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[[File:Deck Points.png|250px|right|link=|class=rounder]] '''Deck Points''' are a system are in Co-op Mode that limits which cards a player can deck before the match. Cards are assigned different deck point costs, which will be deducted from the player's limited pool of deck points when added to the deck. This mechanic essentially prevents players from packing too many "powerful" cards. This also ties into the '''role rank''' system, balancing the viability of characters that are playing non-ideal roles, by allowing them to pack a greater amount of useful cards. __TOC__ ==Deck Points and Role Rank== A fixed number of deck points are provided to the player once they choose their role on the deck builder screen. The amount of deck points the player has available is listed under the card selection window. The amount of deck points available to use is dependent on the character's '''role rank''' in their selected role. Simply put, the better a character performs as a certain role, the higher their role rank, and the less deck points they will have available. Each card has a fixed deck point cost that will be deducted from the player's deck points upon being added to the deck. A card's deck point cost is listed on the front of the card during deck selection. Powerful cards generally cost 5 deck points, slightly useful cards cost 2 deck points, and weaker or generic cards cost 0 deck points. If the player does not have enough deck points remaining to pay the cost of a card, they will not be able to deck additional copies of the card. Each role rank from A to E has a base amount of deck points available. The player can unlock more deck points by leveling up their [[Co-op Roles|role]]. When any role is leveled up to 2, 4, 6, 8, and 10 the player will receive an additional +1 deck point for that role. This means the player can earn an additional +5 deck points for the role through leveling up. <font size=2> {| class="tablecolor" style="width:40%; -moz-border-radius: .7em; -webkit-border-radius: .7em; border-radius: .7em; text-align:center; margin: 1em auto 1em auto; color:black;" ! scope="col" width="10%"{{!}} Rank ! scope="col" width="40%"{{!}} Base Deck Points ! scope="col" width="40%"{{!}} Deck Points At Level 10 |- class="wikitheme wikitheme-text" |A |10 |15 |- class="wikitheme wikitheme-text" |B |13 |18 |- class="wikitheme wikitheme-text" |C |17 |22 |- class="wikitheme wikitheme-text" |D |21 |26 |- class="wikitheme wikitheme-text" | class="tablecurve-l"|E |25 | class="tablecurve-r" | 30 |} </font> ==Card Prices== All cards have a deck point cost of either 0, 2, or 5 deck points. However, some cards are unable to be decked in Co-op Mode, likely due to being seen as too impractical or overpowered for the mode. There are also a number of cards (such as {{Ci|Pet Snacks (Co-op)|Pet Snacks}}) that have had their effects [[Co-op_Overview#Card_Changes|completely changed]] for Co-op Mode. <font size=2> {| class="tablecolor" style="color:black; border:1px #FFBE62; text-align:left; -webkit-border-radius: .7em; margin: 1em auto 1em auto;" ! style="text-align:center;width: 25%;" |Cards that cost 0 points ! style="text-align:center;width: 25%;" |Cards that cost 2 points ! style="text-align:center;width: 25%;" |Cards that cost 5 points ! style="text-align:center;width: 25%;" |Cards that can't be decked |- class="wikitheme wikitheme-text" | class="tablecurve-l" style="vertical-align:top;" | *{{Ci|BanaNana}}<br /> *{{Ci|Bank of Poppo (Co-op)|Bank of Poppo}}<br /> *{{Ci|Cloud of Seagulls}}<br /> *{{Ci|Dangerous Pudding}}<br /> *{{Ci|Dash!}}<br /> *{{Ci|Exchange}}<br /> *{{Ci|Gift Exchange}}<br /> *{{Ci|Heat 300%}}<br /> *{{Ci|Here and There}}<br /> *{{Ci|Indiscriminate Fire Support (Co-op)|Indiscriminate Fire Support}}<br /> *{{Ci|I Wanna See You}}<br /> *{{Ci|Mimyuu's Hammer}}<br /> *{{Ci|Nice Jingle}}<br /> *{{Ci|Nice Present}}<br /> *{{Ci|Overtime}}<br /> *{{Ci|Party Time}}<br /> *{{Ci|Rainbow-Colored Circle}}<br /> *{{Ci|Sink or Swim (Co-op)|Sink or Swim}}<br /> *{{Ci|Tragedy in the Dead of Night}}<br /> *{{Ci|Treasure Thief}}<br /> *{{Ci|Unpaid Work (Co-op)|Unpaid Work}}<br /> *{{Ci|Warp Control}} | style="vertical-align:top;" | *{{Ci|Accelerating Sky}}<br /> *{{Ci|Ambush (Co-op)|Ambush}}<br /> *{{Ci|Backdoor Trade}}<br /> *{{Ci|Big Magnum}}<br /> *{{Ci|Bloodlust}}<br /> *{{Ci|Contest of Cuteness (Co-op)|Contest of Cuteness}}<br /> *{{Ci|Dark Side of Business}}<br /> *{{Ci|Deceptive Disarming (Co-op)|Deceptive Disarming}}<br /> *{{Ci|Desperate Modification}}<br /> *{{Ci|Encore}}<br /> *{{Ci|Extend}}<br /> *{{Ci|Forced Revival (Co-op)|Forced Revival}}<br /> *{{Ci|Gentleman's Battle (Co-op)|Gentleman's Battle}}<br /> *{{Ci|Home Improvement}}<br /> *{{Ci|I'm on Fire!}}<br /> *{{Ci|Little War}}<br /> *{{Ci|Lonely Chariot}}<br /> *{{Ci|Long-Distance Shot}}<br /> *{{Ci|Lost Child}}<br /> *{{Ci|Lucky Sevens}}<br /> *{{Ci|My Wild Friends (Co-op)|My Wild Friends}}<br /> *{{Ci|Nanako's Bit}}<br /> *{{Ci|Pet Snacks (Co-op)|Pet Snacks}}<br /> *{{Ci|Piggy Bank}}<br /> *{{Ci|Play of the Gods}}<br /> *{{Ci|Poppoformation}}<br /> *{{Ci|Poppo the Snatcher (Co-op)|Poppo the Snatcher}}<br /> *{{Ci|President's Privilege}}<br /> *{{Ci|Princess's Privilege}}<br /> *{{Ci|Quick Restoration}}<br /> *{{Ci|Rbits}}<br /> *{{Ci|Reverse Attribute Field}}<br /> *{{Ci|Saki's Cookie}}<br /> *{{Ci|Serious Battle}}<br /> *{{Ci|Shield}}<br /> *{{Ci|Star-Blasting Light}}<br /> *{{Ci|Stiff Crystal}}<br /> *{{Ci|Tactical Retreat}}<br /> *{{Ci|We Are Waruda}}<br /> *{{Ci|Windy Enchantment}} | style="vertical-align:top;" | *{{Ci|Accel Hyper}}<br /> *{{Ci|Dinner (Co-op)|Dinner}}<br /> *{{Ci|Holy Night}}<br /> *{{Ci|Lucky Charm}}<br /> *{{Ci|Metallic Monocoque}}<br /> *{{Ci|Mimic}}<br /> *{{Ci|Mix Phenomenon}}<br /> *{{Ci|Passionate Research}}<br /> *{{Ci|Path Blockers}}<br /> *{{Ci|Portable Pudding}}<br /> *{{Ci|Price of Power}}<br /> *{{Ci|Pudding}}<br /> *{{Ci|Rebellion (Co-op)|Rebellion}}<br /> *{{Ci|Serene Hush}}<br /> *{{Ci|Shield Counter}}<br /> *{{Ci|Super All-Out Mode}} | class="tablecurve-r" style="vertical-align:top;" | *{{Ci|Assault}} <ref name="note1" group="note">While it cannot be put in the deck, Assault can still end up on the board as a result of M10 Robot's {{Ci|Assault Field}}.</ref><br /> *{{Ci|Bad Pudding}} <ref name="note2" group="note">While it cannot be put in the deck, Bad Pudding can still end up on the board as a result of Big the Haruo's {{Ci|Present}}, or the Minelayer [[Mixers|mixer]].</ref><br /> *{{Ci|Brutal Prank}}<br /> *{{Ci|Completion Reward}}<br /> *{{Ci|Extension}}<br /> *{{Ci|Final Battle}}<br /> *{{Ci|Flamethrower}}<br /> *{{Ci|Flip Out}}<br /> *{{Ci|For the Future of the Toy Store}}<br /> *{{Ci|Go Away}}<br /> *{{Ci|Invasion}}<br /> *{{Ci|Oh My Friend}}<br /> *{{Ci|Out of Ammo}}<br /> *{{Ci|Piyopiyo Procession}}<br /> *{{Ci|Present Thief}}<br /> *{{Ci|Scary Solicitation}}<br /> *{{Ci|Scrambled Eve}}<br /> *{{Ci|Sealed Guardian}}<br /> *{{Ci|Sealed Memories}}<br /> *{{Ci|Sky Restaurant 'Pures'}}<br /> *{{Ci|Sweet Destroyer}}<br /> *{{Ci|Unlucky Charm}}<br /> *{{Ci|Wanted}}</div> |} </font> <div style="font-size: smaller;"> {{reflist|group=note}} </div> {{Navbox Mechanics}} [[Category:Gameplay and Mechanics]]
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