|Roll double dice for attack.|
|Limit||1 per Deck|
|"Unlimited Charge!" —Sora|
Strategy[edit | edit source]
Accel Hyper is a high-cost, high norma battle card which allows the player to roll two dice for attack instead of one. For a somewhat pricey cost of 30 stars, it can either be extremely rewarding or incredibly underwhelming depending on the result. In a sense, it's an attack-based, and as such, its uses and results somewhat the same.
This card can be useful for any character, fromand to Tomomo and . While it can be somewhat costly, it can be an effective tactic to take care of any opponent the player wants KO'd. At its core, it is a card that grants the player double dice for their attack roll. With this in mind, Accel Hyper can be viewed as an unreliable card, considering that a character with no attack buffs can roll anything from a 2 to a 12, +2 ATK'ers a 4 to 14, and -2 ATK'ers a 1 to 10.
Accel Hyper can work both alone or by combining it with other cards for a powerful combo. For instance, the extra attack power can be used to take down a low HP character or a high-profile target, such as an opponent with lots of stars. Since the card can only be used during the late game (unless boss or to KO another player is generally worth the cost, gaining back more stars than the initially player paid. Bully characters such as or will benefit greatly from this card, rolling somewhere around a 3 or 4 at the lowest. However, low ATK characters such as Fernet or Kyoko can still benefit, especially if their opponent is at a low HP. Furthermore, it should also be noted that Event cards such as and pair well with Accel Hyper, granting its user more turns to ensure a boss KO or a player KO. For maximum output, Hyper cards such as can become almost unsurvivable and can give the player a massive 4 dice to crush the opposing player.or is played), the trade-off of 30 stars to take down a
There are times when Accel Hyper should not be used, however, such as when KOing the boss will yield very few stars or when an opponent is low on stars. One of the characters to be wary of when using this card is, as her Hyper will make quick work of the player, making them lose even more stars and gain a total of 0 from Alte. Another example is . If she happens to be above 2 HP, it's useless to use the card, as she will take no more than 2 damage.