QP

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QP
Female Symbol.png
QP (unit).png
Base Stats
HP
5
Attack
±0
Defense
±0
Evade
±0
Recovery
5
Basic Info
Price
Voice Actor
Origin
Theme
For the alternate version see: QP (Dangerous).

QP (きゅーぴー Kyūpī) is one of the four starting characters in 100% Orange Juice!, that the player can select when creating a new save file. She originates from the game QP Shooting in which she was the main character.

Passives

None.

Overview

A carefree dog girl with a deep love of pudding, QP is a jack of all trades character with perfectly neutral stats across the board. QP features an HP stat of 5, no modifiers to her attack, defense, or evade stats, and no passive ability. As a result, QP has no specific niche to serve; she is neither an offensive nor defensive character and has no apparent strength or weakness besides being totally average. This gives QP multiple advantages in that her health is high enough to support combat with most opponents and  Encounter panels. She can also protect her stars from opponents without worrying about having to rely on either her defense or evasion stat, like most characters which favor one or the other. Further, since QP does not favor any particular playstyle, she can benefit from virtually any card as she does not have an exploitable weakness. The player is free to use any card they find and use it to their advantage if they can. QP can take advantage of almost any battle card to help her fighting potential including both  Rbits and Rainbow-Colored Circle and is one of the few characters with full immunity to  Reverse Attribute Field. Last, QP also benefits from one of the most unusual hypers in the game, that grants her three abilities that enable her both to fight, protect herself, and get back to the game.

QP's greatest strength of being average is also her greatest weakness, however, like most jack of all trades, she is a master of none. Without any stat modifier, the player's luck is completely random, with no "expected" performance. As such, the player cannot rely on any of her stats to perform in a certain way; no additional attack points and no additional defensive or evasion abilities like Suguri or Fernet for example. The player may go down quick or be very difficult to KO based on their unmodified dice rolls. Consequently, it may be best for QP to be played passively until either a battle card or her hyper card is drawn. It is also advisable that QP should stay away from  Boss panels until she has either, as well, as the possibility of a 7 attack roll against her has the possibility of finishing her in one attack.

Playstyle

Like most characters in the cast, QP should generally aim for star norma and play passively unless either provoked or the opportunity to KO an opponent presents itself. The player will want to focus mainly on  Bonus panels and ensure they have at least 1 copy of QP's hyper for the late game if they can, especially to handle the Boss encounters. The player should only really pursue  Encounter panels if they have battle cards or a decent amount of HP. Overall the player will need to rely solely on their wits, to be victorious.

Unlock Info

  • The character can be purchased in the shop for 1200Stars Icon.png (840Stars Icon.png with 30% off) after beating the first campaign.
  • Acquired for free by choosing QP as the Main Character.
  • Automatically unlocked if DLC 12 is owned.
  • Can be obtained randomly from a character crate for 100Oranges Icon.pngOranges.

Summary

Pros
+Balanced stats
+Powerful and diverse Hyper
+Immune to  Reverse Attribute Field
Cons
-No combat dice modifiers
-Card reliant for KOs

Hyper Mode
Hyper Mode.png
This unit gains +2 Attack during this battle. If your unit suffers KO during this battle, you give no stars or Wins and the unit will revive next turn.
Hyper Info
Battle
Level
1
Cost
10 ★
Symbol
[[File:|30px|link=]]
Megane
"HYPER MODE!" - QP

QP's hyper is Hyper Mode. When activated in a battle, the unit who played the card gains +2 attack. If the unit that played the card is KO'ed during the battle, the opponent will not be awarded any wins or stars and the unity will revive automatically on the next turn.

Strategy

Hyper Mode is a very versatile hyper card, with a low-level requirement and extremely cheap activation price. The card provides the player with 3 benefits in total during the battle, which gives the user a broad range of options for any given circumstance. In the most general case, if the player has no other battle card and needs to quickly KO a low HP opponent, the +2 attack stat bonus can be extremely beneficial in increasing the players. Additionally, the player can pair the effect with an event card such as  Little War or  Super All-Out Mode before the battle starts to boost their odds of victory even further. On the opposite side of the coin, if the player is low on HP and is being assaulted by either another player or a  Boss, the card can be used like  Self-Destruct to prevent the player from losing stars and also ensures the opponent gains no stars or wins from the KO. This defensive use of the card is more common, as it is generally advisable not to use Hyper Mode in any instance where QP is able to normally survive combat. Either way, the card enables the player to take huge risks and escape a battle without any penalties, and given the low price, the player can use the hyper all throughout the course of the match, assuming they are lucky enough to draw multiple copies.

Diverse as it is, Hyper Mode isn't without weaknesses. The main problem the card suffers from is that, as advised above, it is not very good for attacking purposes since the secondary effect is more valuable. Although the card grants an attack buff, it does not guarantee positive result like Sora's   Extraordinary Specs as the player may still roll a 1, yielding a disappointing 3 attack. Thus the player will likely need to take measures to increase their odds of victory, such as boost their stats with an event card or lower their opponent's HP first. The player may also fail to self-KO (if that was their intention) if they roll too high on their defensive or evasive roll. This can be countered by using the hyper at 1 HP but, as to be expected, every additional point of HP the player has will increase the odds of failure.

Tips

Playing As QP
  •  Passionate Research and  Nice Present are essential to QP, regardless of the strategy chosen, as the two cards greatly increase her chances of drawing  Hyper Mode, her greatest strength.
  •  Reverse Attribute Field can be used effectively with QP. As she herself is immune to the card, it can be used to great effect to weaken opponent such as Boss characters.
  • Due to the diversity of QP, all other cards should be based upon the chosen style of play.
Playing Against QP
  • As most of QP's strength is derived from her versatile hyper, the cards most effective against QP are cards that cause her to discard cards. Cards such as  Flamethrower and  Scrambled Eve can leave QP vulnerable to attacks and star loss, without the ability to fight back effectively.
  • As a result of her versatility, the only true strategy against QP is to play against whichever style the opponent has chosen to use.

Recommended Cards

Recommended Viable Neutral

 Dash!
 Nice Present
 Pudding
 Princess's Privilege
 Lonely Chariot
 Passionate Research
 Little War

 Nice Jingle
 Stiff Crystal
 Ambush
 I'm on Fire!
 Big Magnum
 Final Battle
 Mimyuu's Hammer
 Dangerous Pudding
 Piggy Bank
 Invasion
 Go Away
 Heat 300%
 Assault
 Sky Restaurant 'Pures'
 Here and There
 We Are Waruda
 Dinner
 Super All-Out Mode
 Oh My Friend
 Scary Solicitation
 Completion Reward
 Gentleman's Battle
 Accel Hyper
 Quick Restoration
 Play of the Gods
 Windy Enchantment

 Saki's Cookie
 Flip Out
 Long-Distance Shot
 Extend
 President's Privilege
 Rbits
 Rainbow-Colored Circle
 Shield
 Reverse Attribute Field
 Tactical Retreat
 For the Future of the Toy Store
 Cloud of Seagulls
 Holy Night
 Forced Revival
 Sealed Guardian
 Mix Phenomenon
 Extension
 Star-Blasting Light
 Unlucky Charm

Counter Cards

Recommended Viable

 Tragedy in the Dead of Night
 Flamethrower
 Out of Ammo
 Gift Exchange
 Scrambled Eve

 Mimic
 Shield Counter
 Bad Pudding
 Exchange
 Piyopiyo Procession
 Sealed Memories
 Brutal Prank
 Present Thief

QP
Female Symbol.png
QP (unit).png
Stat Change (Unlisted)
Recovery
5 (Unchanged)
Role Ranks
Summer2018 role0.png Attacker
C
Summer2018 role1.png Guardian
C
Summer2018 role2.png Support
C
Summer2018 role3.png Avenger
C
Summer2018 role4.png Dealer
D

In Co-op mode, QP doesn't change at all, as her recovery stat does not rise nor does her hyper price or effect altered.

Role Information

Attacker

As a result of her hyper, QP can be a half-decent attacker, as at max level the player will be able to have a +4 stat when using her hyper. Her HP pool should enable the player to last quite a few combats as well, before her likely KO as a consequence of her neutral defense and evasion stat. Overall she does not stand out as an attacker but can still be reasonably viable as one.

Guardian

Similar to the attacker role, QP can be a competent guardian, thanks to her health pool and hyper. Her above average health will enable her to cast a good number of shields for her allies before KO. She can also use her hyper to both self-KO and deal some damage in the process and then be ready to start shielding allies immediately after KO. The player will also receive an additional defensive boost by using the role and thus increase QP's survivability.

Supporter

Supporter is not a great matchup for QP, as she doesn't have any heavily increased stats on her own to keep her alive, and she will not receive any attack or defense buff as a supporter. While the role does provide a +1 evasion boost, it will not increase the player's survivability much during the late game, and the player will suffer from QP's lack of damage output.

Avenger

Avenger can be viable for QP thanks to her already high HP pool, but the role is not well-supported by her neutral defense stat. The role also works relatively well with her hyper. If she is KO'd before her turn to attack, she will revive on the next turn, and if she isn't KO'd, the player will have an even higher bonus toward her attack stat to deal damage.

Starting Cards

When the player begins a new game and selects their starting main character, they will receive the cards necessary to create a deck. If a players chooses QP as their starting character, they will begin the game with the provided 15 cards along with QP's unit card and hyper card. In concurrence with QP's stats, QP's starting deck does not appear to be designed with a particular playstyle in mind and instead gives the player a well rounded deck for any scenario.

Provided Cards

Poses

1 Icon.png Default
0 10000 00.png
Qp 00 00.png
2 Icon.png Attack
0 10000 00.png
Qp 00 01.png
3 Icon.png Damage
0 10000 00.png
Qp 00 02.png
4 Icon.png Success
0 10000 00.png
Qp 00 03.png
5 Icon.png Failure
0 10000 00.png
Qp 00 04.png
6 Icon.png Dice Throw
0 10000 00.png
Qp 00 05.png
7 Icon.png Default
0 10000 00.png
not found
8 Icon.png Attack
0 10000 00.png
not found
9 Icon.png Damage
0 10000 00.png
not found
10 Icon.png Success
0 10000 00.png
not found
11 Icon.png Failure
0 10000 00.png
not found
12 Icon.png Dice Throw
0 10000 00.png
not found

Colors

0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found

Hairs

1 Icon.png Hair 1
Qp 00 00.png
Qp 3000 00.png
2 Icon.png Hair 2
Qp 00 00.png
Qp 3001 00.png
3 Icon.png Hair 3
Qp 00 00.png
Qp 3002 00.png
4 Icon.png Hair 4
Qp 00 00.png
Qp 3003 00.png
5 Icon.png Hair 5
Qp 00 00.png
Qp 3004 00.png
6 Icon.png Hair 6
Qp 00 00.png
Qp 3005 00.png
7 Icon.png Hair 7
Qp 00 00.png
Qp 3006 00.png
8 Icon.png Hair 8
Qp 00 00.png
Qp 3007 00.png
9 Icon.png Hair 9
Qp 00 00.png
Qp 3008 00.png
10 Icon.png Hair 10
Qp 00 00.png
Qp 3009 00.png
11 Icon.png Hair 11
Qp 00 00.png
Qp 3010 00.png
12 Icon.png Hair 12
Qp 00 00.png
Qp 3011 00.png

Accessories

Glasses

Poses

1 Icon.png Default
0 10000 00.png
Qp 04 00 00.png
2 Icon.png Attack
0 10000 00.png
Qp 04 00 01.png
3 Icon.png Damage
0 10000 00.png
Qp 04 00 02.png
4 Icon.png Success
0 10000 00.png
Qp 04 00 03.png
5 Icon.png Failure
0 10000 00.png
Qp 04 00 04.png
6 Icon.png Dice Throw
0 10000 00.png
Qp 04 00 05.png
7 Icon.png Default
0 10000 00.png
not found
8 Icon.png Attack
0 10000 00.png
not found
9 Icon.png Damage
0 10000 00.png
not found
10 Icon.png Success
0 10000 00.png
not found
11 Icon.png Failure
0 10000 00.png
not found
12 Icon.png Dice Throw
0 10000 00.png
not found

Colors

0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found

Hairs

1 Icon.png Hair 1
Qp 04 00 00.png
Qp 04 3000 00.png
2 Icon.png Hair 2
Qp 04 00 00.png
Qp 04 3001 00.png
3 Icon.png Hair 3
Qp 04 00 00.png
Qp 04 3002 00.png
4 Icon.png Hair 4
Qp 04 00 00.png
Qp 04 3003 00.png
5 Icon.png Hair 5
Qp 04 00 00.png
Qp 04 3004 00.png
6 Icon.png Hair 6
Qp 04 00 00.png
Qp 04 3005 00.png
7 Icon.png Hair 7
Qp 04 00 00.png
Qp 04 3006 00.png
8 Icon.png Hair 8
Qp 04 00 00.png
Qp 04 3007 00.png
9 Icon.png Hair 9
Qp 04 00 00.png
Qp 04 3008 00.png
10 Icon.png Hair 10
Qp 04 00 00.png
Qp 04 3009 00.png
11 Icon.png Hair 11
Qp 04 00 00.png
Qp 04 3010 00.png
12 Icon.png Hair 12
Qp 04 00 00.png
Qp 04 3011 00.png

Accessories

Qp 04 00 00.png
not found
Qp 04 00 00.png
not found
Qp 04 00 00.png
not found
Qp 04 00 00.png
not found
Qp 04 00 00.png
not found
0 10000 00.png
not found
Qp 04 00 00.png
not found
Qp 04 00 00.png
not found
Qp 04 00 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
Qp 04 00 00.png
not found
Qp 04 00 00.png
not found
Qp 04 00 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
Qp 04 00 00.png
not found
Qp 04 00 00.png
not found
0 10000 00.png
not found

Glasses

Poses

1 Icon.png Default
0 10000 00.png
Qp 09 00 00.png
2 Icon.png Attack
0 10000 00.png
Qp 09 00 01.png
3 Icon.png Damage
0 10000 00.png
Qp 09 00 02.png
4 Icon.png Success
0 10000 00.png
Qp 09 00 03.png
5 Icon.png Failure
0 10000 00.png
Qp 09 00 04.png
6 Icon.png Dice Throw
0 10000 00.png
Qp 09 00 05.png
7 Icon.png Default
0 10000 00.png
not found
8 Icon.png Attack
0 10000 00.png
not found
9 Icon.png Damage
0 10000 00.png
not found
10 Icon.png Success
0 10000 00.png
not found
11 Icon.png Failure
0 10000 00.png
not found
12 Icon.png Dice Throw
0 10000 00.png
not found

Colors

0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found

Hairs

1 Icon.png Hair 1
Qp 09 00 00.png
Qp 04 3000 00.png
2 Icon.png Hair 2
Qp 09 00 00.png
Qp 04 3001 00.png
3 Icon.png Hair 3
Qp 09 00 00.png
Qp 04 3002 00.png
4 Icon.png Hair 4
Qp 09 00 00.png
Qp 04 3003 00.png
5 Icon.png Hair 5
Qp 09 00 00.png
Qp 04 3004 00.png
6 Icon.png Hair 6
Qp 09 00 00.png
Qp 04 3005 00.png
7 Icon.png Hair 7
Qp 09 00 00.png
Qp 04 3006 00.png
8 Icon.png Hair 8
Qp 09 00 00.png
Qp 04 3007 00.png
9 Icon.png Hair 9
Qp 09 00 00.png
Qp 04 3008 00.png
10 Icon.png Hair 10
Qp 09 00 00.png
Qp 04 3009 00.png
11 Icon.png Hair 11
Qp 09 00 00.png
Qp 04 3010 00.png
12 Icon.png Hair 12
Qp 09 00 00.png
Qp 04 3011 00.png

Accessories

Qp 09 00 00.png
not found
Qp 09 00 00.png
not found
Qp 09 00 00.png
not found
Qp 09 00 00.png
not found
Qp 09 00 00.png
not found
0 10000 00.png
not found
Qp 09 00 00.png
not found
Qp 09 00 00.png
not found
Qp 09 00 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
Qp 09 00 00.png
not found
Qp 09 00 00.png
not found
Qp 09 00 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
Qp 09 00 00.png
not found
Qp 09 00 00.png
not found
0 10000 00.png
not found

Glasses

Voice Lines

When English Kanji
Rolling ▶️ I'm rolling the dice! いっきいますよー!
▶️ There! えーい!
▶️ Go! とりゃー!
▶️ Gimme a good roll! お願いしまーす!
Using a Card ▶️ This is it! これです!!
▶️ I'll show you! やってやりますよ!
▶️ I'm using a card! カードです!
▶️ Alright, here I go with this. さーて、いきますよ!
Placing Trap ▶️ He he he, I'll set a trap here. ふっふっふっ、罠を張っちゃいました
▶️ He he ha, it's a trap. うひひ、トラップですよー
▶️ Who will fall for it? 誰か引っかかるかなぁ
▶️ *Sneak, sneak*... こそこそ…
Using Battle Card ▶️ I'm using this one! この子を使いますからね!
▶️ I'll win the battle with this! 勝ちにいきますよ!
▶️ A battle card! バトルカード!!
▶️ This battle is mine! このバトル、もらいました!
Hyper Mode ▶️ Hyper Mode is on! ハイパーモードです!!
Reviving ▶️ I've been revived! 復活です!
▶️ I'm all okay again! 元気になりました!
▶️ It's time for revenge. リベンジ開始ですよ!
▶️ I'm not giving up just yet. まだ諦めませんからね!
Revive Failed ▶️ Uuugh, it was no good. むむむ…ダメでしたぁ…
▶️ Oh no... そんなぁ…
▶️ Heeeh, no reviving this time... ひぃ…復活失敗です…
▶️ Uuuaaaaa... うぅー…
(Attack)/Snowball Attack ▶️ I'm attacking! アタックです!
▶️ There! とりゃー!
▶️ Attack! あたっく!
▶️ Take this! うおりゃー!
Field Damage ▶️ Ouch... 痛っ!
▶️ That hurts! いたいですっ
▶️ Kewww! きゃいんっ
▶️ Uuuugh. あわわっ
Healing ▶️ That hits the spot... 癒やされますぅ…
▶️ Pheeeew... ほわぁ…
▶️ I'm feeling better. 元気がでますねぇ
▶️ I think I can go on. まだまだ頑張れそうです
Warping ▶️ Wh-where am I going? ど、どこへ行くんでしょうっ
▶️ I'm getting blown away... 飛ばされるぅ~
▶️ No no no no noooo! わわわわわー!
▶️ I'm feeling dizzy! 目が回るー!
KO'd in Field ▶️ Waaaaaaaan... うわーん!!
▶️ Kewww... きゅー
▶️ I'm down... もう…ダメです…
▶️ Waaaaww... あぅー
Battle (Attacker) ▶️ I'll get you! やっちゃいますよ!
▶️ Battle me! バトルです!
▶️ You're wide open! スキ有り!
▶️ Fight me. 戦います
Battle (Defender) ▶️ It's on! 勝負です!
▶️ Bring it on! かかってこいです!
▶️ Whoa, are we gonna fight? わわ!バトルですか!?
▶️ I'm not losing to you! 負けませんよー!
Attacking ▶️ Take thiiiis! しゅばば!
▶️ Like this! おりゃー!
▶️ QP attack! きゅーぴーあたっく!
▶️ Eeeeey! ええーい!
Light Damage ▶️ Oww. ひぃっ!
▶️ Ugh. きゃんっ
▶️ That hurts! いたいっ
▶️ Stop it! やめてぇっ
Heavy Damage ▶️ Aaaargh ぎゃああ!!
▶️ Boohoo... ぶへぇ!
▶️ That hurts so much! いったーい!!
▶️ Geh! げふぅ…っ
Evading ▶️ Hey, watch it! あ、危ないですよ!
▶️ That won't work! あたらないですっ
▶️ Hop. ひょいっと
▶️ Witness my beautiful dodge! 華麗な身のこなしです!
Winning in Battle ▶️ I won! 私の勝ちですね!
▶️ I won! I won! 勝った勝った!
▶️ I did it! やりましたよぉ!
▶️ E-hem, aren't I great? ふふん、どうですか!
KO'd in Battle/Losing Game ▶️ I-I lost... ま、負けちゃいました…
▶️ Gueeee... ぐぇー
▶️ Hieeee... ひぇえ…
▶️ You're terrible... ひどい…です…
Bonus Panel ▶️ I'm taking them all! いただきまーす!
▶️ Jingling stars! じゃらじゃらー
▶️ So yummy! おいしいです
▶️ I'm so happy! 嬉しいです
Drop Panel ▶️ M-my stars... わ、私のスターがぁ…っ
▶️ Gyaaaah! ぎゃあー!
▶️ Hieeee... ひえぇ…
▶️ Aaaaah! ああああー!
Stepping on Trap ▶️ Huh? A trap? ふぇ!?トラップ!?
▶️ W-was that a trap? わ、罠ですか!?
▶️ Ugh... I fell for it... ぎゃん!ひっかかっちゃいました…
▶️ Uhii... Can't believe I stepped on a trap here... うひぃ!こんなとこに罠なんて!!
Boss Panel ▶️ Th-that guy looks pretty tough... つ、強そうなのが出てきましたよ…
▶️ *Gulp*, that's scary... ごくり…怖いのがいますね…
▶️ Fueee, here comes a strong one... ふえぇ…強敵出現です
▶️ I'm sensing danger... 危険な予感です!
Star Norma ▶️ I'll be swimming in stars! スターで懐暖か(あったか)です!
▶️ I'd like to enjoy the jingle of stars. じゃらじゃら感を堪能しましょう!
▶️ I'm gathering stars! 星を集めます!
▶️ Lots of stars, lots of dreams! スターいっぱい夢いっぱいです
Wins Norma ▶️ I'm going to take them all down! みーんなはっ倒しちゃいますから!
▶️ It's an all-you-can eat battle buffet! がしがしバトっていきますよ!
▶️ Whoever gets in my way, watch out! 目についた敵はみんなやっつけましょー!
▶️ I'll win all the battles, and the game! バトルに勝ってゲームにも勝つ!
Selecting Character ▶️ Looks like I'm needed. Count on me! 私の出番ですね!まかせてください!
▶️ QP's here! きゅーぴーちゃんでーす
▶️ I'm a Pomeranian. Got a problem? ポメラニアンですがなにか
▶️ I knew you'd choose me! そうですよね、私選んじゃいますよね
Starting Game ▶️ I'm doing my best! さぁ、頑張りましょー!
▶️ Here I go! いっくぞー!
▶️ I'm pumped up and ready to go! はりきっていきましょー!
▶️ I'm hyped! わくわくしますね!
Winning Game ▶️ Yes! Victory is mine! やったぁ!私の勝利です!
▶️ See how good I am now? I won! どやぁ!勝ちました!
▶️ Give me some pudding as a reward! ご褒美に、プリンよろしくです!
▶️ I won! I won! 勝った勝ったー♪
Item Drop/Crate Drop ▶️ A new thing came in! おにゅーの品が出てきましたよ!
▶️ It's a new and shiny thing! 新しいのゲットです!
▶️ This will make me more powerful! これで戦力強化です!
▶️ Hooray, I got a new item! わーい!NEWアテムです!
Whack a Poppo/Track the Card ▶️ Okay. おっけーです!
▶️ Good. いいですね!
Whack a Poppo ▶️ Yes. はい!
Whack a Tomomo/Alte ▶️ No. いいえ!
Bad Prize ▶️ How could this... なんいうことでしょう…っ
Star Treasure ▶️ Hooray! いやったー!!
Neutral Prize ▶️ Seriously? えー?
Battle Prize/Supporter Revive ▶️ Let's go. れっつごーです!
▶️ Let's see what I'll get. 何が出るかな♪
▶️ Here I go! いきます!
Greeting (Home Screen/Joining Lobby) ▶️ Hello! こんにちは!
Miss Prize/Track the Card ▶️ What do I do... どうしましょう…
▶️ Nice! いいです!
Hyper Treasure/Good Prize ▶️ Wow, that's amazing... はわわわ…すごいぃいい…
Miss Match/Bad Prize (Match 2) ▶️ Oh no... むぁー!!!
Unique Interaction Lines
Vs. Yuki (any) ▶️ What, Yu-Yuki... ひぇっ、ゆ、ユキさん…
Vs. Syura ▶️ Syura, aren't you cutting it close with your deadline? しゅらちゃん、締め切り大丈夫なんですか?
Vs. Saki ▶️ I feel like there's something we must fight over... あなたとは因縁を感じます…っ
Get more than 10 stars from one bonus panel ▶️ It's a nice jingle. 素敵なジャラジャラ感です…
Vs. Sweet Breaker ▶️ I'll protect Pudding! プリンは私が守ります!
Vs. Aru (any) ▶️ Sa-Santa?! Are you the real one? さ、サンタさん!ほんものですか!?
Vs. Kyousuke ▶️ I'm a girl, you know! 私は女の子ですから!
Select pudding pet or any Pudding-type card in Deck Builder ▶️ Pudding! プリン!

Trivia

Update History

100% Orange Juice Emoticon 100oj.png V1.26.2 (Hotfix 2)
  • Fixed player not being able to proceed in multiplayer deck screen if selected character is QP, Suguri, Marc or Kai, and player hasn't unlocked them in singleplayer.

100% Orange Juice Emoticon 100oj.png V1.22.1
  • Improved details for QP's new Halloween costume.

100% Orange Juice Emoticon 100oj.png V1.21
  • Improved graphics on QP's first 4 hair colors.

100% Orange Juice Emoticon 100oj.png V1.19
  • Character voice added with DLC 12.

100% Orange Juice Emoticon 100oj.png V1.17.2
  • Clarified  Hyper Mode description: Your unit gains +2 Attack during this battle. If your unit suffers KO during this battle, you give no stars or Wins and the unit will revive next turn.

100% Orange Juice Emoticon 100oj.png V1.13
  • Various achievements involving defeating other players in battle now also work even when the defeated player has  Hyper Mode active.

100% Orange Juice Emoticon 100oj.png V1.11

100% Orange Juice Emoticon 100oj.png V1.6.5
  • Fixed a problem where QP's  Hyper Mode stayed active after battle.

References

  1. QP Shooting
  2. 2.0 2.1 QP Shooting - Dangerous!!

QP (unit).png