there will be a set of 3 randomly-selected fish species shown below the grill. The first player to catch these three species of fish will be awarded 20 bonus points, and then a set of 3 more fish will be randomly selected. Fish will disappear from below the grill as they are caught by the player, in order to indicate which species are left to catch for them.
The player can also earn a combo bonus by catching many fish of the same species in a row. When this happens, the fish's base point total will be multiplied by the combo amount. For instance, the 2nd fish of the same species will receive a x2 point multiplier, the 3rd fish of the same species will receive a x3 point multiplier, etc.
There are a number of different species of fish that can be caught during the minigame, which each having its own unique point total, swimming speed, swimming style, and spawning depth. Fish of the same species can also vary in size and swimming speed, and this can affect the points earned for catching it. However, there are some types of fish which always award the same amount of points, regardless of size. In addition, the two pieces of junk and the pufferfish will never be selected as fish for the grill.
|Appearance||Base Point Total|
As points are earned in the Fish-a-Fish minigame, points will be added to the event goal counter. Upon finishing a game in Fish-a-Fish mode, your highest earned score from all your minigames will be taken and added to your counter. Note that only your highest score from a single minigame will be added, and the minigame scores are not additive within a single match for the purposes of event progression. Fishing points for the event goal can be earned in either singleplayer or online play. However, there will be a penalty if the player pressed shift or control during a singleplayer game.
The player's progression is monitored by the bucket of fish on the main menu of the game, which lists the total amount of earned fishing points and progress to the next tier.
Event Rewards[edit | edit source]
All rewards can be earned in both single and multiplayer, but multiplayer is advised.
The event goal is progressed by earning points in the Fish-a-Fish minigame. After finishing a game in Fish-a-Fish Mode, the highest fishing score that was earned in the minigame will be added to the player's event total. There are numerous tiers of points that can be achieved, with rewards being earned upon the completion of each goal.
|Master Anglers intro cutscene||New||0|
|Fishing Rod Homemark||New||1000|
|Fishing Trophy Homemark||New||3000|
|Master Anglers ending cutscene and artwork||New||4000|
Bonus items can be received at random after finishing a game during the event. This event features the below bonus items (shown as x/12 in the event pop-up).
|Flower Hairpin (Suguri)||New||Random Drop.|
|Flower Hairpin (Hime)||New||Random Drop.|
|Flower Hairpin (Sora)||New||Random Drop.|
|Flower Hairpin (QP)||New||Random Drop.|
|Flower Hairpin (Marc)||New||Random Drop.|
|Flower Hairpin (Fernet)||New||Random Drop.|
|Fishing Accessory (Syura)||New||Random Drop.|
|Fishing Accessory (Kyousuke)||New||Random Drop.|
|Fishing Accessory (Sham)||New||Random Drop.|
|Fishing Accessory (Star Breaker)||New||Random Drop.|
|Fishing Accessory (Sweet Breaker)||New||Random Drop.|
|Fishing Accessory (Tomomo (Casual))||New||Random Drop.|
There are some cosmetics with specific unlock requirements, separate from the event goal and random drop table.
|Pufferfish pet||New||Catch a pufferfish during the Fish-a-Fish minigame.|
|Pufferfish pet (Variants)||New||Purchase in the shop for 25000 each after unlocking the Pufferfish pet.|
Trivia[edit | edit source]