Hime

Hime (ヒメ Hime) is one of the unlockable characters in 100% Orange Juice!.
Passives[edit source]
None.
Overview[edit source]
Similar to
and , Hime is a relatively balanced character that can adapt her playstyle to both the Win and Star Norma equally. More similar to the latter, Hime features a stat distribution that generally favors combat. While her negative defense stat makes her somewhat more fragile, her increased evade stat and higher health gives her better survivability overall against most opponents.The main disadvantage of Hime is that her stats are rather awkwardly balanced. With her below average defense stat, her health is all she has to survive against extremely high rolls. As a result, while Hime does fairly well against random encounters, combat against heavily offensive opponents can be fatal.
Unlock Info[edit source]
- The character can be purchased in the shop for 800
after beating QP Episode 4, Suguri Episode 1, or Marc Episode 3, and then playing 3 games.
- Automatically unlocked if DLC 10 or DLC 14 is owned.
- Can be obtained randomly from a character crate for 100
Oranges.
Summary[edit source]
- Pros
- +Higher HP than her counterparts
- +Disruptive hyper can delay opponent victory
- +Very low Hyper card costs
- Cons
- -Hyper has a high level requirement
- -Doesn't particularly excel in anything
All Units except yours will skip their next turn. Apply "Bound" to all active enemies. Effect Duration: 2 Chapters. Gain -2 EVD and -1 MOV.
Effect[edit source]
Hime's Hyper is Binding Chains. When used, all units other than the player will skip their next turn. In addition, the affected units will gain -2 EVD and -1 MOV for 2 chapters, indicated by the Bound stock effect.
If Binding Chains is used when other units are already Bound, the effect itself will not stack, but the duration of Bound will be refreshed.
Strategy[edit source]
Binding Chains is a unique Hyper that can be used for offensive and utility purposes. Binding Chains ensures that the player who activates it will be the only one to move during the chapter, acting as a 3 way
against opponents. Thanks to its low cost, a player can potentially string more than one Binding Chains consecutively, barring other players from moving for more than one turn. In addition, opponents will lose a substantial amount of EVD and MOV for the following chapters, forcing them to rely on their DEF for survival and limiting their ability to flee.There are numerous applications for Binding Chains. It can be used immediately before the
The main disadvantage of the Binding Chains is that it doesn't bother most tank characters with high health and defense. While it does lower the opponents evasion stat for the time it is active, these characters do not use their evasion stat very often, usually relying on their high DEF to reduce damage. In the event that they do need to try and dodge, the evasion debuff is usually overkill due to the poor EVD these characters tend to have. The Hyper can also be essentially wasted if the player does not roll well during the chapter that it is activated. or event to deny everyone but the player the benefits of those events. The player should pay attention to the chapter count, however, since any players before the activation will still be able to move on the chapter when you using the Hyper. It can also help increase distance between oneself and a chasing player, close the gap between oneself and a target, delay the level up of opponents, or setup for an event such as a explosion. It can be used to stall out effects like or by skipping one of the opponent's precious buffed chapters.Tips[edit source]
- Playing As Hime
- One of Hime's few unique strengths is her ability to use her hyper to leverage multi-chapter events. Unfortunately only two exist; and . While neither of these are generally worth to play, they have the potential to be a great boon if triggered from another player recklessly using . Since Hime will generally have to take a risk to win, it might be worth it to pack Play of the Gods and Little War despite the fact that Play of the Gods could backfire and trigger Hime's hyper. Beyond that, the impact as a character is going to greatly depend on which player position the player is assigned and which events are active, paying close attention to when each event will trigger and how it can leverage Hime's hyper to gain more than 10 stars of advantage. panels after Lvl 3 give enough stars in average to break even, allowing for Hyper spamming without too much star loss.
- Another approach to consider is that Hime can leverage her hyper to proactively use cards like or . While Ambush is probably too costly to plan around, being able to proactively disrupt hands with Treasure Thief is an underappreciated superpower generally reserved for .
- Playing Against Hime
- Evasive characters like are effectively countered by Binding Chains. Try not to be in front of Hime, as it present's her with the opportunity to use her hyper for easy damage.
- If Hime plays Binding Chains and attacks, respond with a defensive battle card like , , or even in a pinch. is particularly effective for some characters as it negates the EVD debuff and reduces Hime's ATK.
- Hime has trouble dealing with characters with high DEF like or unless their health is very low. Bring plenty of healing cards like or to deny Hime the opportunity to attack.
Recommended Cards[edit source]
Recommended | Viable | Neutral |
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Counter Cards[edit source]
Recommended | Viable |
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Poses






Colors
Hairs












Accessories
Glasses
Poses






Colors
Hairs












Accessories
Glasses
Poses






Colors
Hairs












Accessories
Glasses
Voice Lines
When | English | Kanji | |||||
---|---|---|---|---|---|---|---|
Rolling | ▶️ | Like this. | こうかしら | ||||
▶️ | Please be good... | おねがい… | |||||
▶️ | How's this? | どうかしら | |||||
▶️ | There! | そーれ | |||||
Using a Card | ▶️ | O-hoho. | ふふふ | ||||
▶️ | I'll use this. | これを使おうかしら | |||||
▶️ | How will this go? | どうなるかしら | |||||
▶️ | Here I go... | いくわ… | |||||
Placing Trap | ▶️ | This should be good. | これでいいかしら | ||||
▶️ | O-hoho... this could be fun. | ふふふ…楽しいことになりそうね | |||||
▶️ | Okay, I'll put down a trap. | さぁ、トラップよ | |||||
▶️ | It's dangerous here, okay? | ここ、危ないわよ…? | |||||
Using Battle Card | ▶️ | Lend me your power. | 力を借りるわ | ||||
▶️ | How about this? | これなんかどうかしら | |||||
▶️ | O-hoho, here I go. | ふふふ、いくわ | |||||
▶️ | O-hoho, this is fun. | ふふ、楽しいわ | |||||
Binding Chains | ▶️ | Be wrapped in my chains. | 鎖でぐるぐるまきにしちゃうんだから | ||||
Reviving | ▶️ | *Yawn*... that was a good nap. | ふぁあ…よく寝たわ | ||||
▶️ | Oh, it's morning already? | あら、もう朝? | |||||
▶️ | Now's a good time. | そろそろ良いお時間かしら | |||||
▶️ | I may have been a little too leisurely. | ゆっくりし過ぎたかしら | |||||
Revive Failed | ▶️ | I'll rest a little more. | もう少し休もうかしら | ||||
▶️ | Haa... | ふう… | |||||
▶️ | Still resting. | まだお休み中よ | |||||
▶️ | Oh, no good. | あら、だめなのね | |||||
(Attack)/Snowball Attack | ▶️ | Take that. | そーれ | ||||
▶️ | Okay. | はい | |||||
▶️ | O-hohohoho. | ふふふふふ | |||||
▶️ | It's like this. | こんな感じかしら | |||||
Field Damage | ▶️ | Oh. | あら | ||||
▶️ | Oww. | やん | |||||
▶️ | Oh my. | あらあら? | |||||
▶️ | Enough. | もう | |||||
Healing | ▶️ | What a nice wind. | いい風 | ||||
▶️ | That feels good. | 心地いいわね | |||||
▶️ | So warm. | 暖かいわ | |||||
▶️ | How soothing. | 癒やしね | |||||
Warping | ▶️ | Oh my? | あらあら? | ||||
▶️ | Where am I going? | どこに行くのかしら | |||||
▶️ | Please take me somewhere wonderful. | 素敵な場所に連れて行ってちょうだい | |||||
▶️ | Boing. | ぴょーん | |||||
KO'd in Field | ▶️ | Zzzz.... | すやぁ… | ||||
▶️ | Hah, time to rest. | はぁ、お休みの時間ね | |||||
▶️ | Good night. | おやすみなさい | |||||
▶️ | Shall we take it easy? | ゆっくりしましょうか | |||||
Battle (Attacker) | ▶️ | Now then, shall we dance? | さぁ、踊りましょう | ||||
▶️ | Shall we play? | 遊びましょうか | |||||
▶️ | O-hoho, let's have some fun. | ふふふ、楽しみましょ | |||||
▶️ | Now then, I'll start. | さぁ、私からいくわね | |||||
Battle (Defender) | ▶️ | Oh, an invitation? | あら、お誘い? | ||||
▶️ | Please allow me some fun. | 楽しませてちょうだい | |||||
▶️ | I'll face you. | お相手するわ | |||||
▶️ | You're rather energetic. | 元気なのね | |||||
Attacking | ▶️ | Take that! | えい | ||||
▶️ | Sorry if this hurts. | 痛かったらごめんなさいね | |||||
▶️ | It's like this. | こんな感じかしら | |||||
▶️ | Haah. | やぁ | |||||
Light Damage | ▶️ | Geez. | もう | ||||
▶️ | Kyaa... | きゃ | |||||
▶️ | Oh. | あら | |||||
▶️ | Ngh. | むぅ | |||||
Heavy Damage | ▶️ | Oooh. | あらら | ||||
▶️ | How surprising. | びっくりするわ | |||||
▶️ | You're strong. | 強いのね | |||||
▶️ | Ooooooooh? | あららら? | |||||
Evading | ▶️ | Simple. | ひょい | ||||
▶️ | That was close. | 危ないわ | |||||
▶️ | O-hoho, I'm over here. | ふふ、こっちよ | |||||
▶️ | Yes, that was good. | うん、いい感じ | |||||
Winning in Battle | ▶️ | That was fun. | 楽しかったわ | ||||
▶️ | Let's play again sometime. | また遊びましょ | |||||
▶️ | That wasn't enough dancing. | 踊り足りないのだけど | |||||
▶️ | It's over already? | もう終わり? | |||||
KO'd in Battle/Losing Game | ▶️ | O-hoho, you're quite lively. | ふふ、元気なのね | ||||
▶️ | I'm a bit exhausted... | ちょっと疲れてしまったわ… | |||||
▶️ | I'm going to rest. | お休みするわね | |||||
▶️ | Time for a bit of a break... | ちょっと休憩… | |||||
Bonus Panel | ▶️ | Oh, so shiny. | あら、キラキラね | ||||
▶️ | Lovely. | 綺麗だわ | |||||
▶️ | O-hoho, so many of them. | ふふ、いっぱいね | |||||
▶️ | Stars... they're lovely. | 星…綺麗 | |||||
Drop Panel | ▶️ | My stars... | 星が… | ||||
▶️ | I dropped some stars. | こぼしちゃったわ | |||||
▶️ | My stars got scattered around... | 星が散らばっちゃう… | |||||
▶️ | Oh... my stars... | あら…私のスターが… | |||||
Stepping on Trap | ▶️ | A trap...? | トラップ…? | ||||
▶️ | It's a trap... | 罠ね… | |||||
▶️ | I fell for a trap... | 引っかかっちゃったわ… | |||||
▶️ | Geez, what a terrible thing to do. | もう、酷いことするのね | |||||
Vs. Boss | ▶️ | Seems strong. | 強そう | ||||
▶️ | Oh, there's something here. | あら、何かいるのかしら | |||||
▶️ | O-hoho, seems this could get more enjoyable. | ふふ、もっと楽しくなりそうね | |||||
▶️ | Oh my, this could get difficult. | あらあら、大変なことになりそうね | |||||
Star Norma | ▶️ | I want stars. | 星が欲しいわ | ||||
▶️ | I like shiny things. | キラキラしたもの…好きよ | |||||
▶️ | I'll collect stars. | 星を集めようかしら | |||||
▶️ | I want to collect a lot of stars. | 星をいっぱい集めたいわ | |||||
Wins Norma | ▶️ | O-hoho, let's dance the day away. | ふふふ、いっぱい踊りましょ | ||||
▶️ | I want to play a lot. | たくさん遊びたいわ | |||||
▶️ | I want to dance with various people. | 色んな子と踊りたいの | |||||
▶️ | I'd like to make merry sometimes as well. | たまには私もはしゃいでみようかしら | |||||
Selecting Character | ▶️ | You're okay with me? | 私でいいの? | ||||
▶️ | O-hoho, looking forward to working with you. | ふふふ、よろしくね | |||||
▶️ | Yes, let's dance together. | ええ、一緒に踊りましょ | |||||
▶️ | Thank you for the invitation. | お誘いありがとう | |||||
Starting Game | ▶️ | Now then, shall we enjoy ourselves? | さぁ、楽しみましょうか | ||||
▶️ | Everyone seems full of energy. | みんな元気いっぱいね | |||||
▶️ | O-hoho... | ふふ… | |||||
▶️ | Now, let's begin. | さ、はじめましょ | |||||
Winning Game | ▶️ | That was incredibly fun. | すごく楽しかったわ | ||||
▶️ | I'm number one...? | 私が一番…? | |||||
▶️ | O-hoho, let's play again. | ふふふ、また遊びましょうね | |||||
▶️ | Oh, I wanted to play some more... | あら、もっと遊んでいたかったのに… | |||||
Item Drop/Crate Drop | ▶️ | I found something nice. | いいものを見つけたわ | ||||
▶️ | This is wonderful, isn't it? | これ、素敵でしょ? | |||||
▶️ | Is this what you want? | あなたが欲しいもの、これかしら? | |||||
▶️ | Oh, how wonderful. | あら、素敵ね | |||||
Whack a Poppo/Track the Card | ▶️ | Nice. | いいわよ | ||||
▶️ | How nice. | いいわね | |||||
Whack a Poppo | ▶️ | Yes. | ええ | ||||
Whack a Tomomo/Alte | ▶️ | No. | だめよ | ||||
Bad Prize | ▶️ | Wow... | あらまぁ… | ||||
Star Treasure | ▶️ | I'm so happy. | 嬉しいわ | ||||
Neutral Prize | ▶️ | Hmm... | ん~… | ||||
Battle Prize/Supporter Revive | ▶️ | Shall we go? | いきましょうか | ||||
▶️ | I throw these, huh? | これを振るのね | |||||
▶️ | Let's go. | いきましょ | |||||
Greeting (Home Screen/Joining Lobby) | ▶️ | Greetings. | ごきげんよう | ||||
Miss Prize/Track the Card | ▶️ | What should I do...? | どうしましょうか… | ||||
▶️ | How wonderful. | 素敵よ | |||||
Hyper Treasure/Good Prize | ▶️ | Amazing. | 凄いわ | ||||
Miss Match/Bad Prize (Match 2) | ▶️ | Oh my. | あらあら | ||||
Using Other Hyper | ▶️ | I'm borrowing this... | お借りするわ… | ||||
▶️ | I wonder what this does. | これは…どんなものかしら | |||||
▶️ | I'm borrowing this for a bit. | すこし借りるわね | |||||
▶️ | So this is that person's power. | これがあの子の力なのね | |||||
Unique Interaction Lines | |||||||
Vs. Suguri (regular) (attacking) | ▶️ | Well, Suguri, shall we dance? | さぁスグリ、踊りましょうか | ||||
Vs. Suguri (regular) (defending) | ▶️ | O-hoho, to think Suguri would invite me. | ふふ、スグリからお誘いしてくれるなんて | ||||
Defeat Suguri (regular) | ▶️ | O-hoho, that was a lot of fun, Suguri. | ふふふ、とっても楽しかったわ、スグリ | ||||
KO'd by Suguri (regular) | ▶️ | Hah, playing with you really is fun, Suguri. | はぁ、やっぱりスグリと遊ぶのは楽しいわ | ||||
Vs. Sora (any) (attacking) | ▶️ | Let's play together, Sis. | お姉さま、一緒に遊びましょう | ||||
Vs. Sora (any) (defending) | ▶️ | Dancing with Sis sounds fun. | お姉さまと踊るのも楽しそうね | ||||
Defeat Sora (any) | ▶️ | Sis really is wonderful. | お姉さまはやっぱり素敵だわ | ||||
KO'd by Sora (any) | ▶️ | Your beam is a bit hot, Sis... | お姉さまの、ちょっと熱いビーム… | ||||
Vs. NoName (attacking) | ▶️ | Oh, you're the spitting image of that good-for-nothing. | あら、ろくでなしのそっくりさんかしら | ||||
Vs. NoName (defending) | ▶️ | Hold on... I don't like you. | ちょっと…あなたのことは好きではないわ | ||||
Defeat NoName | ▶️ | Beating you up is somewhat enjoyable. | あなたをぽこぽこするの、ちょっと楽しいわ | ||||
KO'd by NoName | ▶️ | You really are a good-for-nothing... | やっぱりろくでなしね… | ||||
Vs. Shifu Robot (attacking) | ▶️ | No more violence, okay? | これ以上暴れたらだめよ? | ||||
Vs. Shifu Robot (defending) | ▶️ | You're so useless... | あなた、ろくでなしの… | ||||
Defeat Shifu Robot | ▶️ | Settle down. | 静かにしていなさい | ||||
KO'd by Shifu Robot | ▶️ | Seriously... you're truly useless. | まったく…本当にろくでなし | ||||
Vs. Marc (any) | ▶️ | Oh, that's a cute, red airplane. | あら、真っ赤で可愛い飛行機ね | ||||
Use Final Battle | ▶️ | Okay, let's begin. In order to protect everyone... | さぁ、始めましょう。みんなを守るために… | ||||
Use Sealed Guardian | ▶️ | Everyone, things are about to get tough. | みんな、大変なことになるわね | ||||
Vs. Suguri (Ver.2) (attacking) | ▶️ | O-hoho, those clothes really do suit you. | ふふふ、その服、やっぱりとっても似合うわ | ||||
Vs. Suguri (Ver.2) (defending) | ▶️ | You're wearing the clothes I picked out for you. | 私の選んだ服を着てくれているのね | ||||
Defeat Suguri (Ver.2) | ▶️ | O-hoho, you've shown me something nice. | ふふふ、良いものを見せてもらったわ | ||||
KO'd by Suguri (Ver.2) | ▶️ | You're strong even when you're wearing cute clothes, Suguri. | 可愛い服を着ていても、スグリは強いのね |
When | English | Kanji | |
---|---|---|---|
Opening the game | ▶️ | Orange_Juice and Fruitbat Factory. | オレンジジュースアンドフルーツバットファクトリー |
▶️ | Shindenken. | しんでんけん | |
Title screen | ▶️ | 100% Orange Juice! | 100%おれんじじゅ~すっ! |
Start of player 1 turn | ▶️ | Player 1. | プレイヤーワン |
Start of player 2 turn | ▶️ | Player 2. | プレイヤーツー |
Start of player 3 turn | ▶️ | Player 3. | プレイヤースリー |
Start of player 4 turn | ▶️ | Player 4. | プレイヤーフォー |
Starting a battle | ▶️ | Battle. | バトル |
Winning a battle | ▶️ | Win. | ウィン |
Triggering a bonus panel | ▶️ | Bonus. | ボーナス |
Triggering a drop panel | ▶️ | Drop. | ドロップ |
Triggering a draw panel | ▶️ | Card draw. | カードドロー |
Triggering warp panel | ▶️ | Warp. | ワープ |
Triggering a move panel | ▶️ | Move. | ムーブ |
Triggering warp move panel | ▶️ | Warp move. | ワープムーブ |
Triggering a trap | ▶️ | Trap triggered. | トラップ発動 |
Skipping a turn | ▶️ | Skip. | スキップ |
Stopping on a panel affected by Immovable Object | ▶️ | Stop. | ストップ |
Triggering a norma check without meeting the requirements | ▶️ | Norma check. | ノルマチェック |
Reaching level 2 | ▶️ | Norma level 1 achieved. | ノルマレベルワン達成 |
Reaching level 3 | ▶️ | Norma level 2 achieved. | ノルマレベルツー達成 |
Reaching level 4 | ▶️ | Norma level 3 achieved. | ノルマレベルスリー達成 |
Reaching level 5 | ▶️ | Norma level 4 achieved. | ノルマレベルフォー達成 |
Winning the game | ▶️ | Final norma achieved! | 最終ノルマ達成! |
Attempting to connect to a lobby | ▶️ | Connecting. | コネクティング |
Successfully connecting to a lobby | ▶️ | Connected. | コネクティド |
Failing to connect to a lobby | ▶️ | Failed. | フェイルド |
Attempting to connect to a full lobby | ▶️ | Lobby full. | ロビーフル |
Another player joins the lobby | ▶️ | Player joined. | プレイヤージョインド |
Another player leaves the lobby | ▶️ | Player left. | プレイヤーレフト |
Trivia[edit source]
- Hime appears in the artwork for and is quoted in the descriptions of , , and . She also appears in the artwork for , , , and , and is quoted in the description of .
- Hime debuted in Suguri, as the final boss. She is the Guardian God of the colony ship Shifu that controls her. After being forced to fight , they become friends under a united goal.
- Hime is about 145cm tall.[1]
Update History[edit source]

- changed to "Stock Effect: All Units except yours will skip their next turn. Apply "Bound" to all active enemies. Effect Duration: 2 Chapters. Gain -2 EVD and -1 MOV." (previously: "Stock Effect: All Units except yours will skip their next turn. -2 EVD while bound.")

- Fixed an issue where glasses and sunglasses couldn't be unequipped on , Hime and swimsuit versions.

- Added glasses and sunglasses for , Hime and in swimsuit costumes.
- Adjusted 2 of Hime's hair colors.

- Binding Chains now applies -2 Evasion to targets while bound. Reduced level to 3 (down from 4).
References[edit source]
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