Hime

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Hime
Female Symbol.png
Hime (unit).png
Base Stats
HP
5
Attack
+1
Defense
-1
Evade
+1
Recovery
5
Basic Info
Price
Voice Actor
Origin
Theme

Hime (ヒメ Hime) is one of the unlockable characters in 100% Orange Juice!.

Passives[edit source]

None.

Overview[edit source]

Similar to QP and Kai, Hime is a relatively balanced character that can adapt her playstyle to both the Win and Star Norma equally. More similar to the latter, Hime features a stat distribution that generally favors combat. While her negative defense stat makes her somewhat more fragile, her increased evade stat and higher health gives her better survivability overall against most opponents.

The main disadvantage of Hime is that her stats are rather awkwardly balanced. With her below average defense stat, her health is all she has to survive against extremely high rolls. As a result, while Hime does fairly well against random encounters, combat against heavily offensive opponents can be fatal.

Unlock Info[edit source]

Summary[edit source]

Pros
+Higher HP than her counterparts
+Disruptive hyper can delay opponent victory
+Very low Hyper card costs
Cons
-Hyper has a high level requirement
-Doesn't particularly excel in anything

Binding Chains
Binding Chains.png
Stock Effect
All Units except yours will skip their next turn. Apply "Bound" to all active enemies. Effect Duration: 2 Chapters. Gain -2 EVD and -1 MOV.
Hyper Info
Event
Level
3
Cost
10 ★
Symbol
[[File:|30px|link=]]
Tori
"I don't like this sort of thing." -Hime

Hyper[edit source]

Hime's Hyper is Binding Chains. Binding Chains causes all players except the player that activated the Hyper to skip their next chapter as well as have their MOV reduced by -1 and their EVD reduced by -2 EVD for two chapters.

Hyper Strategy[edit source]

Binding Chains is a unique Hyper that can be used for offensive and utility purposes. Binding Chains ensures that the player who activates it will be the only one to move during the chapter, acting as a 3 way  Dangerous Pudding against opponents. Thanks to its low cost, a player can potentially string more than one Binding Chains consecutively, barring other players from moving for more than one turn. In addition, opponents will lose a substantial amount of EVD and MOV for the following chapters, forcing them to rely on their DEF for survival and limiting their ability to flee.

There are numerous applications for Binding Chains. It can be used immediately before the MiracleMiracle
Every 5 Chapters, all PBonus.png Bonus, PDrop.png Drop, PDraw.png Draw, PEncounter.png Encounter, PMove.png Move, PWarp Move.png Warp Move, and PHeal.png Heal panels will become Doublepanel.gif Double panels accordingly. This effect lasts for the duration of the Chapter.
or SprintSprint
Every 6 Chapters, all players roll a base two dice for movement (up to 4 if using a card increasing your role). This effect lasts for the duration of the Chapter.
event to deny everyone but the player the benefits of those events. The player should pay attention to the chapter count, however, since any players before the activation will still be able to move on the chapter when you using the Hyper. It can also help increase distance between oneself and a chasing player, close the gap between oneself and a target, delay the level up of opponents, or setup for an event such as a BomberBomber
Every 2 Chapters, place a visible bomb on a random panel. The bomb will explode within 1 to 4 Chapters, and units within 2 panels in a cross-shaped area of the bomb panel will take damage.
explosion. It can be used to stall out effects like  Protagonist's Privilege or  Little War by skipping one of the opponent's precious buffed chapters.

The main disadvantage of the Binding Chains is that it doesn't bother most tank characters with high health and defense. While it does lower the opponents evasion stat for the time it is active, these characters do not use their evasion stat very often, usually relying on their high DEF to reduce damage. In the event that they do need to try and dodge, the evasion debuff is usually overkill due to the poor EVD these characters tend to have. The Hyper can also be essentially wasted if the player does not roll well during the chapter that it is activated.

Tips[edit source]

Playing As Hime
  • One of Hime's few unique strengths is her ability to use her hyper  Binding Chains to leverage multi-chapter events. Unfortunately only two exist;  Little War and  Mix Phenomenon. While neither of these are generally worth to play, they have the potential to be a great boon if triggered from another player recklessly using  Play of the Gods. Since Hime will generally have to take a risk to win, it might be worth it to pack Play of the Gods and Little War despite the fact that Play of the Gods could backfire and trigger Hime's hyper. Beyond that, the impact as a character is going to greatly depend on which player position the player is assigned and which events are active, paying close attention to when each event will trigger and how it can leverage Hime's hyper to gain more than 10 stars of advantage.  Bonus panels after Lvl 3 give enough stars in average to break even, allowing for Hyper spamming without too much star loss.
  • Another approach to consider is that Hime can leverage her hyper to proactively use cards like  Treasure Thief or  Ambush. While Ambush is probably too costly to plan around, being able to proactively disrupt hands with Treasure Thief is an underappreciated superpower generally reserved for Sweet Breaker.
Playing Against Hime
  • Evasive characters like Suguri are effectively countered by Binding Chains. Try not to be in front of Hime, as it present's her with the opportunity to use her hyper for easy damage.
  • If Hime plays Binding Chains and attacks, respond with a defensive battle card like  Rbits,  Tactical Retreat, or even  Rainbow-Colored Circle in a pinch.  Serious Battle is particularly effective for some characters as it negates the EVD debuff and reduces Hime's ATK.
  • Hime has trouble dealing with characters with high DEF like Fernet or Marc unless their health is very low. Bring plenty of healing cards like  Dinner or  Portable Pudding to deny Hime the opportunity to attack.

Recommended Cards[edit source]

Recommended Viable Neutral

 Assault
 Cloud of Seagulls
 I'm on Fire!
 Lonely Chariot
 Long-Distance Shot
 Mimyuu's Hammer
 Piyopiyo Procession
 Quick Restoration
 Rainbow-Colored Circle

 Ambush
 Completion Reward
 Dash!
 Final Battle
 Forced Revival
 Gentleman's Battle
 Heat 300%
 Here and There
 Invasion
 Little War
 Mix Phenomenon
 Nice Jingle
 Nice Present
 Oh My Friend
 Passionate Research
 Piggy Bank
 Pudding
 Sealed Guardian
 Sink or Swim
 Sky Restaurant 'Pures'
 Star-Blasting Light
 Super All-Out Mode
 Windy Enchantment

 Accel Hyper
 Backdoor Trade
 Big Magnum
 Dangerous Pudding
 Encore
 Extend
 Extension
 For the Future of the Toy Store
 Indiscriminate Fire Support
 I Wanna See You
 Lucky Charm
 Metallic Monocoque
 Out of Ammo
 Princess's Privilege
 Scary Solicitation
 Scrambled Eve
 Sealed Memories
 Serene Hush
 Stiff Crystal
 Sweet Destroyer
 Unlucky Charm
 Unpaid Work
 We Are Waruda

Counter Cards[edit source]

Recommended Viable

 Exchange
 Flamethrower
 Gift Exchange
 Go Away
 Portable Pudding
 Shield Counter
 Tragedy in the Dead of Night

 Bad Pudding
 Brutal Prank
 Dinner
 Flip Out
 Holy Night
 Mimic
 Play of the Gods
 Present Thief
 President's Privilege
 Rbits
 Reverse Attribute Field
 Saki's Cookie
 Serious Battle
 Shield
 Tactical Retreat

Poses

1 Icon.png Default
0 10000 00.png
Hime 00 00.png
2 Icon.png Attack
0 10000 00.png
Hime 00 01.png
3 Icon.png Damage
0 10000 00.png
Hime 00 02.png
4 Icon.png Success
0 10000 00.png
Hime 00 03.png
5 Icon.png Failure
0 10000 00.png
Hime 00 04.png
6 Icon.png Dice Throw
0 10000 00.png
Hime 00 05.png
7 Icon.png Default
0 10000 00.png
not found
8 Icon.png Attack
0 10000 00.png
not found
9 Icon.png Damage
0 10000 00.png
not found
10 Icon.png Success
0 10000 00.png
not found
11 Icon.png Failure
0 10000 00.png
not found
12 Icon.png Dice Throw
0 10000 00.png
not found

Colors

0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found

Hairs

1 Icon.png Hair 1
Hime 00 00.png
Hime 3000 00.png
2 Icon.png Hair 2
Hime 00 00.png
Hime 3001 00.png
3 Icon.png Hair 3
Hime 00 00.png
Hime 3002 00.png
4 Icon.png Hair 4
Hime 00 00.png
Hime 3003 00.png
5 Icon.png Hair 5
Hime 00 00.png
Hime 3004 00.png
6 Icon.png Hair 6
Hime 00 00.png
Hime 3005 00.png
7 Icon.png Hair 7
Hime 00 00.png
Hime 3006 00.png
8 Icon.png Hair 8
Hime 00 00.png
Hime 3007 00.png
9 Icon.png Hair 9
Hime 00 00.png
Hime 3008 00.png
10 Icon.png Hair 10
Hime 00 00.png
Hime 3009 00.png
11 Icon.png Hair 11
Hime 00 00.png
Hime 3010 00.png
12 Icon.png Hair 12
Hime 00 00.png
Hime 3011 00.png

Accessories

Glasses

Poses

1 Icon.png Default
0 10000 00.png
Hime 01 00 00.png
2 Icon.png Attack
0 10000 00.png
Hime 01 00 01.png
3 Icon.png Damage
0 10000 00.png
Hime 01 00 02.png
4 Icon.png Success
0 10000 00.png
Hime 01 00 03.png
5 Icon.png Failure
0 10000 00.png
Hime 01 00 04.png
6 Icon.png Dice Throw
0 10000 00.png
Hime 01 00 05.png
7 Icon.png Default
0 10000 00.png
not found
8 Icon.png Attack
0 10000 00.png
not found
9 Icon.png Damage
0 10000 00.png
not found
10 Icon.png Success
0 10000 00.png
not found
11 Icon.png Failure
0 10000 00.png
not found
12 Icon.png Dice Throw
0 10000 00.png
not found

Colors

0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found

Hairs

1 Icon.png Hair 1
Hime 01 00 00.png
Hime 01 3000 00.png
2 Icon.png Hair 2
Hime 01 00 00.png
Hime 01 3001 00.png
3 Icon.png Hair 3
Hime 01 00 00.png
Hime 01 3002 00.png
4 Icon.png Hair 4
Hime 01 00 00.png
Hime 01 3003 00.png
5 Icon.png Hair 5
Hime 01 00 00.png
Hime 01 3004 00.png
6 Icon.png Hair 6
Hime 01 00 00.png
Hime 01 3005 00.png
7 Icon.png Hair 7
Hime 01 00 00.png
Hime 01 3006 00.png
8 Icon.png Hair 8
Hime 01 00 00.png
Hime 01 3007 00.png
9 Icon.png Hair 9
Hime 01 00 00.png
Hime 01 3008 00.png
10 Icon.png Hair 10
Hime 01 00 00.png
Hime 01 3009 00.png
11 Icon.png Hair 11
Hime 01 00 00.png
Hime 01 3010 00.png
12 Icon.png Hair 12
Hime 01 00 00.png
Hime 01 3011 00.png

Accessories

Glasses

Poses

1 Icon.png Default
0 10000 00.png
Hime 02 00 00.png
2 Icon.png Attack
0 10000 00.png
Hime 02 00 01.png
3 Icon.png Damage
0 10000 00.png
Hime 02 00 02.png
4 Icon.png Success
0 10000 00.png
Hime 02 00 03.png
5 Icon.png Failure
0 10000 00.png
Hime 02 00 04.png
6 Icon.png Dice Throw
0 10000 00.png
Hime 02 00 05.png
7 Icon.png Default
0 10000 00.png
not found
8 Icon.png Attack
0 10000 00.png
not found
9 Icon.png Damage
0 10000 00.png
not found
10 Icon.png Success
0 10000 00.png
not found
11 Icon.png Failure
0 10000 00.png
not found
12 Icon.png Dice Throw
0 10000 00.png
not found

Colors

0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found

Hairs

1 Icon.png Hair 1
Hime 02 00 00.png
Hime 02 3000 00.png
2 Icon.png Hair 2
Hime 02 00 00.png
Hime 02 3001 00.png
3 Icon.png Hair 3
Hime 02 00 00.png
Hime 02 3002 00.png
4 Icon.png Hair 4
Hime 02 00 00.png
Hime 02 3003 00.png
5 Icon.png Hair 5
Hime 02 00 00.png
Hime 02 3004 00.png
6 Icon.png Hair 6
Hime 02 00 00.png
Hime 02 3005 00.png
7 Icon.png Hair 7
Hime 02 00 00.png
Hime 02 3006 00.png
8 Icon.png Hair 8
Hime 02 00 00.png
Hime 02 3007 00.png
9 Icon.png Hair 9
Hime 02 00 00.png
Hime 02 3008 00.png
10 Icon.png Hair 10
Hime 02 00 00.png
Hime 02 3009 00.png
11 Icon.png Hair 11
Hime 02 00 00.png
Hime 02 3010 00.png
12 Icon.png Hair 12
Hime 02 00 00.png
Hime 02 3011 00.png

Accessories

Hime 02 00 00.png
not found
Hime 02 00 00.png
not found
Hime 02 00 00.png
not found
Hime 02 00 00.png
not found
Hime 02 00 00.png
not found
0 10000 00.png
not found
Hime 02 00 00.png
not found
Hime 02 00 00.png
not found
Hime 02 00 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
Hime 02 00 00.png
not found
Hime 02 00 00.png
not found
Hime 02 00 00.png
not found
0 10000 00.png
not found
0 10000 00.png
not found
Hime 02 00 00.png
not found
Hime 02 00 00.png
not found
0 10000 00.png
not found
Hime 02 00 00.png
not found

Glasses

Voice Lines

When English Kanji
Rolling ▶️ Like this. こうかしら
▶️ Please be good... おねがい…
▶️ How's this? どうかしら
▶️ There! そーれ
Using a Card ▶️ O-hoho. ふふふ
▶️ I'll use this. これを使おうかしら
▶️ How will this go? どうなるかしら
▶️ Here I go... いくわ…
Placing Trap ▶️ This should be good. これでいいかしら
▶️ O-hoho... this could be fun. ふふふ…楽しいことになりそうね
▶️ Okay, I'll put down a trap. さぁ、トラップよ
▶️ It's dangerous here, okay? ここ、危ないわよ…?
Using Battle Card ▶️ Lend me your power. 力を借りるわ
▶️ How about this? これなんかどうかしら
▶️ O-hoho, here I go. ふふふ、いくわ
▶️ O-hoho, this is fun. ふふ、楽しいわ
Binding Chains ▶️ Be wrapped in my chains. 鎖でぐるぐるまきにしちゃうんだから
Reviving ▶️ *Yawn*... that was a good nap. ふぁあ…よく寝たわ
▶️ Oh, it's morning already? あら、もう朝?
▶️ Now's a good time. そろそろ良いお時間かしら
▶️ I may have been a little too leisurely. ゆっくりし過ぎたかしら
Revive Failed ▶️ I'll rest a little more. もう少し休もうかしら
▶️ Haa... ふう…
▶️ Still resting. まだお休み中よ
▶️ Oh, no good. あら、だめなのね
(Attack)/Snowball Attack ▶️ Take that. そーれ
▶️ Okay. はい
▶️ O-hohohoho. ふふふふふ
▶️ It's like this. こんな感じかしら
Field Damage ▶️ Oh. あら
▶️ Oww. やん
▶️ Oh my. あらあら?
▶️ Enough. もう
Healing ▶️ What a nice wind. いい風
▶️ That feels good. 心地いいわね
▶️ So warm. 暖かいわ
▶️ How soothing. 癒やしね
Warping ▶️ Oh my? あらあら?
▶️ Where am I going? どこに行くのかしら
▶️ Please take me somewhere wonderful. 素敵な場所に連れて行ってちょうだい
▶️ Boing. ぴょーん
KO'd in Field ▶️ Zzzz.... すやぁ…
▶️ Hah, time to rest. はぁ、お休みの時間ね
▶️ Good night. おやすみなさい
▶️ Shall we take it easy? ゆっくりしましょうか
Battle (Attacker) ▶️ Now then, shall we dance? さぁ、踊りましょう
▶️ Shall we play? 遊びましょうか
▶️ O-hoho, let's have some fun. ふふふ、楽しみましょ
▶️ Now then, I'll start. さぁ、私からいくわね
Battle (Defender) ▶️ Oh, an invitation? あら、お誘い?
▶️ Please allow me some fun. 楽しませてちょうだい
▶️ I'll face you. お相手するわ
▶️ You're rather energetic. 元気なのね
Attacking ▶️ Take that! えい
▶️ Sorry if this hurts. 痛かったらごめんなさいね
▶️ It's like this. こんな感じかしら
▶️ Haah. やぁ
Light Damage ▶️ Geez. もう
▶️ Kyaa... きゃ
▶️ Oh. あら
▶️ Ngh. むぅ
Heavy Damage ▶️ Oooh. あらら
▶️ How surprising. びっくりするわ
▶️ You're strong. 強いのね
▶️ Ooooooooh? あららら?
Evading ▶️ Simple. ひょい
▶️ That was close. 危ないわ
▶️ O-hoho, I'm over here. ふふ、こっちよ
▶️ Yes, that was good. うん、いい感じ
Winning in Battle ▶️ That was fun. 楽しかったわ
▶️ Let's play again sometime. また遊びましょ
▶️ That wasn't enough dancing. 踊り足りないのだけど
▶️ It's over already? もう終わり?
KO'd in Battle/Losing Game ▶️ O-hoho, you're quite lively. ふふ、元気なのね
▶️ I'm a bit exhausted... ちょっと疲れてしまったわ…
▶️ I'm going to rest. お休みするわね
▶️ Time for a bit of a break... ちょっと休憩…
Bonus Panel ▶️ Oh, so shiny. あら、キラキラね
▶️ Lovely. 綺麗だわ
▶️ O-hoho, so many of them. ふふ、いっぱいね
▶️ Stars... they're lovely. 星…綺麗
Drop Panel ▶️ My stars... 星が…
▶️ I dropped some stars. こぼしちゃったわ
▶️ My stars got scattered around... 星が散らばっちゃう…
▶️ Oh... my stars... あら…私のスターが…
Stepping on Trap ▶️ A trap...? トラップ…?
▶️ It's a trap... 罠ね…
▶️ I fell for a trap... 引っかかっちゃったわ…
▶️ Geez, what a terrible thing to do. もう、酷いことするのね
Boss Panel ▶️ Seems strong. 強そう
▶️ Oh, there's something here. あら、何かいるのかしら
▶️ O-hoho, seems this could get more enjoyable. ふふ、もっと楽しくなりそうね
▶️ Oh my, this could get difficult. あらあら、大変なことになりそうね
Star Norma ▶️ I want stars. 星が欲しいわ
▶️ I like shiny things. キラキラしたもの…好きよ
▶️ I'll collect stars. 星を集めようかしら
▶️ I want to collect a lot of stars. 星をいっぱい集めたいわ
Wins Norma ▶️ O-hoho, let's dance the day away. ふふふ、いっぱい踊りましょ
▶️ I want to play a lot. たくさん遊びたいわ
▶️ I want to dance with various people. 色んな子と踊りたいの
▶️ I'd like to make merry sometimes as well. たまには私もはしゃいでみようかしら
Selecting Character ▶️ You're okay with me? 私でいいの?
▶️ O-hoho, looking forward to working with you. ふふふ、よろしくね
▶️ Yes, let's dance together. ええ、一緒に踊りましょ
▶️ Thank you for the invitation. お誘いありがとう
Starting Game ▶️ Now then, shall we enjoy ourselves? さぁ、楽しみましょうか
▶️ Everyone seems full of energy. みんな元気いっぱいね
▶️ O-hoho... ふふ…
▶️ Now, let's begin. さ、はじめましょ
Winning Game ▶️ That was incredibly fun. すごく楽しかったわ
▶️ I'm number one...? 私が一番…?
▶️ O-hoho, let's play again. ふふふ、また遊びましょうね
▶️ Oh, I wanted to play some more... あら、もっと遊んでいたかったのに…
Item Drop/Crate Drop ▶️ I found something nice. いいものを見つけたわ
▶️ This is wonderful, isn't it? これ、素敵でしょ?
▶️ Is this what you want? あなたが欲しいもの、これかしら?
▶️ Oh, how wonderful. あら、素敵ね
Whack a Poppo/Track the Card ▶️ Nice. いいわよ
▶️ How nice. いいわね
Whack a Poppo ▶️ Yes. ええ
Whack a Tomomo/Alte ▶️ No. だめよ
Bad Prize ▶️ Wow... あらまぁ…
Star Treasure ▶️ I'm so happy. 嬉しいわ
Neutral Prize ▶️ Hmm... ん~…
Battle Prize/Supporter Revive ▶️ Shall we go? いきましょうか
▶️ I throw these, huh? これを振るのね
▶️ Let's go. いきましょ
Greeting (Home Screen/Joining Lobby) ▶️ Greetings. ごきげんよう
Miss Prize/Track the Card ▶️ What should I do...? どうしましょうか…
▶️ How wonderful. 素敵よ
Hyper Treasure/Good Prize ▶️ Amazing. 凄いわ
Miss Match/Bad Prize (Match 2) ▶️ Oh my. あらあら
Using Other Hyper ▶️ I'm borrowing this... お借りするわ…
▶️ I wonder what this does. これは…どんなものかしら
▶️ I'm borrowing this for a bit. すこし借りるわね
▶️ So this is that person's power. これがあの子の力なのね
Unique Interaction Lines
Vs. Suguri (regular) (attacking) ▶️ Well, Suguri, shall we dance? さぁスグリ、踊りましょうか
Vs. Suguri (regular) (defending) ▶️ O-hoho, to think Suguri would invite me. ふふ、スグリからお誘いしてくれるなんて
Defeat Suguri (regular) ▶️ O-hoho, that was a lot of fun, Suguri. ふふふ、とっても楽しかったわ、スグリ
KO'd by Suguri (regular) ▶️ Hah, playing with you really is fun, Suguri. はぁ、やっぱりスグリと遊ぶのは楽しいわ
Vs. Sora (any) (attacking) ▶️ Let's play together, Sis. お姉さま、一緒に遊びましょう
Vs. Sora (any) (defending) ▶️ Dancing with Sis sounds fun. お姉さまと踊るのも楽しそうね
Defeat Sora (any) ▶️ Sis really is wonderful. お姉さまはやっぱり素敵だわ
KO'd by Sora (any) ▶️ Your beam is a bit hot, Sis... お姉さまの、ちょっと熱いビーム…
Vs. NoName (attacking) ▶️ Oh, you're the spitting image of that good-for-nothing. あら、ろくでなしのそっくりさんかしら
Vs. NoName (defending) ▶️ Hold on... I don't like you. ちょっと…あなたのことは好きではないわ
Defeat NoName ▶️ Beating you up is somewhat enjoyable. あなたをぽこぽこするの、ちょっと楽しいわ
KO'd by NoName ▶️ You really are a good-for-nothing... やっぱりろくでなしね…
Vs. Shifu Robot (attacking) ▶️ No more violence, okay? これ以上暴れたらだめよ?
Vs. Shifu Robot (defending) ▶️ You're so useless... あなた、ろくでなしの…
Defeat Shifu Robot ▶️ Settle down. 静かにしていなさい
KO'd by Shifu Robot ▶️ Seriously... you're truly useless. まったく…本当にろくでなし
Vs. Marc ▶️ Oh, that's a cute, red airplane. あら、真っ赤で可愛い飛行機ね
Use Final Battle ▶️ Okay, let's begin. In order to protect everyone... さぁ、始めましょう。みんなを守るために…
Use Sealed Guardian ▶️ Everyone, things are about to get tough. みんな、大変なことになるわね
Vs. Suguri (Ver.2) (attacking) ▶️ O-hoho, those clothes really do suit you. ふふふ、その服、やっぱりとっても似合うわ
Vs. Suguri (Ver.2) (defending) ▶️ You're wearing the clothes I picked out for you. 私の選んだ服を着てくれているのね
Defeat Suguri (Ver.2) ▶️ O-hoho, you've shown me something nice. ふふふ、良いものを見せてもらったわ
KO'd by Suguri (Ver.2) ▶️ You're strong even when you're wearing cute clothes, Suguri. 可愛い服を着ていても、スグリは強いのね

Note: Announcer voice lines cannot be listened to in the in-game Gallery. English and Kanji captions provided by Wiki staff.
When English Kanji
Opening the game ▶️ Orange_Juice and Fruitbat Factory. オレンジジュースアンドフルーツバットファクトリー
▶️ Shindenken. しんでんけん
Title screen ▶️ 100% Orange Juice! 100%おれんじじゅ~すっ!
Start of player 1 turn ▶️ Player 1. プレイヤーワン
Start of player 2 turn ▶️ Player 2. プレイヤーツー
Start of player 3 turn ▶️ Player 3. プレイヤースリー
Start of player 4 turn ▶️ Player 4. プレイヤーフォー
Starting a battle ▶️ Battle. バトル
Winning a battle ▶️ Win. ウィン
Triggering a bonus panel ▶️ Bonus. ボーナス
Triggering a drop panel ▶️ Drop. ドロップ
Triggering a draw panel ▶️ Card draw. カードドロー
Triggering warp panel ▶️ Warp. ワープ
Triggering a move panel ▶️ Move. ムーブ
Triggering warp move panel ▶️ Warp move. ワープムーブ
Triggering a trap ▶️ Trap triggered. トラップ発動
Skipping a turn ▶️ Skip. スキップ
Stopping on a panel affected by Immovable Object ▶️ Stop. ストップ
Triggering a norma check without meeting the requirements ▶️ Norma check. ノルマチェック
Reaching level 2 ▶️ Norma level 1 achieved. ノルマレベルワン達成
Reaching level 3 ▶️ Norma level 2 achieved. ノルマレベルツー達成
Reaching level 4 ▶️ Norma level 3 achieved. ノルマレベルスリー達成
Reaching level 5 ▶️ Norma level 4 achieved. ノルマレベルフォー達成
Winning the game ▶️ Final norma achieved! 最終ノルマ達成!
Attempting to connect to a lobby ▶️ Connecting. コネクティング
Successfully connecting to a lobby ▶️ Connected. コネクティド
Failing to connect to a lobby ▶️ Failed. フェイルド
Attempting to connect to a full lobby ▶️ Lobby full. ロビーフル
Another player joins the lobby ▶️ Player joined. プレイヤージョインド
Another player leaves the lobby ▶️ Player left. プレイヤーレフト

Trivia[edit source]

Update History[edit source]

100% Orange Juice Emoticon 100oj.png V2.9.1 (Hotfix 1)
  • Mercenary units are now affected by Binding Chains and Delta Field.

100% Orange Juice Emoticon 100oj.png V2.7.2
  •  Binding Chains changed to "Stock Effect: All Units except yours will skip their next turn. Apply "Bound" to all active enemies. Effect Duration: 2 Chapters. Gain -2 EVD and -1 MOV." (previously: "Stock Effect: All Units except yours will skip their next turn. -2 EVD while bound.")

100% Orange Juice Emoticon 100oj.png V2.2.1 (Hotfix 3)
  • Fixed an issue with equipping xmas costume as winter Suguri/Hime.

100% Orange Juice Emoticon 100oj.png V1.28.5 (Hotfix 1)
  • Fixed an issue where glasses and sunglasses couldn't be unequipped on Suguri, Hime and Sora swimsuit versions.

100% Orange Juice Emoticon 100oj.png V1.28.5
  • Added glasses and sunglasses for Suguri, Hime and Sora in swimsuit costumes.
  • Adjusted 2 of Hime's hair colors.

100% Orange Juice Emoticon 100oj.png V1.22
  • Character voice added with DLC 14.

100% Orange Juice Emoticon 100oj.png V1.17.2
  • Binding Chains now applies -2 Evasion to targets while bound. Reduced level to 3 (down from 4).

100% Orange Juice Emoticon 100oj.png V1.6.4
  • Adjusted some colors in Hime's and Tomomo's animations

References[edit source]

Hime (unit).png