Marie Poppo (Mixed)
- or .
- Whenever Marie Poppo (Mixed) warps due to any effect (including cards that warp), she gets one of two bonuses:
panels, the field effect, and any
- If her player level is odd, she gains stars equal to 3x her level
- If her player level is even, she will draw one card from the center deck
Marie Poppo (Mixed) is a heavily bullied character based around star collection and avoiding combat, just like her normal counterpart. With her 7 health, Marie Poppo (Mixed) is able to take quite a beating on the board and still remain standing after opposing attacks. While this is already a feat that makes the normal Marie Poppo a deceptively difficult target to KO, Marie Poppo (Mixed) amplifies her survivability even more by having a cheap Hyper that can be used to escape in less than desirable situations. Since she benefits from warping, a must-play card on Marie Poppo (Mixed) is , which will not only be useful to get to safety or keeping opponents from finishing Norma, but also plays for itself in form of star generation and card draw due to Marie Poppo (Mixed)'s passive.
Marie Poppo (Mixed) also shares the weaknesses of the normal Marie Poppo: Despite having a great health stats, she overall suffers from below-average stats in everything else. This means that she starts every combat handicapped and normally causes her to avoid encounters unless absolutely necessary. On the flip side, this obviously causesto be an exceptional combat tool, often even weakening the opponent while putting yourself in a very battle-friendly position.
Since she has high health and bad combat stats, Marie Poppo (Mixed) is much happier collecting Star Norma as her preferred option for victory, running away from potential danger whenever the opportunity arises. While she can hop into combat for a cheap shot against opposing players with 1 health, this is normally done to gather more stars rather than finishing Normas via wins. Technically Marie Poppo (Mixed) works equally well on any stage, but due to the nature of her passive, she highly profits from warp-heavy stages like Witch Forest.
Unlock Info[edit source]
- Automatically unlocked if 200% Mixed Juice! is owned on the same Steam account.
- +Very high HP makes her deceptively bulky
- +Great benefits from Reverse Attribute Field
- +Has an easy escape option available in form of her hyper
- -Poor combat ability and easily bullied
- -Hyper can put the player into dangerous situations, since it warps randomly
- -Additionally, her hyper can also help the opponent getting closer via Warp panels
Marie Poppo (Mixed)'s Hyper is Subspace Tunnel. When used, 4-6 random panels on the board will be transformed intopanels. The player will then warp to one of the transformed panels. The number of panels transformed is dependent upon the size of the board. The panels will stay transformed for a number of chapters equal to the player's level.
Strategy[edit source]As a Hyper that enables its user to warp to a random space on the board, Subspace Tunnel is best used as a method of repositioning. Although Mixed Poppo's Hyper does not give her the ability to choose where she warps to, Subspace Tunnel is still effective at escaping danger or in attempts to relocate closer to home in hopes of a norma. Additionally, it can be used in successive turns at higher levels in an attempt to repeatedly land on Warp Move panels and increase one's star count, since at these levels the Warp Move panels will stay active for longer periods of time.
- Playing As Marie Poppo (Mixed)
- Do not just waste your hyper to gain a few stars, unless this significantly improves your board state (for example by finishing a Norma); instead, keep a copy of your hyper for situations in which you need some space from your opponent.
- Playing Against Marie Poppo (Mixed)
- If able, try to keep Marie Poppo (Mixed) from reaching any uneven Normas (especially from Norma 4 to 5). This will cause her to draw one card whenever she is warping instead of gaining further stars and therefore make her slower.
Recommended Cards[edit source]
Counter Cards[edit source]
Voice Lines[edit source]
|Using a Card||▶️||Poopo!||ぽーぽ！|
|Using Battle Card||▶️||Poopoopoo!||ぽーぽーぽー！|
|KO'd in Field||▶️||Pofuheh...||ぽふへぇ…|
|▶️||Po... Poh...||ぽ… ぽぅ…|
|▶️||Poppoi! Poppu!||ぽっぽーぃ！ ぽっぷー！|
|Battle (Defender)||▶️||Poh... Popoppopo...||ぽぅ… ぽぽっぽぽ…|
|Winning in Battle||▶️||Popopopoh!||ぽぽぽぽぅ！|
|KO'd in Battle/Losing Game||▶️||Po... Pomyah...||ぽ… ぽみゃー…|
|▶️||Po... Popo... Po...||ぽ… ぽぽ… ぽ…|
|▶️||Popo... Poah...||ぽぽ… ぽぁ…|
|Stepping on Trap||▶️||Poah!!||ぽぁ！！|
|▶️||Po... Poaaaah...||ぽ… ぽあぁあ…|
|▶️||Poppoi! Poppo!||ぽっぽぃ！ ぽっぽ！|
|Wins Norma||▶️||Pokyu... Pokyu......||ぽきゅ…ぽきゅ…|
|▶️||Poppo... Popopoppo... Popoppoppopopo...||ぽっぽ…ぽぽぽっぽ… ぽぽっぽっぽぽぽ…|
|Winning Game||▶️||Poppopopopoppo oppoooppooppoppo opopo!!||ぽっぽぽぽぽっぽおっぽっっっぽっっぽっぽおぽぽ！！|
|▶️||Pokyupoppo! Pokyuppa!||ぽきゅぽっぽ！ ぽきゅっぱ！|
|▶️||Pumu... Poppo.||ぷむぅ… ぽっぽ|
|Item Drop/Crate Drop||▶️||Poppoo!||ぽっぽー！|
|Whack a Poppo/Track the Card||▶️||Pokay.||ぽっけー|
|Whack a Poppo||▶️||Pyes!||ぽぇす！|
|Whack a Tomomo/Alte||▶️||Pooh.||ぽーぅ|
|Battle Prize/Supporter Revive||▶️||Poppopoo!||ぽっぽぽー！|
|Greeting (Home Screen/Joining Lobby)||▶️||Popoh!||ぽぽー！|
|Miss Prize/Track the Card||▶️||Pomumumu...||ぽむむむ…|
|Hyper Treasure/Good Prize||▶️||Pohyaa!!!||ぽひゃー！！！|
|Miss Match/Bad Prize (Match 2)||▶️||Pofun...||ぽふーん…|
|Using Other Hyper||▶️||Popoppo!||ぽぽっぽ！|
|Unique Interaction Lines|
|Vs. Kai (attacking)||▶️||Poi!||ぽい！|
|Vs. Kai (defending)||▶️||Popopoi popoi?!||ぽぽぽいぽぽい！？|
|Defeat Kai||▶️||Pogyapii! Pokyakkyakka!||ぽぎゃぴー！ぽっきゃっきゃっきゃ！|
|KO'd by Kai||▶️||Pokyaapi!!||ぽきゃーぴ！！|
|Vs. Sora (any) (attacking)||▶️||Pooipopupoppiii.||ぽーいぽぷぽっぴーぃ|
|Vs. Sora (any) (defending)||▶️||Hahah, popopokyopokyokkyo!||ははっ ぽぽぽきょぽきょっきょ！|
|Defeat Sora (any)||▶️||Hahah.||ははっ|
|KO'd by Sora (any)||▶️||Pokyupokkyupokyupo!!||ぽきゅぽっきゅぽきゅぽ！！|
|Use Here and There||▶️||Pokkyakkyakkyakkya!!||ぽっきゃっきゃっきゃっきゃ！！|
|Vs. Tomomo (any) (attacking)||▶️||Pokyaamo! Pokyapokyaa!||ぽきゃーも！ぽきゃぽきゃー！|
|Vs. Tomomo (any) (defending)||▶️||Pokyaa... Pokkyuu!||ぽきゃー…ぽっきゅうぅ！|
|Defeat Tomomo (any)||▶️||Kyupopopopo! Pokkyaa!||きゅぽぽぽぽ！ぽっきゃー！|
|KO'd by Tomomo (any)||▶️||Pokya... Pokyakya...||ぽきゃ…ぽきゃきゃ…|
|Vs. Mimyuu (attacking)||▶️||Pokyuu?||ぽきゅー？|
|Vs. Mimyuu (defending)||▶️||Pokyuuu!||ぽきゅうー！|
|Defeat Mimyuu||▶️||Poppo, Poppo!||ぽっぽ、ぽっぽ！|
|KO'd by Mimyuu||▶️||Popoppoppopooh...||ぽぽっぽっぽぽー…|