When challenging an enemy, they take 1 damage and attack first if no other effects affect turn order. KO from this effect counts as battle KO.
Armed with a powerful photon rifle and spunky personality, Iru is a character with a powerful kit of tools at her disposal. Iru features an above average health stat of 5 to compensate for a slightly reduced defense stat, and a has a neutral recovery and evasion stat. Her most notable aspect, however, is her powerful passive ability which is similar to a fusion ofand ’s passive. When instigating a battle, Iru automatically deals a single point of damage at the battle’s start and then becomes the defender during the remainder of the battle. More notably, however, the passive enables Iru to essentially “snipe” characters at 1 hp and receive the rewards of a usual battle victory with zero risk or effort. Even if not for an immediate opponent KO, the effect can be extremely beneficial against low hp opponents as a guaranteed point of damage can be the difference between a KO or not. The passive damage can also be used relentlessly against tankish characters to chip away at their large health pool at double the speed. Likewise, boards with the effect can be very useful in providing a constant flow of low HP opponents for Iru.
Iru has two key disadvantages; the first being that she is “too good” at one particular thing. Iru is excellent at sniping opponents at 1 HP, however this means her key source of free victories is sought after by every other player on the map. Whether the player can get Iru to the 1 HP opponent before the others is dependent on many factors. Bully characters that KO quickly and in particularwho directly feeds on the same type of opponents as Iru can make a supply of low health enemies difficult to come by. The second and more obvious weakness is that Iru will almost always attack second with the only exceptions being when she initiates a fight against (who will negate her passive damage and make her go first) or against an or panel. This can be a blessing or a curse if the player has defensive cards, however, the 1 damage dealt by Iru’s passive may not be worth the beatdown she might receive in return for attacking an opponent. While her above average health pool does help compensate for the risk of severe damage, her -1 defense only makes it more difficult to survive.
- +Powerful passive ability
- +No Hyper reliance
- +Benefits from
- -Unreliable Hyper
- -Almost always attacks second, yielding a disadvantage in combat
Hyper[edit source]Iru's Hyper is Extended Photon Rifle.
- Playing As Iru
- Playing Against Iru
Recommended Cards[edit source]
Counter Cards[edit source]
|Tomboy||Play 10 games as Iru.|
|Heavy Duty||As Iru, KO 5 enemies in one game using.|
|Strike Force One||As Iru, KO an enemy who has 1 HP after challenging them to battle while at 1 HP.|
Iru in Acceleration of SUGURI 2
- Iru appears in the art for
- Iru received a redesign from her original, SUGURI, outfit in 2018. She previously wore orange cargo shorts and two sleeveless shirts. Her last appearance in her classic outfit was in Acceleration of SUGURI 2.
- Her new design was originally revealed by Hono on Twitter on March 13th, 2018, roughly one year before her release.
- She doesn't like being mistaken for a boy because of her body shape and personality.
Update History[edit source]
- Hono's Twitter
- Acceleration of SUGURI 2 - Characters & Techniques Manual