- Ignore healing effects.
- When playing a battle card, gain +1 ATK and +1 EVD in that battle, and gain 1 stack of Strange Medicine: Max HP is reduced by 1 (to a minimum of 2).
A sadistic "doctor" and Waruda gang member, Kiriko is a sadist constructed around an unusual passive and hyper. Kiriko herself, possess a health stat only rivaled by field events such as and to help KO her if the player does not have her hyper. Other cards such as , and can also be used to help the player KO themselves, to restore her to full health. While battle cards should generally be avoided to preserve Kiriko's high health stat, the player should use them when it is strategic to do so. In emergency situations, where the player is low on health, defense cards can be used to keep Kiriko alive. In the late game, the player can also use offensive battle cards for powerful assaults to KO other opponents for more stars. While they can be used at any time, battle cards are generally better used toward the late game, however, as the health reduction from Kiriko's passive will permanently lower her health stat for the duration of the game. Despite being unable to use healing effects, there are a few cards that can enable the player to restore Kiriko's HP. If the player is lucky enough to draw a , the effect will reset her health as opposed to healing which will enable Kiriko to return to full or original health before the battle. As of Version 2.9.2, Kiriko can also benefit from cards that "gain HP" such as and will give Kiriko HP. Given that most of these cards are battle cards however, they will reduce the player's total HP by 1 permanently., and a slightly debuffed defense stat. As a result, Kiriko can be very difficult to defeat even with her below average defense if the player consistently rolls well. With her large amount of health, the player will likely be able to survive multiple confrontations, however, due to her inability to use healing cards, once a health point is lost in combat, it will not return unless she is inevitably KO'd. As a result, Kiriko's playstyle revolves solely around the player committing self-KOs to prevent Kiriko from losing stars. The general goal of Kiriko is to fight/survive until her health is reduced to 1, and then to use to KO herself. This will cost the player 10 stars, but will repay them with 15 more stars. The player can also take advantage of certain
Kiriko's main disadvantage is her build and her hyper reliance. Even with her large pool, Kiriko is not a tank, as her below-average defense can result in her health being depleted quickly if the player rolls poorly. If the player rolls 1, and arolls a 6, the player will already have lost 75% of their health. The more blatant disadvantage is that Kiriko cannot heal herself under most circumstances including cards, and panels, or field events. As a result, every battle will be a risk to Kiriko's unhealable health, and combat is not advisable unless the player has to. The player may also never get the chance to use Kiriko's hyper depending on how successful opponents are at KOing each other. Further, her inability to use many battle cards forces the player to use such cards sparingly, which can make it more difficult for the player to attack and defend.
Kiriko should almost always be played for star norma and should play passive, letting other players beat themselves up so she can steal the KO with her hyper. Early on in the game, the player should avoid confronting other players while focusing on panels and panels. The player should keep trying to draw cards until they find her hyper, as it is essential to her success. In the late game past norma 4, the player should start using battle cards if the situation to either assault another player far ahead of Kiriko occurs or if they need to protect themselves from an opponent's attack.
- Automatically unlocked if DLC 11 is owned.
- +Highest base HP in the game
- +Powerful and inexpensive hyper
- +Hyper counters other character's hypers
- -Hyper reliant
- -Very situational hyper
- -Unable to benefit from healing cards and effects
Kiriko's Hyper is Final Surgery. When the Hyper is used, it KO's all units with 1 HP and the player gains 25 stars for each KO'd unit (player included).
Final Surgery is an overall powerful Hyper that can both KO the opponent and player and provides stars, like a cheaper improved version of. From level 2 onward, the player will be able to use the card to KO opponents and themselves if the situation presents itself. Due to its cheap price, the player will always gain at least 15 stars and 90 at most. The Hyper should generally be used, however, to KO Kiriko when her health is depleted to restore it back to 8 without losing stars.
The Hyper itself can be best used with combos such asThe main downside of the Final Surgery is that it is a situational Hyper. If the player is particularly unlucky, the opportunity may never arise to use the card if Kiriko and other opponents are consistently KO'd successfully without reaching a health stat of 1. The Hyper is also susceptible to and , with the later, while rare, enabling Kiriko to KO everyone for a gain of 100 stars. Final Surgery can also be used as a deterrent and counter against other characters and combos. For instance, will be at a large disadvantage as her Hyper and passive rely on being at 1 health. will also have difficulty using her Hyper as it will run the risk of providing Kiriko with free bait for Final Surgery. , as it is an event card, meaning other players may be able to profit from it and KO themselves as Kiriko normally would.
- Playing As Kiriko
- Landing on panels should take priority for Kiriko if the player starts without a as it is crucial to the player's success.
- and are relatively essential as Kiriko, based around her Hyper, thus the player should try to use any method to find it.
- If the player cannot seem to draw Kiriko's Hyper can be used as an excellent substitute to finish off the player. A less guaranteed yet, usually effective method is to play as it is notorious for striking the player.
- The field events such as, , , and should be used to the players benefit to either KO Kiriko, or reduce her health to use her Hyper.
- Powerful battle card that synergies well with Kiriko's passive such as can be held until the final chapters of the game to quickly KO other players if they are going to win.
- is a risky card the player can use that can either benefit or damage the player based on chance. In the worst case scenario, the card will result in someone else activating , however, the card is the player's best hope for activating early on for cheap.
- does not heal HP, but rather resets it. While it will subtract 1 Max HP due to being a battle card, it is a way Kiriko can heal without having to resort to being KOed.
- and can heal Kiriko, as their effects are considered an HP gain, as opposed to a healing effect.
- Kiriko is immune to passive and hyper. This is both a strength and weakness, as it prevents the opponent from gaining anything stars with Natsumi, but comes at the cost of enabling Natsumi to bully Kiriko without healing her.
- Playing Against Kiriko
- Bully characters like are the best counter to Kiriko as they can potentially deal the highest damage, thus KOing Kiriko and other players before they reach 1 HP. Bullies and constant combat on a whole can quickly whittle down Kiriko's large health stat.
- Cards such as , , , and can easily rob Kiriko of her Hyper, thus removing her main source of power.
- Healing cards such as , , and are all useless to Kiriko, and are thus effect counters as they prevent her from finding her Hyper or useful cards in the deck.
Recommended Cards[edit source]
Counter Cards[edit source]
|Not a Real Medical License||Play 10 games as Kiriko.|
|The Doctor is Out||KO all 4 players, including yourself, with a single use of Kiriko's hyper.|
|Lingering Effects||Reduce Kiriko's hp to 2, and then proceed to win the match.|
Voice Lines[edit source]
|▶️||Let's see how lucky I can get.||運任せ|
|▶️||Let's see how this'll turn out.||どうでしょ|
|▶️||Will I get a good number?||良い目が出るかなぁ|
|Using a Card||▶️||Timing matters.||こういうものの使い時ねぇ|
|▶️||Ufufu, I'm playing this card.||うふふ、この札を切るわぁ|
|▶️||Well, I guess I'll give this a shot.||ま、使ってみましょっか|
|Placing Trap||▶️||Here's a trap.||トラップよぉ|
|▶️||What if I set a trap at a place like this?||こんなところに罠なんか仕掛けちゃったりして|
|▶️||Guess what I just set up here?||さぁて、何を仕掛けたでしょう|
|▶️||Do you like traps?||トラップはお好き？|
|Using Battle Card||▶️||I'm not a good fighter... so I'll give myself a boost with this.||バトルは得意じゃないから…こういうの使っちゃうわぁ|
|▶️||Fufufu... Doping time.||ふふふ…ドーピング|
|▶️||*pant pant* I feel I'm getting stronger.||はぁはぁ…力があふれてくるわぁ|
|▶️||Kukuku... This card's working extremely well...||くくく…このカードすっごい…|
|Final Surgery||▶️||Now, it's time you had the final surgery.||さぁ、トドメの手術の時間よぉ…！|
|Reviving||▶️||Fufu... Fufu... I'm back...||ふふ…ふふ…復活ぅ…|
|▶️||Aha... I feel great.||あはー…いい目覚めねぇ|
|▶️||I-I-I-I'm fine... Talk about energetic...||だだだ大丈夫よぉ…げんきげんきぃ…|
|▶️||I'm full of energy, ahaha.||元気いっぱいよぉ、あはは|
|Revive Failed||▶️||I feel I'm never going to wake up again...||二度と目覚められない気がするぅ…|
|▶️||Just leave me alone for now, would you?||今はそっとしておいてぇ|
|▶️||Don't touch me, or there'll be a fatality... And it'd be mine.||無理に動かすと死ぬわよ…私が|
|(Attack)/Snowball Attack||▶️||Getting stabbed or slashed, which would you like more?||刺されるのと切られるの、どっちお好み？|
|▶️||One wrong move, and you'll see your own blood.||下手に動くと血が流れるよぉ？|
|▶️||Relax, I'm an excellent stabber.||大丈夫大丈夫、上手く刺すから|
|▶️||That part of the body doesn't hurt much... I guess?||ここならそんなに痛くない…かも？|
|Field Damage||▶️||That hurts.||いたいぃ|
|Healing||▶️||Fufu... I like this...||ふふ…これ、いい…|
|▶️||Aww... I'm gaining more and more energy...||ああ…みるみる元気が…|
|▶️||This is... working so well.||これは…効くぅ|
|▶️||Feels so good...||しみるねぇ…|
|Warping||▶️||Oh? What's happening now?||あら？ なにこれぇ|
|▶️||A warp, huh.||ワープねぇ|
|▶️||Where are you taking me?||どこへ連れてくのぉ|
|▶️||My, my, my.||あららら|
|KO'd in Field||▶️||I think I'm done for.||もうだめかもぉ|
|▶️||Ugh... this is... not good.||あ…マズイ…これ…|
|▶️||Working overtime is a terrible idea.||無理するものじゃないよぉ|
|▶️||This is terrible... Geez.||酷いよぉ…もう|
|Battle (Attacker)||▶️||Would you let me cut you just a little bit?||ちょっとだけ切らせてもらえない？|
|▶️||It's time for a battle.||さあバトルの時間|
|▶️||We begin the operation now.||手術を始めるよぉ|
|▶️||Fufu, don't you like pain?||ふふ、痛いのは嫌い？|
|Battle (Defender)||▶️||Ready to get stabbed?||刺される覚悟はできたかなぁ|
|▶️||Fufu, come at me.||ふふ、きなさい|
|▶️||Hey, don't be violent, okay?||もう、暴力はだめだってばぁ|
|▶️||You want my attention that badly?||相手してほしいの…？|
|Attacking||▶️||I'll give you a sharp cut.||スパッといくよぉ？|
|▶️||I'm slashing you!||斬る！|
|▶️||Sorry if I end up giving you a slightly dangerous wound.||怪我したらごめんなさいねぇ|
|▶️||My knives cut extremely well.||すっごい斬れるわよぉ|
|Heavy Damage||▶️||That was more damage than I expected.||ちょっときっついわぁ|
|▶️||Nuoooh... My lower back...||ぬおおお…っ 腰にくるわぁあ…|
|▶️||It's not even funny.||洒落になってないわぁ|
|▶️||Pain... It reminds me that I'm alive.||痛いのって…生きてるって感じがするわぁ|
|Evading||▶️||Do you have bad eyesight? Or pain in the joints?||目が悪いのかしら？それとも関節？|
|▶️||I'm not there.||そこじゃないわぁ|
|▶️||Geez, you're really bad.||もう、へたくそねぇ|
|Winning in Battle||▶️||I wanted to play a tad more.||もう少し遊んでいたかったわぁ|
|▶️||Fufufu... I won.||ふふふ…私の勝ちねぇ|
|▶️||I haven't had enough yet...||物足りないわぁ…|
|▶️||Well, where's my next target... I wonder.||さ、次の獲物は…っとぉ|
|KO'd in Battle/Losing Game||▶️||This... feels so good...||これ…すごい…|
|▶️||All my joints are trembling...||関節ががくがくいうわぁ…|
|▶️||I can't do this... I can't do this anymore...||むり…もうむり…|
|▶️||A... Aha... Ahaha...||あ…あは…あはは…|
|Bonus Panel||▶️||Pretty... Ufufu.||綺麗ねぇ…うふふ|
|▶️||I think I'll take these.||貰っていきましょ|
|▶️||Oh, this many?||あら、こんなにたくさん？|
|Drop Panel||▶️||They're gone, just like that.||なくなる時はあっけないものねぇ|
|▶️||My, where did they go?||あら、どこに行ったのかしら|
|▶️||What did I do to deserve this?||酷い仕打ちねぇ|
|▶️||My stars... Where are you...||スター…どこぉ…|
|Stepping on Trap||▶️||A trap?||罠ぁ？|
|▶️||Aha...! It caught me.||あは…っ ひっかかっちゃった|
|▶️||Whoever set this trap here has to be really mean...||こんなところに罠を仕掛けるなんて、性格悪いわねぇ…|
|▶️||Hee... Ahh!||ひっ… あぁっ|
|Boss Panel||▶️||Ah, this is going to be bad.||あー、これはヤバイわね|
|▶️||What do we have here, now? A big monster?||怪獣でも現れたのかしら|
|▶️||I'm getting a dangerous vibe.||危ない気配がするわぁ|
|▶️||I'd rather keep my distance.||あんまり相手したくないわねぇ|
|Star Norma||▶️||Going for wealthy? I like the sound of it.||富を得るのもいいわねぇ|
|▶️||Since I need money for my experiments.||色々実験するには、お金がいるものねぇ|
|▶️||Ahaha, money, money!||あはは、金、金！|
|▶️||This can solve most problems in the world.||世の中の大抵のトラブルはこれで解決するものよぉ|
|Wins Norma||▶️||Fighting is a human instinct...||争いは人の本能だもの…|
|▶️||Fufufu... I want to slash people...||ふふふ…斬りたい…|
|▶️||If you had a very sharp knife, you'd want to test it, wouldn't you?||切れ味の鋭い刃物持ってると…試してみたくならない？|
|▶️||*sigh* I want to cut meat... Cleanly.||はぁ… 肉を斬りたいわぁ…スパッとね|
|Selecting Character||▶️||I'm Kiriko.||斬子よぉ|
|▶️||Oh, good timing. I was bored.||あら、丁度良かった。暇だったの|
|▶️||Fufu... Let's have some fun... with everything.||ふふ…楽しみましょう…色々と|
|▶️||Let's enjoy the game.||ゲームを楽しみましょう|
|Starting Game||▶️||It's game time.||ゲームの時間ねぇ|
|▶️||Wow, I have a lot of patients to take care of...||わぁ、選り取り見取り…|
|▶️||Who should I pick?||誰にしようかな…っと|
|Winning Game||▶️||Fufufu, I'm thrilled.||ふふふ、最高…|
|▶️||I wasn't aiming for a win... But, oh well.||別に勝つつもりはなかったんだけど…まぁいいわぁ|
|▶️||Everyone, please celebrate my victory.||私を祝福しなさぁい|
|Item Drop/Crate Drop||▶️||Fufu, something good came out.||ふふ、いいものが出てきたわぁ|
|▶️||Let's play more games with that new thing.||これを使ってもっと遊びましょう|
|▶️||My, my, you're in luck.||あらー、ラッキーじゃない|
|▶️||Fufufu, I see you're happy.||ふふふ、はしゃいじゃって|
|Whack a Poppo/Track the Card||▶️||Okay.||おっけー|
|Whack a Poppo||▶️||Yes.||ええ|
|Whack a Tomomo/Alte||▶️||No.||だめよ|
|Star Treasure||▶️||It's your lucky day.||ラッキーねぇ|
|Battle Prize/Supporter Revive||▶️||Now, let's go.||さ、いこっかぁ|
|▶️||Here I come.||いくわよ|
|Greeting (Home Screen/Joining Lobby)||▶️||Hello.||ハロー|
|Miss Prize/Track the Card||▶️||Hmm...||ふーむ…|
|Hyper Treasure/Good Prize||▶️||Fantastic.||すごいわぁ|
|Miss Match/Bad Prize (Match 2)||▶️||Oh geez.||もう、だめねぇ|
|Using Other Hyper||▶️||Allow me to use your special move.||あなたの切り札、使っちゃうねぇ|
|▶️||I didn't expect to draw this card... Fufu.||私の手にこのカードが来るなんて…ふふ|
|▶️||Good card. This is going to be fun.||いいカードねぇ、楽しくなりそう|
|▶️||I think this card should be played like this?||こーんな感じで使うのかなぁ？|
|Unique Interaction Lines|
|Vs. Krila (attacking)||▶️||Krila, would you like a surgery?||クリラ、ちょっと手術に付き合わない？|
|Vs. Krila (defending)||▶️||Oh, Krila, are you here to get a surgery from me?||あらクリラ、手術されにきたの？|
|Defeat Krila||▶️||Fufufu, I diagnose you're poor because of a disease... Let me cure you...||ふふふ、その貧困はきっと病気が原因…私が治してあげるわ…|
|KO'd by Krila||▶️||Your beasts, aren't they way too savage?||その獣、ちょっと凶暴すぎなぁい？|
|Vs. Aru (any) (attacking)||▶️||Your whole body is red! You have to be sick!||体が真っ赤！病気ね！|
|Vs. Aru (any) (defending)||▶️||Look at your grossly swollen ears... They need a surgery.||その異常に腫れ上がった耳…手術が必要ねぇ|
|Defeat Aru (any)||▶️||Now, let's get you into a surgery.||さぁ、手術を始めるわぁ|
|KO'd by Aru (any)||▶️||I-I advise you to go see a doctor before it's too late...!||て、手遅れになる前に病院へ…っ|
|Vs. Manager (attacking)||▶️||You don't have a lower body! It's because of a disease, isn't it?||下半身がない！さては病気ね？|
|Vs. Manager (defending)||▶️||Where did you lose your whole lower body...?||あなた、下半身はどこへ置いてきたの…？|
|Defeat Manager||▶️||I'm sure performing a surgery on a giant like you will be very challenging.||これだけ大きいと手術のしがいがあるわぁ|
|KO'd by Manager||▶️||How can you be so enegetic when you only have an upper body... Pure insanity.||上半身だけでこんなに元気なんて…異常だわぁ|
|Vs. Nath (attacking)||▶️||Would you look at your shoulders... You have to be suffering from a very rare disease...||あなたのその肩…奇病ね…|
|Vs. Nath (defending)||▶️||Your eyes resemble those of a dead fish... It has to be a mental health issue...!||目が死んでる… 心の病…！！|
|Defeat Nath||▶️||Relax, I'm going to treat you.||大丈夫、私があなたを治してあげるわぁ|
|KO'd by Nath||▶️||My knives couldn't cut your shoulders... What's with them...||私のメスが通らないなんて…その肩どうなってるの…|
|Other player is KO'd out of battle||▶️||Are you okay? Would you like a surgery?||大丈夫？手術する？|
|▶️||My, are you wounded? Would you like me to fix you up?||あら、怪我人？ 私が治療しようか？|
|▶️||My, my... Looks like we have an emergency case here.||あらら…急病人かしらぁ|
|▶️||Someone just fainted... I think I should go and help.||人が倒れたようね…私の出番かしら|
- Kiriko uses her design from the game Xmas Shooting - Scramble!!, rather than her design from the original Christmas Shooting.
- Kiriko appears in the artwork for and is quoted in the descriptions of and . She also appears in the artwork for .
- During her original release, Kiriko's Hyper,  had a game breaking glitch. If the player used the card to KO someone on the same panel as Kiriko, the game would crash, resulting in the board and all characters disappearing and sometimes screen distortion.
- Kiriko is 23 years old in Xmas Shooting - Scramble!!
- Kiriko is voiced by Sakura Miko, a Virtual YouTuber from hololive.
- Kiriko has voice lines for healing, despite not being able to do so in-game.
Update History[edit source]