Flying Castle

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Flying Castle
Male Symbol.pngFemale Symbol.png
Flying Castle (unit).png
Base Stats
Basic Info
Voice Actor
[{{{link}}} ]
For the NPC version see: Flying Castle (Boss).

Flying Castle (空飛ぶ城 Sora tobu shiro) is one of the playable characters in 100% Orange Juice!.

Passive[edit source]

Immune to Battle Cards when defending. Cannot counterattack.

Overview[edit source]

Flying Castle is the playable character with the highest base HP together with Kiriko. In its playable state, it has an added passive ability that an attacker cannot use any Battle cards against it, if it is defending. However, the castle has the drawback of not being able to counter-attack which puts it at a disadvantage, if it stays in front of any other player. As a result, this can make it easy for opponents to constantly fight them. Flying Caste also does not have the greatest stats overall, as he has does not feature a high defense stat like Fernet or Kyoko, has a subpar evasion stat, and has the highest recovery stat possible.

With these poor aspects, Flying Castle should stay behind enemies aggressively attacking them, making use of his above average attack stat to prevent going in front of them, or use teleportation cards such as  Here and There or  Party Time or take  Warp panels to avoid being caught from behind.

Unlock Info[edit source]

  • The character can be purchased in the shop for 40000Stars Icon.png (28000Stars Icon.png with 30% off) after reaching level 40.

Summary[edit source]

+Highest base HP in the game
+Hyper that blocks routes and enables counter-attacks
+Enemies cannot use Battle cards when attacking
-Vulnerable to constant player encounters
-Low DEF and high REC stat make him rely on his rolls and HP.
-Small boards enable enemies to reach and attack him quicker
-Hyper is situational and easy to avoid

Immovable Object
Immovable Object.png
Effect Duration: 2 Chapters
Cannot move.
Gain +2 Defense. Can Counterattack. Enemies who move into the same panel must battle you.
Hyper Info
20 ★
"With this power, everything in the sky will be ours." -Guild Master

Hyper[edit source]

Flying Castle's hyper is Immovable Object, which skips Castle's next 2 turns, giving him a Defense boost of +2 and the ability to counter-attack.

Strategy[edit source]

Immovable Object effectively entrenches Flying Castle on a panel and renders him unable to move for 2 turns. This can help him lose opponents that are incessantly attack from the rear, or enable him to KO them. As the Hyper boosts his defense stat by +2, gives him the ability to counter-attack, and forces any enemy that passes his panel to battle, the Hyper opens a window for Flying Castle to take revenge on opponents. Unsurprisingly, this Hyper helps dramatically for KOing low health characters and for escaping high-attack characters that could potentially deal a lot of damage.

The main downside of the Hyper is that depending on the opposing player's rolls, a player might not even roll into Flying Castle before the Hyper's duration ends. This problem if further worsened if the board is large and has multiple alternate paths, as the opponent may simply walk or warp around Flying Castle without entering combat.

Tips[edit source]

Playing as Flying Castle
  • Healing cards are an absolute necessity for a Flying Castle deck. Cards such as  Saki's Cookie,  Pudding or  Quick Restoration will heal the large amounts of damage dealt by opponents. HP is the units most important stat and the player should keep it as high as possible at all times.
  • Players should try to stay behind other players when possible. Engage in battle maybe be necessary in certain situations, in which case Flying Caste features a decent ATK stat and may have a chance to KO the opponent.
Playing against Flying Castle
  • Players should try to focus on keeping as much pressure as possible on Flying Castle at all times. Using cards like  Cloud of Seagulls or  Sealed Guardian and constantly attacking will quickly deplete his HP, leaving him vulnerable to most attacks.
  • It should be remembered that Battle cards can not be used against Flying Castle, which means the player will have to rely on their ATK stat and rolls. Suguri's  Accelerator and  Super All-Out Mode can be very useful against him as they are event cards that adjust stats outside of battle.

Recommended Cards[edit source]

Recommended Viable Neutral

 Quick Restoration
 Mix Phenomenon

 Saki's Cookie
 Lonely Chariot
 Rainbow-Colored Circle
 Big Magnum
 Final Battle
 Reverse Attribute Field
 Tactical Retreat
 Sky Restaurant 'Pures'
 Accel Hyper
 Windy Enchantment
 Lost Child

 Long-Distance Shot
 Nice Jingle
 Nice Present
 Stiff Crystal
 Princess's Privilege
 President's Privilege
 I'm on Fire!
 Bad Pudding
 Mimyuu's Hammer
 Dangerous Pudding
 Tragedy in the Dead of Night
 Piyopiyo Procession
 Sealed Memories
 Here and There
 Cloud of Seagulls
 Gift Exchange
 We Are Waruda
 Scary Solicitation
 Star-Blasting Light
 Play of the Gods
 Scrambled Eve
 Brutal Prank
 Price of Power
 Go Away

Counter Cards[edit source]

Recommended Viable

 Oh My Friend
 Sealed Guardian
 Forced Revival
 Party Time

 Flip Out
 Passionate Research
 Shield Counter
 Piggy Bank
 Heat 300%
 For the Future of the Toy Store
 Holy Night
 Out of Ammo
 Super All-Out Mode
 Little War
 Gentleman's Battle
 Unlucky Charm
 Present Thief
 Dark Side of Business
 Treasure Thief


1 Icon.pngDefault
0 10000 00.png
Castle 00 00.png
2 Icon.pngAttack
0 10000 00.png
Castle 00 01.png
3 Icon.pngDamage
0 10000 00.png
Castle 00 02.png
4 Icon.pngSuccess
0 10000 00.png
Castle 00 03.png
5 Icon.pngFailure
0 10000 00.png
Castle 00 04.png
6 Icon.pngDice Throw
0 10000 00.png
Castle 00 05.png
7 Icon.pngDefault
0 10000 00.png
not found
8 Icon.pngAttack
0 10000 00.png
not found
9 Icon.pngDamage
0 10000 00.png
not found
10 Icon.pngSuccess
0 10000 00.png
not found
11 Icon.pngFailure
0 10000 00.png
not found
12 Icon.pngDice Throw
0 10000 00.png
not found


Red Icon.pngRed
0 10000 00.png
Castle 01 00.png
Blue Icon.pngBlue
0 10000 00.png
Castle 02 00.png
Green Icon.pngGreen
0 10000 00.png
Castle 03 00.png
Yellow Icon.pngYellow
0 10000 00.png
Castle 04 00.png
Pink Icon.pngPink
0 10000 00.png
Castle 05 00.png
Purple Icon.pngPurple
0 10000 00.png
Castle 06 00.png
Teal Icon.pngTeal
0 10000 00.png
Castle 07 00.png
Black Icon.pngBlack
0 10000 00.png
Castle 08 00.png
Rad Poppo Icon.pngRad Poppo
0 10000 00.png
not found
Halloween Color Icon.pngHalloween
0 10000 00.png
not found
Silver Icon.pngWhite
0 10000 00.png
Castle 11 00.png
Red and Blue Icon.pngRed & Blue
0 10000 00.png
Castle 12 00.png
Dapper Poppo Icon.pngDapper
0 10000 00.png
not found
Cyborg Poppo Icon.pngCyborg
0 10000 00.png
not found
Christmas Color Icon.pngChristmas
0 10000 00.png
Castle 15 00.png
Tuxedo Poppo Icon.pngTuxedo
0 10000 00.png
not found
Chocolate Color Icon.pngChoco
0 10000 00.png
Castle 17 00.png
School Color Icon.pngSchool
0 10000 00.png
not found


Trivia[edit source]

Update History[edit source]

100% Orange Juice Emoticon 100oj.png V1.18.2

100% Orange Juice Emoticon 100oj.png V1.16.6
  • Made the basic red costume for Flying Castle more distinctly colored.

100% Orange Juice Emoticon 100oj.png V1.15
  • New Hyper cards and BGM added for the 6 playable "NPC" characters.
  • Clarified Store Manager and Flying Castle unit descriptions.
  • Flying Castle maximum HP is now 8 (down from 10).
  • Flying Castle defense is now -1 (up from -2).
  • Flying Castle evasion is now -2 (down from -1).

100% Orange Juice Emoticon 100oj.png V1.5
  • Playable Flying Castle now has -2 Defense (down from -1).

100% Orange Juice Emoticon 100oj.png V1.3.2

References[edit source]

Flying Castle (unit).png