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Chicken/Info
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{{Character | hp = 3 | attack = -1 | defense = -1 | evade = +1 | recover = 3 | passive = Lose 1/4 stars and give 1 Win when KO'd in battle. | origin = 1 | theme = Today is a good day | gender = - }} {{NPC|Chicken (Enemy)}} '''Chicken''' {{Pro|(ニワトリ Niwatori)}}, also known as '''Haruo''' {{Pro|(ハルオ Haruo)}}, is one of the playable NPC characters in {{OJ}}. ==Passives== *Lose 1/4 stars when KO'd in battle (as opposed to the standard 1/2). *Give 1 Win when KO'd in battle (as opposed to the standard 2). ==Overview== Chicken is a playable character that is relatively frail, similar to {{Ca|Seagull}} and {{Ca|Robo Ball}}. With below average attack, defense, and health stats, and an increased evasion stat, Chicken is a fragile character that spends most of the game avoiding combat. Like most fragile characters, Chicken should only focus on [[Norma|Star Norma]], never wins. ==Summary== ;Pros : + Above average EVD : + Loses half the normal amount of stars on KO : + Low recovery time : + Only worth one win, making it a less valuable target for win seekers : + Hyper has no cost and has a positive effect when Chicken triggers it, and a negative effect on any other character. ;Cons : - Very low HP : - Low ATK and DEF ==Update History== {{Patch Changes| {{Patch|Version 3.3|3.3|Fixed Golden Egg activating twice when landing on a {{Panel|Bonus}} or {{Panel|Drop}} panel that has a trap set on it.}} {{Patch|Version 2.8|2.8|Fixed Normal mode's {{Ci|Golden Egg}}'s effect not activating immediately after activating the trap card if it was placed on {{Panel|Bonus}} or {{Panel|Drop}} panel.}} {{Patch|Version 2.7|2.7|Fixed Golden Egg stacks not being decreased.}} {{Patch|Version 2.6.1|2.6.1|Fixed Bonus panels not acting as Drop panels for Store Manager while under the effects of Golden Egg.}} {{Patch|Version 1.30|1.30|'''Chicken''''s recovery value changed to 3. (Down from 4)}} {{Patch|Version 1.19#Versioned hotfix 2|1.19 (Hotfix 2)|Fixed incorrect frames on glasses for '''Chicken''', {{ca|Tomato}} and {{ca|Nath}}.}} {{Patch|Version 1.17.5#Unversioned hotfix 1|1.17.5 (Hotfix 1)|Swapped '''Chicken''''s attack and roll poses.}} {{Patch|Version 1.17.3|1.17.3|'''Chicken''', {{ca|Seagull}}, {{ca|Shifu Robot}}, {{ca|Robo Ball}} and {{ca|Nath}} now have unique [[poses]] for every action.}} {{Patch|Version 1.16.2|1.16.2|'''Chicken''' now loses 1/4 stars when KO’d in battle.}} {{Patch|Version 1.16|1.16|Fixed '''{{Ci|Golden Egg}}''' not changing the panel type underneath immediately after landing on the trap.|Fixed a bug where other Stock Effects could block '''{{Ci|Golden Egg}}''' effect.}} {{Patch|Version 1.15|1.15|New Hyper cards and BGM added for the 6 playable "NPC" characters.}} {{Patch|Version 1.12.1|1.12.1|'''Chicken''', {{ca|Robo Ball}}, and {{ca|Seagull}} now give 1 Win when defeated in battle (down from 2).}} {{Patch|Version 1.7.1|1.7.1|Halved chance to get '''Chicken''', {{ca|Robo Ball}} or {{ca|Seagull}} while choosing a Random character.}} }}
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