Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Dinner

From 100% Orange Juice Wiki
Jump to: navigation, search
Pack2icon.png This page is open for anyone to edit.
Event Card
Dinner.png
Heals all units for 3 HP.
3 ☆
Cost
10 ★
Limit
3 per Deck
Neriume
Uncommon Card
"Let's have supper together." —Natsumi

Strategy[edit | edit source]

Dinner is an event card that heals every player for 3 HP. Although this card helps your opponents, the real strength of Dinner comes from the fact that you will be healed no matter which player uses it. Characters who need healing but are not concerned with the fact that the heal is symmetrical will benefit most from this card. Passive characters with high health pools like Arthur, tanks like Fernet, or combat characters with high one-shot potential like Nath will all make good use of Dinner and should consider using it in their decks.

On the other hand, characters who want want their opponents to be injured so they are easier to pick off like Star Breaker should avoid playing this card unless they are desperate for a heal. Characters who want to retain damage themselves like Syura need to be careful of this card as well. Lastly, characters like Marc or Mei whose hypers rely on their opponents being damaged should avoid putting this card in the deck in the first place.

As for other characters, using Dinner becomes a lot more situational. Wait for an opportunity when the heal will benefit you more than it will your opponents, such as when the other players are close to full health or KOed. Dinner can even be used to help deny players from KOing each other in a pinch.

Notes[edit | edit source]

  • Players who are KOed will be neither healed nor revived by this card.
  • Kiriko is unaffected by this card, but it will still heal the other players if she plays it.