Chocolate for the Sweet Gods (2019 Rerun)

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Event Timeline
Previous Beware Pigformation Minions of the Master Next
Event Info
Title Chocolate for the Sweet Gods (2019 Rerun)
Val2018 logo.png
Start March 6th, 2019
End March 26th, 2019
Event Clock
Story Campaign Story
Update Version 1.31.8

Chocolate for the Sweet Gods (2019 Rerun) is a rerun of the original Chocolate for the Sweet Gods event that ran in 2018. Unlike the first rerun event, there were no new costumes or unlocks to earn, with the only change being lowering the event goal to only 20000 pieces of Chocolate Icon.pngChocolate. Those who had previously participated in this event in 2018 retained their earned chocolate count from before, being able to pick up where they left off. In addition, Exchange Coupon Icon.pngExchange Coupons gave 4 Arcade Tokens Icon.pngArcade Tokens instead of 3 for the duration of the event.

The rerun ran from March 6th, 2019 - March 26th, 2019.

Overview[edit | edit source]

Sweet Breaker gathers 4 of the Sweet Gods (herself, Tomomo, Saki and QP) to compete in a competition to see who can receive the most chocolate for Valentine's Day, declaring that the one who gathers the most will become the King of the Sweet Gods. She then says that if she wins, she will ban pudding and red bean ice-cream, prompting the other 3 Sweet Gods into action. The biggest problem is that QP, being a dog, will have a lot of trouble with chocolate! Will QP be able to stop Sweet Breaker's malicious plan and protect pudding?!

The goal of the event is to collect 20000 pieces of Chocolate Icon.pngChocolate from matches from the ground, enemies, or other players to complete the event campaign.

Rule Changes[edit | edit source]

In games during the event, Chocolate Icon.pngChocolate appears across the board and can be collected by passing over the panel where they are placed or by defeating now chocolate-colored enemies in  Encounter and  Boss panels. When a player defeats another player, they will steal half of their held chocolate. When a player has collected at least 500 Chocolate Icon.pngChocolate, they may travel to their  Home space to store them, preventing them from being stolen. They can be collected in both Singleplayer and Multiplayer, but not while playing Campaigns.

gallery

Chocolate Icon.png

Since the player already gathers chocolate quickly, trying to create a method to gain the most amount of chocolate possible is not necessary because most players will reach the necessary amount with ample time to spare. An easy way to gather a lot of chocolate per match is to do as it follows:

  • As Chocolate Icon.pngChocolate is able to spawn on  Ice panels, more Chocolate Icon.pngChocolate can be gathered in one roll by increasing the amount of frozen panels on the board.
  • The Frost Cave map has the most frozen panels of any board, and the FreezeFreeze
    Every 5 Chapters, 1/3 of the board's panels become Pfrozen.png Frozen panels. This effect lasts for the duration of the Chapter and does not effect PHome.png Home panels.
    event just adds to them.
  • Getting SprintSprint
    Every 6 Chapters, all players roll a base two dice for movement (up to 4 if using a card increasing your role). This effect lasts for the duration of the Chapter.
    increases how many spaces one can travel in one turn, further increasing how many chocolate-covered panels one can pass.
  • Choosing BattlefieldBattlefield
    Every 6 Chapters, all PBonus.png Bonus and PDrop.png Drop panels will become PEncounter.png Encounter panels. This effect lasts for 3 Chapters.
    and playing a high ATK character helps maximize the chocolate received from enemies.

The event also includes a special event-only card that appears in the center deck,  Sweet Battle!, which passively increases the amount of chocolate gathered and helps take more chocolate from other players when used in Battle. A total of 6 copies are added per game.

Sweet Battle!.png
Sweet Battle!

The goal of this event is to collect 20,000 pieces of Chocolate Icon.pngChocolate. It should be noted that the icon is not a global counter, meaning it only applies to the player. This may seem daunting at first, but a single game can average around 2,000 to 5,000 pieces of Chocolate Icon.pngChocolate. This can be done either in Single Player or in Multiplayer. If done in Single Player, pressing the Control or Shift keys to speed up the game will cause a penalty to be applied to the chocolate total received at the end of the game.

Upon completion of collecting all pieces of chocolate, the player will unlock the ending cutscene, three QP and QP (Dangerous) Pudding Costumes and more random drop items to collect.

Event Rewards[edit | edit source]

Name Unlock Condition
Chocolate Dice.pngChocolate dice Log in to the game during the event.
Heart Shaped Dice.pngHeart Shaped dice Use the Chocolate Dice.pngChocolate dice to KO 10 players.
Heart Homemark.pngHeart marker Use the Heart Shaped Dice.pngHeart Shaped dice to collect 1000 stars on  Bonus panels.
Baker Icon.pngBaker Reward for collecting 20,000 pieces of chocolate.
Pudding Baker Icon.pngPudding Baker
Sweet Guardian Icon.pngSweet Guardian
 Sweet Battle! (binder collectible)
Chocolate Color Icon.pngChocolate color pack Win a game (Single Player or Multiplayer) using Chicken, Robo Ball, Seagull, Store Manager, Shifu Robot, or Flying Castle. The color will unlock for that character.
Rose Dice.pngRose dice Random drop from games (Single Player or Multiplayer)
Candy Dice.pngCandy dice Random drop from games (Single Player or Multiplayer)
Chocolate Homemark.pngChocolate marker Random drop from games (Single Player or Multiplayer)
Lunar New Year Homemark.pngLunar New Year marker Random drop from games (Single Player or Multiplayer)
Lunar New Year Icon.pngLunar New Year accessory Random drop from games (Single Player or Multiplayer).

List of Valentine's Events[edit | edit source]